Warhammer 40,000: Boltgun

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Revision as of 19:31, 23 May 2023 by 1d4chan>Le0901 (→‎Enemies)
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The only thing they fear is you.

Warhammer is a pretty old franchise, dating back all the way to the late 80's. Seeing as the property is extremely grimdark, filled with vile Xenos and demons alike, you'd think some companies would have jumped at the opportunity to use the setting as a basis for a cool boomer shooter, it sounds like it writes itself! Sadly, due to 40k's tabletop nature, the only games that came out for it in that era were slow, clunky RTS games. They had their chance, and they blew it...

Then, Auroch Digital said "fuck that" and decided to make a good ol' boomer shooter 29 years late (but you know what they say about "better late than never"). Announced during the 2022 Warhammer Skulls event, very little of the game has been revealed, although there are some highlights. The game seems to be going for the 3D environments, prerendered sprite-based enemies style, which while aesthetically pleasing, runs into that Sonic Mania problem where there's too much detail for it to have actually run on DOS like OG Doom, although that's not a big issue (given that unless you want to play on a pregnancy test the modern computer should be able to run it just fine), and overall it looks to be doing a pretty good job of retaining that good old 90s Doom aesthetic. The only other things of note are that you seem to be only fighting Chaos (fitting), we will once again be playing an Ultrasmurf (and, fittingly since it's a boomer shooter, a Beakie at that), and it's coming out in May 23, 2023.

Story

According to news articles and leaked game play, the game is connected to Warhammer 40,000: Space Marine, taking place several years after the events of the first game. Given that Space Marine it self is getting a sequel it's unclear how or if boltgun connects to that. While the second game seemingly has a Tyranid Focus, the first game only had chaos come in by surprise after a few hours fighting orks so all three games could be connected.

The player takes the role of an Ultramarine Sternguard Veteran Sergeant named Malum Caedo who is dispatched to the Forgeworld of Graia under orders from an Ordo Malleus Inquisitor. His name is something to call out as just a fun fact. His last name Caedo means means to "I Cut, Hew, Fell", while his first name Malum means 'evil' or 'wrong'. If you put his name into a google translate the answer you get from is Latin is: "I kill Evil", at which your computer explodes from having a name that Fucking Metal on it's screen.

The Inquisitor explains that the Graian mechanicum managed to salvage pieces of Inqusitor Drogan's power source and began experimenting on the device. Now because this worked so well the first time, the tech priests experiments have caused Graia to once again be invaded by the Forces of Chaos. The Inquisitor has ordered the Ultramarine squad to descend to Graia and retrieve the power source fragments.

Unfortunately for the Ultramarines, their drop pod suffers critical damage that leaves all of them dead except one (Malum Caedo) surviving the crash. Now it's up to Malum to rip and tear his way through Graia to complete the mission.


Gameplay

What has been confirmed so far from it's pre-release FAQ is that the game will be a Singleplayer experience and that there are no plans for a Multiplayer or Horde mode at launch.

Weapons

Enemies

  • Cultist:
  • Traitor Guard:
  • Chaos Space Marine:
  • Aspiring Champion:
  • Chaos Terminator:
  • Lesser Plague Toad:
  • Nurgling:
  • Pink and Blue Horror: The pink horror is the ranged one. When he dies, two blue horrors spawn who will want to enter melee.
  • Screamer of Tzeentch:
  • Flamer of Tzeentch:
  • Exalted Flamer:
  • Foetid Bloat-Drone:
  • Ambull:

Bosses

  • Greater Plague Toad:
  • Chaos Sorcerer:
  • Lord of Change:
  • Great Unclean One:
  • Ancient Ambull

Links