/TG/heim:Ardeshir the Sorcerer (Posessed)

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Revision as of 12:55, 21 March 2013 by 84.10.68.246 (talk)
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Intro

A sage of Arabia and his apprentices, personal guard and bound spirits search the city for tomes from the Great Library and sources of power.

Heroes

Ardeshir the Sorcerer

Magister

M WS BS S T W I A Ld
4 4 4 3 3 1 3 1 8




Ensorcelled Staff (Spear)

Spell: Vision of Torment

Experience: 20/24


Rahim, Bound Ifrit

Posessed

M WS BS S T W I A Ld
5 4 0 4(5) 4 2 4 2+1 7




Great Claw

Experience: 8/11


Rahman, Bound Ifrit

Posessed

M WS BS S T W I A Ld
5 4 0 4 4 2 4 2+1 7




Extra Arm

Experience: 8/11


Kirash, Apprentice

Mutant

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Axe, Mace, Scorpion Familiar (Scorpion Tail)

Experience: 0/2

Shahkam, Apprentice

Mutant

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Axe, Mace, Viper Familiar (Scorpion Tail)

Experience: 0/2


Inventory

4gp

Notable Events, Stories, etc.

Log

Creation: 500 gp to start. Bought a magister for 70, two posessed for 90 each and two mutants for 25 each. Purchased two tails for the mutants for 40 each, and a claw and extra arm for posessed, for 50 and 40 repsecitvely. Bought two maces, two axes and a spear for 26 total. Gold left: 4

See also

/TG/heim