Codex - Harlequins Angry Clown Edition
Introduction
Angry codices are an attempt to improve internal and external balance. Check out the Angry Codex hub for the other angry codices.
Disclaimer
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Editing
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Allies
Sworn Enemies: Units with Sworn Enemies are treated exactly like Come the Apocalypse but the One Eye Open special rule has a range of 12" and is failed on a roll of 1,2 or 3.
Army Level of Alliance Harlequins Battle Brothers Craftworld Eldar Battle Brothers Dark Eldar Battle Brothers Armies of the Imperium Desperate Allies Ordo Xenos Sworn Enemies Forces of Chaos Sworn Enemies Necrons Sworn Enemies Orks Come the Apocalypse Tau Desperate Allies The Relentless Swarm Sworn Enemies
- Armies of the Imperium includes: Imperial Knights, Space Wolves, Space Marines, Legion of the Damned, Officio Assasinorum, Ordo Malleus, Ordo Hereticus, Grey Knights and Adepta Sororitas.
- Forces of Chaos includes: Daemons of Chaos, Chaos Space Marines, Mutants and Heretics.
- The Relentless Swarm includes: Tyranids and Genestealer Cults
Detachments and Formations
Formations
Harlequin Masque
Formation:
- 0-3 Shadowseers
- 3 Harlequin Troupes
- 0-3 Death Jesters
- 0-1 Solitaire
- 2 Skyweaver Troupes
- 1 Voidweaver Troupe
Restrictions:
None.
Special Rules:
- Emissary of Cegorach: If a Troupe Master from this Formation is your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex - Harlequins.
- Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
- Cegorath´s Revenge: If this Formation includes 3 Shadowseers, 3 Death Jesters and a Solitaire all models in this formation may re-roll failed invulnerable saves of 1.
The Serpent´s Brood
Formation:
- 3 Harlequin Troupes
- 3 Starweavers
- 2 Skyweaver Troupes
- 1 Voidweaver Troupe
Restrictions:
All of this Formation´s Harlequin Troupes must take one of the Formation´s Starweavers as a Dedicated Transport.
Special Rules:
- Emissary of Cegorach: If a Troupe Master from this Formation is your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex - Harlequins.
- Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
- Skystride: Any unit including at least one model with this special rule may embark upon an unoccupied Starweaver from this formation at the end of any player turn if all models in the unit are within 2" of the Starweaver.
Cast of Players
Formation:
- 1 Shadowseer
- 1 Harlequin Troupe
- 1 Death Jester
Restrictions:
All models in this formation must be deployed in a single unit.
Special Rules:
- Bound by Fate: All models with the Independent Character in this formation lose that special rule.
- Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
- Heralds of the Laughing God: All friendly models within 12" of a model from this formation gains the Crusader special rule.
Cegorach´s Jest
Formation:
- 1 Harlequin Troupe
- 1 Skyweaver Troupe
- 1 Voidweaver Troupe
Restrictions:
None.
Special Rules:
- Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
The Path of Heroes
Formation:
- 1 Shadowseer
- 1 Death Jester
- 1 Solitaire
Restrictions:
None.
Special Rules:
- Infiltrate
- Shrouded
- Stealth
- Bound by Fate: All models with the Independent Character in this formation lose that special rule.
- A Solitary path: Models with this special rule may not be joined by models with the Independent Character special rule.
- Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
Faolchu´s Blade
Formation:
- 2 Skyweaver Troupes
- 1 Voidweaver Troupe
Restrictions:
None.
Special Rules:
- Skilled Rider
The Great Cast
HQ
Shadowseer
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Shadowseer | 60 pts | 6 | 4 | 3 | 3 | 2 | 7 | 3 | 10 | - | Infantry (Character) | 1 Shadowseer |
Wargear:
- Holo-suit
- Hallucinogen grenade launcher
- Shuriken pistol
- Miststave
- Flip belt
Special Rules:
- Fear
- Fleet
- Furious Charge
- Hit & Run
- Independent Character
- Psyker (Mastery Level 1)
Psyker:
Shadowseers generate their powers from the Phantasmancy, Daemonology (Sanctic) and Telepathy disciplines.
Options:
- May be upgraded to Psyker (Mastery Level 2) - 25 pts
- May replace shuriken pistol with a neuro disruptor - 5 pts
- May take haywire grenades - 5 pts
- May take one item from the Relics of the Black Library list.
Troops
Harlequin Troupe
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Player | 60 pts | 5 | 4 | 3 | 3 | 1 | 6 | 2 | 9 | - | Infantry | 4 Players, 1 Troupe Master |
Troupe Master | 6 | 5 | 3 | 3 | 2 | 7 | 3 | 10 | - | Infantry (Character) |
Wargear:
- Holo-suit
- Shuriken pistol
- Close combat weapon
- Plasma grenades
- Flip belt
Special Rules:
- Fear
- Fleet
- Furious Charge
- Hit & Run
Options:
- May include up to seven additional Players - 10 pts/model
- Any model may replace their shuriken pistol with one of the following:
- - Neuro disruptor - 5 pts/model
- - Fusion pistol - 5 pts/model
- Any model may replace their close combat wepaon with one of the following:
- - Harlequin´s embrace - 5 pts/model
- - Harlequin´s kiss - 5 pts/model
- - Harlequin´s carress - 8 pts/model
- The Troupe Master may replace his close combat weapon with a power sword - 15 pts
- The Troupe Master may take one item from the Relics of the Black Library list.
- The unit can select a Starweaver or a Wave Serpent as a Dedicated Transport.
Elites
Death Jester
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Death Jester | 60 pts | 5 | 5 | 3 | 3 | 2 | 7 | 3 | 10 | - | Infantry (Character) | 1 Death Jester |
Wargear:
- Holo-suit
- Shreaiker cannon
- Flip belt
Special Rules:
- Fear
- Fleet
- Furious Charge
- Hit & Run
- Independent Character
- Precision Shots
- Theatric Director: A unit that suffers at least one casualty from a Death Jester´s shrieker cannon during the shooting phase must take a Morale check at the end of the shooting phase as if it had taken 25% casualties. If this test is failed the unit falls back in a direction chosen by the player controlling the Death Jester. If the target does not have the Stubborn special rule this test is taken with a -2 modifier to its Leadership.
Options:
- May take haywire grenades - 5 pts
- May take one item from the Relics of the Black Library list.
Fast Attack
Skyweaver Troupe
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Skyweaver | 80 pts | 5 | 4 | 3 | 4 | 2 | 6 | 3 | 9 | 4+ | Eldar Jetbike | 2 Skyweavers |
Wargear:
- Holo-suit
- Star bolas'
- Shuriken cannon
- Mirage launchers
Special Rules:
- Fear
- Furious Charge
- Hit & Run
Options:
- May include up to four additional Skyweavers - 40 pts/model
- Any model may replace star bola with a zephyrglaive - 5 pts/model
- Any model may replace their shuriken cannon with a haywire cannon - 5 pts/model
Starweaver
BS | FA | SA | RA | HP | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|
Starweaver | 70 pts | 4 | 11 | 10 | 10 | 2 | Vehicle (Skimmer, Fast, Open-topped, Transport) | 1 Starweaver |
Wargear:
- Two Shuriken Cannons
- Holo-fields
- Mirage launchers
Special Rules:
- Deep Strike
- Fear
Transport:
- Transport Capacity: Six models.
Wave Serpent
BS | FA | SA | RA | HP | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|
Wave Serpent | 90 pts | 4 | 12 | 12 | 10 | 3 | Vehicle (Skimmer, Fast, Transport) | 1 Wave Serpent |
Wargear
- Twin-linked shuriken cannon
- Twin-linked shuriken catapult
Transport Capacity:
- Transport Capacity: Twelve models
- Fire Points: None.
- Access Points: A Wave Serpent has one Access Point at the Rear
Special Rules:
- Serpent shield:
Models shooting at a model with a serpent shield in the front or flank arc lose the Melta and Armourbane special rules while shooting at it.
In addition a serpent shield can be fired with the profile given below:
Range S AP Type Template 6 - Assault 1, One Use Only, Strikedown, Shatter, Power Outage
- Shatter: When a vehicle is hit by a weapon with this type, whether it takes damage or not, roll once on the vehicle damage table and apply the roll. Note that this does not inflict damage to any hull points.
- Power Outage: Once the ranged profile has been used the vehicle loses its serpent shield.
Options
- May exchange its twin-Linked shuriken cannon for one of the following:
- Twin-Linked bright lance - 5 pts - Twin-Linked scatter laser - 5 pts - Twin-Linked starcannon - 8 pts - Twin-Linked eldar missile launcher - 10 pts
- May exchange its twin-linked shuriken catapult with a shuriken cannon - 10 pts
Heavy Support
Voidreaver Troupe
BS | FA | SA | RA | HP | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|
Voidweaver | 75 pts | 4 | 11 | 10 | 10 | 2 | Vehicle (Skimmer, Fast, Open-topped, Transport) | 1 Voidweaver |
Wargear:
- Haywire cannon
- Two Shuriken Cannons
- Holo-fields
- Mirage launchers
Special Rules:
- Deep Strike
- Fear
- Aft Weapon: Whenever a Voidreaver shoots, the shuriken cannon mounted on its aft can shoot at a different target to the Voidweaver´s other weapons, although the Voidweaver still counts as firing the weapon for the purposes of how many weapons it can fire at full ballistic skill. The shuriken cannon in the rear can only fire at targets in the Voidweaver´s rear armour facing.
- Whirling Deathstorm: Whilst a Voidweaver Troupe includes 3 Voidweavers all of the aft-mounted shuriken cannons in the Troupe can fire at any target in any facing, not just those in the rear facing.
Options:
- May include up to two additional Voidweavers - 75 pts/model
- Any model may replace its haywire cannon with a prismatic cannon - 5 pts/model
Lords of War
Solitaire
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Solitaire | 9 | 9 | 3 | 3 | 3 | 10 | 6 | 10 | - | Jump Infantry (Character) | 1 (Unique) |
Wargear:
- Holo-suit
- Harlequin´s carress
- Harlequin´s kiss
- Flip belt
Special Rules:
- Deep Strike
- Eternal Warrior
- Fear
- Fleet
- Furious Charge
- Hit & Run
- Move Through Cover
- Precision Strikes
- Blitz: Once per game, at the start of any of your Movement phases, the Solitaire can move a number of D6" equal to the current turn number instead of moving normally. In the Assault phase of the turn in which the Solitaire moves in this manner, its Attacks characteristic is increased to 10.
- Impossible Form: A model with this special rule has a 3+ invulnerable save.
- The Path of Damnation: A model with this special rule may not be joined by another character. A model with this special rule cannot generate a Warlord Trait.
Options:
- May take haywire grenades - 5 pts
- May take one item from the Relics of the Black Library list.