/TG/heim:Dulac's Damnation (Middenheimer Mercenaries)

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Intro

The scant handful of Questing Knights that return successful to Bretonnia are celebrated in song, but for the vast majority, death or dishonour is a more likely fate. And for those Bretonnians dishonoured, lost, or disillusioned with their goal, there is no redemption from their task.

Warband Rating:

Treasury: 0gc.

Record:

Heroes

Lucien Dulac

Many Questing knights spend years on the hunt for the Grail - and while the bard songs will tell you it is all saving damsels in distress and slaying dragons, the reality is that bills must be paid, horses must be re-shoed, warriors must be fed, swords must be re-sharpened, and so on. Debts dog at the heels of a Questing knight - for those with lands held in escrow these are easy to pay. Others, like Sir Lucien Dulac, are not so fortunate and soon resort to less than honourable methods to pay them...
Mercenary Captain
+Dagger
+Sword
+Heavy Armour
+Shield
Starting Experience: 20. Skills: Combat, Shooting, Strength, Speed.
Current XP: 20. Next Advance at 24.
Base Cost: 100gc
Advances:

M WS BS S T W I A Ld
4 4 4 4 3 1 3 1 8




Alfric Greymane

In Progress.
This huge Middenheimer draped in wolf furs is Dulac's scout. He rarely speaks, but when he does his bass rumble recalls a gathering storm.
+Dagger
+Halberd (+1S)
Starting Experience: 8. Skills: Combat, Strength, Speed.
Current XP: 8. Next Advance at 11.
Base Cost: 45gc
Advances:

M WS BS S T W I A Ld
4 4 3 4+1 3 1 3 1 8





Ignatius the Heretic


Ignatius rarely speaks of his past, but traces of his accent and choice of words speak of a former affiliation with the church of Sigmar. A dark look crosses his face every time the Grand Theogenist is mentioned.
Champion
+Dagger
+Sword
Starting Experience: 8. Skills: Combat, Strength, Speed.
Current XP: 8. Next Advance at 11.
Advances:
Base Cost: 45

M WS BS S T W I A Ld
4 4 3 4 3 1 3 1 7





Squire Pierre


Description
Young Pierre has followed his master through thick and thin in spite of Dulac's growing cynicism.
+Dagger
+Mace
Starting Experience: 0. Skills: Combat, Strength, Speed
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 18

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 6







Youngblood


Description
Youngblood
+Dagger
+Mace
Starting Experience: 0. Skills: Combat, Strength, Speed
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 18

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 6





Henchmen

In progress.

Emilio
This Tilean bravo has boasted that he's traveled all over the Old World and has seen it all. His flamboyant dress and manner is at odds with Dulac's dour demeanour.
Swordsmen (1 model)
+Dagger
+Sword
+Sword
Current XP: 0. Next Advance at 2.
Advances:
Expert Swordsman - May reroll sword attacks on the charge.
Base Cost: 55

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7





Macemen
Description
Warrior (1 model)
+Dagger
+Mace
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 28

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7





Macemen
Description
Warrior (1 model)
+Dagger
+Mace
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 28

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7





Macemen
Description
Warrior (1 model)
+Dagger
+Mace
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 28

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Marksmen
Description
Marksmen (2 models)
+Dagger
+Bow
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 70 (whole unit)

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7






Marksman
Description
Marksman (1 model)
+Dagger
+Blunderbuss
Current XP: 0. Next Advance at 2.
Advances:
Base Cost: 65

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7






Deceased

Game Record

See also

/TG/heim /TG/heim: Mordheim League (Core Only)