Squatted

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"There is nothing new besides what has been forgotten."

– Marie Antoinette

"I forgot"

– Games Workshop, probably

"To be Squatted" is a term used by the folks of /tg/ to refer to a specific army/faction/subfaction/character/game being, for a lack of better words, abandoned or ignored by Games Workshop. Something that some may consider inevitable due to the fact that the company has many games under its belt, with each a myriad of factions and sub-factions, with their spin-offs which also have their own sub-factions, special characters, etc. But also! They have a considerable amount of lore to consider and to write books about. So, its easy to assume that it's very likely some things might get... Forgotten.

But, what IS IT really to be squatted? Is it to be cancelled? Forgotten? Discontinued? Let's dig deeper into this rabbit hole.

Origins of the term

The term "Squatted" owes its existence to the Squats, or now the Leagues of Votann, back when they were nothing but dorf bikers in outer space. This was back when Warhammer 40k and Warhammer Fantasy were significantly lighter in tone and presentation, so the idea of something as ridiculous as the Squats was passable at best. Not that the game was once happy-go-lively, it was just more-or-less aware of its sheer ridiculousness, henceforth, the game was prone to use caricatural representations of its characters and lore. But more often than not, the universe was still taken very seriously. At least, to a certain extent.

The Squats were, at the time, a joke. Or what essentially boiled down to a joke. Since they were the 40k equivalent of the Dwarfs, that meant GW significantly downgraded the race itself to fit in the canon of its counterpart game. So we went from a proud race of grudge-holding strong "men" of small stature with a culture so alien only ONE human managed to grasp a fraction of it to a race of short angry space bikers who were, essentially, a degenerate off-shoot of humanity. Yeah, not really a good concept for your then whole new and exciting space war-game, especially if you wanted it to be darker, bigger and more serious than your existing fantasy one.

In terms of rules, the Squats weren't even really unique, matter of fact, they didn't even counted as an army at all! It was only in Epic that they took a more significant role, where they truly shined as a faction of its own. But Epic being an alternative to the base game, the Squats didn't have a significant presence in the tabletop scene. People remembered them for being funny and kind of goofy when compared to the rest of the edgy, warmongering and flamboyant cast of Warhammer 40k.

And so, after a small appearance in 2nd Edition and a few mentions here and there, the Squats just... disappeared. Well, Games Workshop hinted at the idea that the Squat homeworlds were "eaten by the Tyranids" and called it a day, or rather, a sufficient excuse to get rid of them. For a long time any mentions of the Squats on the official forums would get your account instantly permabanned, and asking about them at official GW events featuring Q&As was likely to get you escorted out by security. This resulted in a long-running joke within the community that talking about the Squats in any capacity resulted in a visit from GW's wetworks team, often mid-sente*BLAM*.

There was a half-hearted attempt to bring the Squats back with the Demiurg, but it wouldn't be until 2022 that Games Workshop officially unveiled their return. First with the introduction of Squat mercenary Grendl Grendlsen (the first Squat miniature in over two decades) and the Ironhead Squat Prospectors, both based out of Necromunda, but most notably the Leagues of Votann (with Grendlsen and company being descendants of the cleanup crews sent to repair Necromunda after the Horus Heresy). Despite their namesake no longer retconned out of existence, the term "Squatted" still applies to a lot of things in Warhammer that simply just got dropped without any mention at best, and straight-up disavowal from GW at worst.

What does it mean to be squatted?

Given the origins of the term itself, it might not be too unwise to use the example of the Squats to figure out what it really means to get squatted. A quick look at their history gives off most examples of a good ol' squatting, and most other factions who followed them on their path to corporate obscurity usually reflects their lifespan as a forgotten/forbidden army.

A faction/sub-faction/character/anything counts as squatted if:

  • GW has not updated their unit catalogue in a very long time : The most obvious and common denominator of the squatted bunch. If your army didn't get a whole lot of new units in the past years or even decade, then it probably means GW forgot about them, or wants you to FORGET about them.
  • There isn't much lore to be found : For those who don't play the games ( :^) ), you may notice that some faction or character barely gets a mention in recent books or codexes. This is a good indication that the Black Library forgot about your favorite boyz, too.
  • There aren't any new models at all : An army can be old and have very few updates besides the usual balance changes between editions, but they may still have fairly recent models, or at least a catalogue of minis decent enough to still pass as good today (that is, if you paint them well). However, a squatted faction/anything is one that doesn't get shit. No model. None. Nada. You may afford some old models, but there aren't any new ones. For that one, it's actually most likely that your faction is about to get squatted, but it's just too soon to tell.
  • GW is remarkably silent about it : Corporates being corporates, communication is a central key to their great relationship with the customer. While some companies have the decency of at least listening to their customers and providing goods and services adaptated by their demands, GW is a bit different. You see, they don't see any loyal fanbase, instead they saw a wide range of possible customers, and their only way of "communicating" with said customers was to look at a ubiquitous pie chart every month. At least at the time when he-who's-name-shall-not-be-pronounced-here. If Games Workshop has not said a single word about them for quite some time, then I'm afraid I have some less than stellar news for you, my friend.
  • Your faction is niche : If the Squats themselves didn't raise any red flags earlier in the article, it would be an understatement to say that, in the base game, they were especially niche, only becoming relevant in the bigger, even more niche and definitely-not-available-to-anyone-with-a-thin-wallet alternative game Epic. If your faction/subfaction isn't popular amongst other players, or occupies an oddly specific role in the game, then chances are GW is gonna drop it once there aren't enough sales being made. Or if they don't make enough appearances in tournaments.
  • GW outright censors you for mentionning them : Well, the case of the Squats was a most peculiar one, and it was a frequent phenomon during the era of the massive cunt who was such a FUCKING HERETIC that he rivals even EA at their own game. But to be fair, it's such a rare instance that you're not even gonna get a ban or a mute on the forums for mentionning this or that faction that got scrapped some time ago. Hell, the forums made some highlights on some Oldhammer stuff, including the uber-squatted Chaos Androids.

Should your chosen faction fit some if not most of those criterias, there's a chance they might be squatted. But bare this in mind; discussions regarding the possible squatting of a specific faction/subfaction are ALWAYS driven by suppositions. Even the Squats themselves got un-squatted. "Being squatted" never means the end of a faction, it just means that the community regards it as a "dead and long gone" thing of the past. Not GW.

Other infamous things that have been Squatted

  • In 40K:
    • The Zoats. Originally some sort of scout race for the Tyranids, they were wiped out by the 'Nids after the Hive Mind deemed them a liability (read: They weren't popular so GeeDubs fed them to their in-universe garbage disposal). Only returned with the Blackstone Fortress game with their Tyranid connections scrubbed out.
    • The Eldar Bonesinger. Only got a limited-edition datasheet and then to oblivion...
    • Necron Pariahs. The biggest casualty of the great Necron Retcon of 5th Ed. Thanks for that Ward...
      • Same can be said about Necrons' supposed predecessors, Chaos Androids. Only appearing in two box sets and getting a few mentions here and there, they didn't occupy a significant role in their time. Well, it wasn't like the Chaos Squats did themselves, as anyone in the Warp, especially slaves, could sent to build/forge weaponry for the legions of Chaos. So naturally, their most prestigious inventions didn't get a pass either.
    • The Ork Goff Rokkers. Too wild to last...
    • Daemon Princes of Chaos Undivided are in a semi-squatted status, as Be'lakor has been retconned into being the only Undivided prince, meanwhile we know jack shit about the "true" alignments about the two Undivided Daemon Primarchs, Lorgar and Perturabo.
    • The Dark Eldar were in a semi-squatted state for a very long time, with no codex updates for 12 years, until 5th Edition gave them a massive update. They have since stayed out of Squatting status since then.
      • That said, most of their special characters have been dropping like flies, and not even Asdrubael Vect was safe from this.
  • In Warhammer Fantasy:
    • The Chaos Gods of Law... not like they did shit anyways. They were mostly used as a opposite force to Chaos in general (like how Solkan is a god of just and noble war), but then they were dropped to make original Four more morally grey (for example, adding hope as one of characteristics of Tzeentch). Funnily enough, at least Alluminas is still semi-canon due to a sole quote from Total War: Warhammer.
    • Malal, though his Squatting had more to do with legal troubles rather than GW shifting gears. Which, if we're perfectly honest, is competely ridiculous. Because it wasn't like the current copyrights holders were using the character AT ALL.
    • The Tomb Kings once Age of Sigmar came around. No, those new skelly-boys do NOT count.
    • Pygmies, one of the few times getting Squatted was unironically a good idea.
    • The Chaos Dwarfs, which is funny considering now that Warhammer Fantasy was getting more and more grimdark as time went on, a corrupted version of the Dwarfs made nothing but sense. But we suppose that big beardy dwarfs with big pointy hats and persian vibes were just too silly for the serious tones of modern Warhammer.
      • Hell, their fans were so enraged by their lack of appearances in the last few years that they made an entire forum just for them. Let them rejoice! They're coming back in Total War: Warhammer... Maybe.
    • Old Nippon, which had ended any attempts at fleshing out Eastern Lands human nations... well, until Total War: Warhammer came out.
    • The Fimir. They served as servitors of Chaos and were sometimes compared to the beastmen, but a mixture of sculpting errors, subpar stats, and implications about their in-universe reproduction would consign them to the trash bin. They never had any new models in ages, their most recent appearance being, yet again, in Total War: Warhammer... As a special unit for Norsca.
    • Bretonnia, for a very, VERY long time. They were to Fantasy what the Dark Eldar were to 40k, it's just that when they FINALLY returned, they didn't had the same lore/unit back-up to become popular again. Then AoS started, and fancy knights followed skelly-Egyptians in being completely discontinued, before Warhammer: The Old World officialy announced them.
    • Araby, a rare case of being squatted despite only having models in Warmaster. Considered to be a province of Bretonnia for the longest time. Possibly not made due to possible complaints from the Arabic community complaining about cultural appropriation, and the whole province thing that could've reminded many of Algeria or many other European colonies.
    • For years Kislev was only available in 5th Ed Rulebooklet with like 4 models, and as an optional mercenaries for an Empire in following editions, until Total War: Warhammer dropped.
    • Technically, the old Undead, which counted both Vampires counts and the skellies that would once become the Tomb Kings. Let's say that their theming was less about "high castles and vampires" or "egyptians mummies" and more "Imagine what a fantasy skeleton would wear or do in your average european-inspired fantasy setting".
  • In AoS:

Squatted games

Because sometimes, it's not just the factions that disappear.

  • Games Workshop :
    • Man O' War. Before being officially "replaced" by Dreadfleet, Man O' War was THE fantasy naval strategy game... And it wasn't super popular. While it did introduce us the premisces of what would once become the Vampire Coast, the game didn't recieve much support from the fans and from GW, so down the drain it went.
      • Even stranger case, that of Man O' War: Corsair, the video game adaptation of the tabletop one. It was an unfinished game and it got scrapped. Funnily enough, the game looks awfully similar to Sea of Thieves, which is still a very popular (if repetitive) game to this day. That, plus the success of Assassin's Creed; Black Flag and it's naval battles, which will then spawn its successor; Skull and Bones. So maybe it wasn't worth throwing the game in the scrap yard, eh GW?

Squatted stuff outside of Games Workshop

While the term may have originated from a Games Workshop IP, other tabletop games are just as capable of Squatting things for their own reasons. Poor sales, backlash, and no longer fitting the current tone of the product are some of the many reasons tabletop games might give something the boot;

  • In Warmachine: The entire Protectorate of Menoth. As part of the massive lore shakeup that Mk4 has insisted on sticking to, the entire army has been dissolved and incorporated into other armies, rendering irrelevant quite a bit. Paints a pretty dreary image to the supposed revival...