Warhammer/Tactics/6th Edition/Dark Elves

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Revision as of 06:52, 19 August 2021 by 137.163.16.94 (talk)
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UNDER CONSTRUCTION

Why play Dark Elves?

Army Special Rules

Hate High Elves, +1 in casting rolls. Massive revision.

Magic item comparison

Units Analysis

Named Characters

  • Malekith The Witch King:
  • Morathi:
  • Malus Darkblade:
  • Shadowblade:
  • Rakarth The Beastlord:
  • Kouran:
  • Crone Hellebron:
  • Tullaris:

Lords & Heroes

  • Dark Elf Highborn:
  • High Sorceress:
  • Noble:
  • Sorceress:
  • Beastmaster: Next to useless. The only sensible way to use is to ride manticore to battle and manticore could bea nasty surprise in smaller (~1000 points) games. The downsides are huge points cost and taking two hero slots. And the beastmaster will die as soon as it is in combat.
  • Assassin: Completely useless. Avoid like plague.

Core Units

  • Dark Elf Warriors:
  • Corsairs:
  • Dark Riders:

Special Units

  • Cold One Knights:
  • Cold One Chariot:
  • Executioners:
  • Harpies:
  • Shades:
  • Witch Elves:

Rare Units

  • Black Guard: Only a madman would use these. Utterly useless unit which belong to the "Elves on the Shelves" category of Fantasy settings.
  • Cauldron of Blood:
  • Reaper Bolt Thrower:
  • War Hydra:

Tactics

Know your Weaknesses and know your Strengths

Army compositions

City Garrison army list

Watch Tower Patrol

Cult of Slaanesh

This is an unique list of the 6th edition since it combines two armies (Chaos and Dark Elves).

Lords & Heroes

  • High Sorceress:
  • Noble:
  • Sorceress:

Core Units

Special Units

Rare Units

  • Chaos Knights Takes two rare slots, must have Mark of Slaanesh and can't be upgraded to chosen. Since bolt throwers are essential, these are rarely seen.
  • Reaper Bolt Thrower:


Synergies

Warhammer Fantasy 6th Edition Tactics Articles
BretonniaChaosChaos DwarfsDark ElvesDogs of War
DwarfsThe EmpireHigh ElvesLizardmenOgre Kingdoms
Orcs & GoblinsSkavenTomb KingsVampire CountsWood Elves

General Tactics