Warcry/Tactics/Disciples of Tzeentch Daemons
Faction Overview
Pros
Cons
Abilities Overview
- [Double] Locus of Sorcery: add half the value of this ability (round up) to Strength of the next attack action made this fighter that has a range of 3" or less.
- [Double] Split: Pink Horror only. when a Pink Horror is allocated 1 or more damage, Place 2 Blue Horrors within 3" then take down the pink. (Don't roll for injury in Campain).
- [Double] Spite again: Blue Horror only. when a blue Horror is allocated 1 or more damage, Place 1 Brimstone Horrors within 3" then take down the Blue. (Don't roll for injury in Campain).
- [Triple] Latching bit: Screamer Only. Add the value of this ability to the strength of this fighter next attack. In addition the targeted enemy cant' make a move or Disengage action for the rest fo the battle round
- [Triple] Master of Destany: Leader only. until the end of the battle round. add the value of this ability to the value of other abilities used by fighter within 6" (Max 6)
- [Quad] Capricious Warpflame: Flammers only. Allocate a number of damage equal to this ability's value to all enemies within 3" fo this fighter.
Fighter's Overview
Leader
Iridescent Horror
- Stats: Movement 4"; Toughness 4; Wounds 22; 190 Pts.
- Rule: Leader, Elite
- Weapons:
- Blast-Range 3-10"; Attacks 2; Strength 3; Damage 1/4
- Claws-Range 1"; Attacks 4; Strength 3; Damage 2/4
- Fighter Commentary
Flammer of Tzeentch Champion
- Stats: Movement 8"; Toughness 3; Wounds 25; 220 Pts.
- Rule: Leader, Berserker
- Weapons:
- Blast-Range 3-10"; Attacks 4; Strength 3; Damage 2/4
- Claws-Range 1"; Attacks 2; Strength 3; Damage 2/4
- Fighter Commentary
Fighter
Pink Horror
- Stats: Movement 4"; Toughness 3; Wounds 12; 90 Pts.
- Rule: Elite
- Weapons:
- Blast-Range 3-10"; Attacks 2; Strength 3; Damage 1/4
- Claws-Range 1"; Attacks 3; Strength 3; Damage 1/4
- Fighter Commentary
Blue Horror
- Stats: Movement 4"; Toughness 3; Wounds 8; 80 Pts.
- Rule: Warrior
- Weapons:
- Blast-Range 3-10"; Attacks 2; Strength 3; Damage 1/3
- Claws-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary
Brimstone Horror
- Stats: Movement 4"; Toughness 3; Wounds 6; 55 Pts.
- Rule: Minion
- Weapons:
- Blast-Range 3-10"; Attacks 2; Strength 3; Damage 1/2
- Claws-Range 1"; Attacks 3; Strength 3; Damage 1/2
- Fighter Commentary
Flammer of Tzeentch
- Stats: Movement 8"; Toughness 3; Wounds 15; 150 Pts.
- Rule: Berserker
- Weapons:
- Blast-Range 3-10"; Attacks 4; Strength 3; Damage 2/4
- Flangs-Range 1"; Attacks 2; Strength 3; Damage 2/4
Flammer of Tzeentch Pyrocaster
- Stats: Movement 8"; Toughness 3; Wounds 30; 210 Pts.
- Rule: Berserker
- Weapons:
- Blast-Range 3-10"; Attacks 4; Strength 3; Damage 2/5
- Flangs-Range 1"; Attacks 2; Strength 3; Damage 2/4
- Fighter Commentary
Screamer of Tzeentch
- Stats: Movement 12"; Toughness 3; Wounds 18; 180 Pts.
- Rule: Agile, Fly
- Weapons:
- Flangs-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary