Warcry/Tactics/Blades of Khorne Bloodbound
Blades of Khorne Bloodbound Tactics
Faction Overview
Pros
Cons
Abilities Overview
- [Double] Blood for the Blood God : A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by this them this activation. this fighter makes a bonus move action or a bonus attack action.
- [Double] Gorefist : (unit with Gorefist and Blood Warrior Champion)Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 3-4, allocate 1 damage point to that fighter. On a 5-6, allocate a number of damage points to that fighter equal to this ability.
- [Double] Lashing Bone Tentacles : (Khorgorath ) Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. for each 4-5, allocate 1 damage point to that fighter. For each 6, allocate a number of damage points to that fighter equal to this ability.
- [Triple] Lord of Skulls : (Leader) A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 1 to the Attacks characteristic of Attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter.
- [Triple] Daemon-forged Weapon : (Skullreaper and Skullseeker) Until the end of this fighter's activation, add half the value of this ability (rounding up) to the damage points allocated by critical hits from attacks made by this fighter that have a Range of 3 or less.
- [Quad] Blood-fuelled Assault : This fighter makes a bonus move acton. then, they can make a bonus attack action. in addition, until the end of this fighter's activation, add half the value o this ability (rounding up) to the Strength characteristic of attack actions made by this fighter that have a Range of 3 or less.
Fighter's Overview
Leader
Blood Warrior Chamion
- Stats: Movement 4"; Toughness 4; Wounds 25; 185 Pts.
- Rule: Leader, Bulwark
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 25; 185 Pts.
Bloodreaver Cheiftain
- Stats: Movement 5"; Toughness 3; Wounds 20; 140 Pts.
- Rule: Leader
- Weapons:
- Axe-Range 1"; Attacks 5; Strength 3; Damage 2/4
- Fighter Commentary -
- Stats: Movement 5"; Toughness 3; Wounds 20; 140 Pts.
Skullseeker
- Stats: Movement 4"; Toughness 4; Wounds 30; 195 Pts.
- Rule: Destroyer, Leader
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 30; 195 Pts.
Wrathmaster
- Stats: Movement 4"; Toughness 4; Wounds 30; 210 Pts.
- Rule: Frenzied, Leaser
- Weapons:
- Reach-Range 2"; Attacks 5; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 30; 210 Pts.
Fighter
Blood Warrior With Goreaxe and Gorefist
- Stats: Movement 4"; Toughness 4; Wounds 15; 110 Pts.
- Rule: Bulwark
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 3; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 15; 110 Pts.
Blood Warrior With pair of Goreaxe
- Stats: Movement 4"; Toughness 4; Wounds 15; 115 Pts.
- Rule:
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 3; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 15; 115 Pts.
Blood Warrior With Goreglaive
- Stats: Movement 4"; Toughness 4; Wounds 15; 120 Pts.
- Rule:
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 4; Damage 2/5
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 15; 120 Pts.
Bloodreaver with Meatripper Axe
- Stats: Movement 5"; Toughness 3; Wounds 10; 65 Pts.
- Rule:
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 4; Damage 1/3
- Fighter Commentary -
- Stats: Movement 5"; Toughness 3; Wounds 10; 65 Pts.
Bloodreaver with Reaver Blades
- Stats: Movement 5"; Toughness 3; Wounds 10; 65 Pts.
- Rule:
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 3; Damage 1/3
- Fighter Commentary -
- Stats: Movement 5"; Toughness 3; Wounds 10; 65 Pts.
Skullreaper
- Stats: Movement 4"; Toughness 4; Wounds 25; 165 Pts.
- Rule: Destroyer
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 25; 165 Pts.
Wrathmonger
- Stats: Movement 4"; Toughness 4; Wounds 25; 170 Pts.
- Rule: Frenzied
- Weapons:
- Reach-Range 2"; Attacks 5; Strength 4; Damage 1/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 25; 170 Pts.
Khorgorath
- Stats: Movement 4"; Toughness 4; Wounds 35; 235 Pts.
- Rule: Beast
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 5; Damage 4/8
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 35; 235 Pts.