Craftworld Alaitoc

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Alaitoc
Translation Unknown
Location Ultima Segmentum
Specialty Rangers, Pathfinders
Hero Illic Nightspear
Enemy Necrons, Imperium
Colours Blue and yellow


Craftworld Alaitoc (also known as "The Starstriders"—the most George Michael of aliases) is the most puritanical, overtly racist, and obnoxious of all the Eldar Craftworlds, potentially even rivaling this prick with their sheer arrogance. Primarily comprised of outcasts with sniper rifles and a disparate selection of pirates, the forces of the Alaitoc can most accurately be described as "shady as fuck", choosing to spend most of their time chilling in the Webway, waiting for shit to go down, or holding casual meetings with everyone's favorite circus freaks. Mostly, the forces of the Alaitoc like to observe from afar, casually mocking Ahriman as he knocks frantically on the door of the Black Library, sobbing like a girl in the rain waiting to be let in. Because the forces of the Alaitoc are made up of grumpy loners, with ideologies rooted firmly within the past with no scope for change, they hate the idea of spending their time floating around in a big hunk of space-metal. Consequently, this means that few Eldar actually live aboard the Alaitoc craftworld. Most choose to leave to follow the Path of the Outcast—where, eventually, they become pathfinders. On occasion, they are recalled to the craftworld in times of need, but most of their time is spent causing havoc and general jackassery upon passing merchant vessels, transports, and anything Necron.

A Word on the Necron Grudge

Alaitoc used to be known for fighting mostly the Imperium, but they became arch-enemies of the Necrons because GW needed an Eldar force that "remembers" being created for that very purpose, and also because everyone and their dog fights the Imperium. A better choice might have been Saim-Hann, as they keep alive most of the Eldar's ancient traditions and would be more likely than Alaitoc to return to their roots. Even their colors, white and red, are a perfect contrast to the black and green most Necrons favor. On the other hand, didn't Vargard Obyron kill Alaitoc's hero Illic Nightspear?

Alladrios Kulcassian

A possible reason for Alaitoc's newfound Necron hatred could be the story of the Alaitoc Farseer Alladrios Kulcassian from the 3rd edition Necron codex. In the story, Alladrios had ordered Craftworld Alaitoc to the Imperium's training facility for Culexus assassins. He was doing this because a Culexus assassin killed his sister (who was also a Farseer), and the Eldar consider dying at the hands of one to be a horrific fate (as it resulted in complete destruction of the soul; vs. being consumed by Slannesh...tough call). Once within striking distance, Alladrios was about to give the order for Alaitoc's forces to destroy it. However, though eager to avenge his sister, Alladrios came down with a case of something rare in 40k: common sense. He read the runes to see the future consequences of the attack. This was a wise choice, as every alternate future after the Culexus temple's destruction showed Alaitoc being destroyed by an unidentified enemy (possibly Necrons or the Imperium's forces). Alladrios was torn but swallowed his pride and called off the attack. Though he loved his sister dearly, the price of vengeance was too high. As Alaitoc turned and left, the story concluded with a bitter Alladrios deducing that the Necrons and/or the C'tan put the pariah gene in humanity, likening it to sowing crops, and are preparing to harvest them. Of course, he doesn't realize that A) the Imperium would have found a way to make Culexus assassins even if we never had the gene and B) the other Culexus temples scattered across the galaxy and likely the other assassin Clades would come to show their...appreciation. Likely the destruction of Alaitoc he foresaw. Because if anyone is so damn sneaky an Eldar Farseer cannot see them, it would be the Officio Assassinorum. Besides, being killed by a Culexus assassin does not destroy the soul, it merely prevents psychic powers from working unless the psyker is strong enough. Being from Alaitoc, he was likely just superstitious like that.

Of course, there is another reason.

The Events of Path of the Eldar

Due to the selfish actions of the ranger Aradryan and the corrupt and egocentric Imperial commander De’vaque, who had dealings with the Eldar pirate Yrithain in an attempt to enrich himself at the expense of the Imperium, Alaitoc found itself under attack by all of the Imperial forces De’vaque could muster, led by the Chapter Master of the Sons of Orar, Nadeus. These events are the main focus of the books Path of the Eldar, by Gav Thorpe, which follow the story of three Eldar youths, Korlandril, Aradryan, and Thirianna. For some reason, Thorpe decided to leave out their current Necron hunting job.

The armada that was sent was massive and each of Alaitoc’s Farseers had been ascribed a region of the skein to watch. Thirianna herself was responsible for watching the unfolding fates of more than a dozen starships, from frigates to battleships. Thirianna was impressed that the human ships were protected by Warp-based technologies (void shields), for she had not believed them capable of such technology, though it was still simplistic compared to the Eldar mastery of the Warp. Which was a funny thing to think considering the Eldar aren't really shown with any advanced or particularly great psyker power or warp technologies compared to the Imperium's great variety and the great power of its psykers. Other than things made from Wraithbone, which don't count since it is a material which manipulates the warp for you and is very much not technology in and of itself. Maybe they had become complacent in their dealings with humans because their typical conflicts with the Imperium would normally be dealt with on their own terms and as far away from the Craftworld as possible. But Thirianna's reaction can probably be chalked up to her youth and naïveté, as she, up to this point, had no experience when it came to dealing with humans, and given Alaitoc’s strict customs and insular tendencies, it’s not very likely that such information would be common knowledge.

After the first wave of Imperial ships were butchered, the main Imperial fleet appeared, arriving in small groups scattered around the edges of the star system. The Alaitoc fleet was just not numerous enough to cover every approach. Although they could not ultimately prevent the Imperials from boarding Alaitoc herself, by the time they had finally managed it the space around the craftworld was a graveyard of Imperial vessels.

Before the Space Marines arrived to save the day, the Imperial Guard were getting slaughtered within the craftworld by Alaitoc Aspect Warriors, which isn’t a surprise given that they had THREE Phoenix Lords, including Maugan Ra, fighting alongside them. One incident saw a small group of warriors luring thousands of Guardsmen, including entire armed divisions, into the centre of one of the craftworld's massive domes before turning off the gravity, ejecting the whole lot into the void. Taking advantage of the limited movement of the Eldar Titans within the confines of the inner corridors, the Imperial Guardsmen were actually able to take down the Alaitoc titans. Given the correct weapons (such as heavy Vanquisher cannons, which are basically anti-Titan guns), the Imperial Guard could indeed accomplish such an objective (though most of them died doing it). The reason the Sons of Orar chapter took light casualties during the initial fighting was because their chief Librarian was purposely sacrificing his basic troops to preserve the elites. Thirianna put a stop to this when she hunted him down and crushed his mind like a grape.

The Craftworld's Farseers had told their people that they had forseen Alaitoc's victory. The conclusion? Due to the intervention of the Ranger Aradryan, the Imperium discovered they had been tricked by the Dark Eldar and De’vaque's treachery was finally revealed. In short, the Alaitoc Eldar could have beaten off the attack, but it would have been bloody. Well, not really, considering the Eldar were still getting ass raped in their own Craftworld. They would have lost, ultimately. Especially with the, y'know, Imperial Titans inside blowing shit up with the Eldar Titans dead and though the Guard was taking a beating, they were still pushing through and winning throughout the battle not to mention any reserves taht would come to finish the job if, miraculously, the Eldar survived and pushed away the invaders. Instead, they just told the Space Marines that they had been manipulated into attacking Alaitoc by the Dark Eldar and an Imperial governor. During the fighting within the Craftworld, the Eldar fleet had continued to destroy the Imperial fleet, leaving their forces upon Alaitoc stranded. Once the Eldar had finished evacuating the last of its population, they had planned to destroy Alaitoc by imploding her Webway portal and killing all the humans left behind (which would still be very much an Imperial victory). They also told the Space Marines that if they did not stop, a fuckhuge fleet of Eldar with ships from pretty much every craftworld was on its way to kill everything that was not Eldar within 20 lightyears (which would have resulted in mass cyclonic torpedo bombardment of every craftworld in the galaxy, which the other craftworld's know so it was probably a bluff).

And so, although Alaitoc is one of the smaller of the big five craftworlds, weaker Eldar for Eldar than other craftworlds such as Biel-tan and Ulthwé (who are constantly at war), and not made up of warrior tribes like Saim-Hann or a huge amount of wraith constructs like Iyanden, they managed, through the sheer scale of Imperial losses, to ultimately convince a Space Marine Chapter Master to negotiate a truce:

"How many thousands have died already?" whispered Alaitin. "How many of your warriors have fallen to clean the blood from this man’s hands, Chapter Master?"

The boom of the pistol caused Aradryan to jump. De’vaque’s head disappeared in a cloud of blood and bone and his headless corpse collapsed to the pavement.

"Too many," snarled the Chapter Master. "Call off your ships and I will cease the attack."

In the end, nearly a third of Alaitoc lay in ruins from rim to core, but the number of Eldar dead was only counted in the thousands (unlikely, given the Titans blowing everything up and the speed with which the Imperium landed and started blasting away), and could have been far higher (though, the Imperium only wanted to smash everything, killing was just a bonus as they knew how evasive the Eldar are). The Imperium, upon leaving, decided to go kill the ones responsible. Some victory. Victory is not measured in corpses. Especially when fighting the Imperium. It is a strategic victory for the Imperium. The Eldar rely on the stuff the Imperium destroyed to survive. Besides that, the Imperium had shown that a small (by Imperial standards) force could easily beat the crap out of a craftworld and that the Imperium did not give a shit about the number of ships it would cost. Which told the Eldar that directly attacking the Imperium like the Dark Eldar made it seem is a very very very bad idea. Their patience only goes so far.