The Angry Initiative

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Revision as of 02:40, 18 May 2015 by 1d4chan>Angry Pirate
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  • This is an initiative to improve internal and external balancing of codexes and improve fluff - rule transition.
  • One other thing the angry codices attempt is to create a more clear rock<paper<sissor<rock<paper mechanic. The goal is that even if a unit is internally overpowered all other codices will still have a counter. So even if say your wraith knight is really op, when your opponent is bringing a ton of fleshbane weaponry, it won´t be that good anymore. This comes before the rule - fluff transition. What this means is that even if a bit of fluff says something, if an editor feels it would improve the rock, paper scissor feel then the rock, paper scissor feel will win out, even if at the expense of bad fluff - rule writing.
  • If you think your angry codex is missing something then write it in. Any changes to another editors rules, should be discussed in the discussion section before change is made. If the original writer/editor of the bit does not answer then you are free to edit.

Current Angry Codexes:

Codex - Necrons Angry Robot Edition

All non- special char and lords of war units have been completed. Testing has begun. This codex fundamentally changes the Necrons. All Angry Robot Necrons are Fearless Necron Warriors are not elite warriors, they are 8 pts but feature heavy stat reductions. Necrons are no longer just another space marine chapter. This is the main focus of the angry editions and probably the one that will feature the most change. This is because the main editor of these pages is very fond of the fluff, but is not content with the accompanying crunch.

Codex - Chaos Space Marines Angry Anarchist Edition

Made formations and detachments to represent some of the different chaos warbands. All psychic diciplines redone and buffed. A number of cost changes, mostly decreases, for some different units. All marks, except nurgle, have gotten buffs.

Codex - Daemons Angry Demon Edition

Made ally charts for each mark of Daemon + buffed all the psychic diciplines. Might leave it at this.

Codex - Dark Eldar Angry Emo Edition

Less armour 14 hate, less monster hate. Much more internal balance, I think? Vehicles now give AOE buffs to units allowing you to field a mix of infantry and vehicles, without losing?

Codex - Craftworld Eldar Angry Munchkin Edition

No work has been done. This Angry Edition will most likely just feature some changes to the Distortion weapons + a list of price changes. Help from other fa/tg/uys or ca/tg/irls would be greatly appreciated.