Warcry/Tactics/Stormcast Eternals Vanguard Chamber
Stormcast Eternals Vanguard Chamber
Faction Overview
This is Age of Sigmar, so OF COURSE the sigmarite bois are going to be present. A surprisingly ranged warband with some potential in melee and mobility. Stormcast troop choices are, Vanguard Hunters, Vanguard Raptors with Longstrike crossbow or Hurricane Crossbow, Gryphhound, and Aetherwing, For all three ranged fighters there is also a Leader option. Special for SCE is their Leaders have the same Fighting and weapon characteristics as the troopers just with 30 instead of 20 wounds (Lifepoints)
Pros
Cons
Abilities Overview
- [Double] Tireless Hunters: Add half the value of this ability (rounding up) to the move characteristic of this fighter for the next move action they make this activation. (Universal ability)
- [Double] Warning Cry: Pick a visible enemy fighter within 6" of this fighter. Until the end of the battle round you can re-roll 1 dice during attack actions made by friendly fighters that target that fighter. (Aetherwing)
- [Double] Righteous Aura: Until the end of the battle round, add 1 to the toughness characteristic of friendly fighters while they are within 6" of this fighter. (Leader)
- [Triple] Darting Attack: This fighter makes a bonus attack action. Then, they can then make a bonus disengage action. (Gryphhound)
- [Triple] Rapid Fire: Add half the value of this ability (rounding up) to the attacks characteristic of the next attack action made by this fighter this activation. (Hurricane Crossbow)
- [Quad] Aimed Strike: Add the value of this ability to the damage points allocated to enemy fighters by each hit or critical hit from attack actions made bu this fighter this activation. (Longstrike Crossbow)
Fighter's Overview
Leaders
Fighters
General Tactics
Stormcast Eternals Warrior Chamber
Faction Overview
Blar Blar Far Far Tar Tar sigmarines of sigmar.
Pros
Cons
Abilities Overview
- [Double] Furious Avengers: A fighter can use this ability only if there is another friendly fighter within 6" of this fighter with 1 or more damage points allocated to them. This fighter makes a bonus move action.
- [Double] Lay Low the Tyrants: Until the end of this fighter's activation, add 2 to the Attacks and Strength characteristic of attack actions made by this fighter that have a Range characteristic of 3 or less and that an enemy fighter with a Wounds characteristic of 15 or more.
- [Double] Sigmarite Shield Bash: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 3-4, allocate 1 damage point to that fighter. On a 5-6, allocate a number of damage points to that fighter equal to the value of this ability.
- [Triple] Staunch Defender: Until the end of the battle round, add 1 to the Toughness characteristic of friendly fighters while they are within 6" of this fighter.
- [Triple] Wings of Devine Life:Add the value of this ability to the Move characteristic of this fighter for the next move action they make this activation.
- [Quad] Earth-shattering Blow: Tis fighter makes a bonus attack action. In addition, add half the value of this ability (rounding up) to the damage points allocated by each het or critical hit from that attack action
Fighter's Overview
Leaders
Fighters
General Tactics
Stormcast Eternals Sacrosanct Chamber
Faction Overview
Pros
Cons
Abilities Overview
- [Double]
- [Double]
- [Double]
- [Triple]
- [Triple]
- [Quad]