Gor (John Norman)
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Gor is John Norman's magical realm.
This started as an Edgar Rice Burroughs pastiche long ago in Tarnsman of Gor. Gor resides in the Sol/Terra Libration Point 3; i.e., it is the counter-Earth, which is somehow protected from Newton and Lagrange yeeting out its metastable orbit by MAGIC.
Tarnsman starts the series innocuously-enough: the hero, Norman's self-insert as a university professor, somehow gets translated over there and then has to deal with this cruel and slave-owning society. As we go along, though, we learn that Norman actually likes it here.
And so do Norman's fans. There's actually a community of bondage-and-submission devotees who see this shit as near-Scripture. The hell, man.
The Priest Kings Golden Beetle made it to Fiend Factory in White Dwarf 49, so Gor (regrettably) has been /tg/-relevant for some decades now. And since 2017 there is a RPG.