Gor (John Norman)

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Expect PROMOTIONS and possible mental scarring. Also rape.

Gor is John Norman's magical realm.

This started as an Edgar Rice Burroughs pastiche long ago in Tarnsman of Gor. Gor resides in the Sol/Terra Libration Point 3; i.e., it is the counter-Earth, which is somehow protected from Newton and Lagrange yeeting out its metastable orbit by MAGIC.

Tarnsman starts the series innocuously-enough: the hero Tarl Cabot, Norman's self-insert as a university professor, somehow gets translated over there and then has to deal with this cruel and slave-owning society. As we go along, though, we learn that Norman actually likes it here.

And so do Norman's fans. There's actually a community of bondage-and-submission devotees who see this shit as near-Scripture. The hell, man.

The Priest Kings Golden Beetle made it to Fiend Factory in White Dwarf 49, so Gor (regrettably) has been /tg/-relevant for some decades now. Dragon Magazine even gave Cabot stats, in the "Giants of the Earth" line (#61): Human Fighter 20. And since 2017 there is a RPG.