Age of Sigmar/Tactics/Destruction/Sons of Behemat

From 2d4chan
Revision as of 09:21, 17 July 2020 by 1d4chan>A74xhx (→‎2000 points)
Jump to navigation Jump to search

Grand Alliance Destruction

Sons of Behemat

Big and friendly these giants are not...

Lore
Tactics
General Tactics

Three new, MASSIVE THICC BOIS, the biggest plastic GW kit so far, able to stare Archaon in the eye while he's on Dorghar; plus some regular gargants; are ready stomp on your face.

Due for release any day now, all we actually have to go on are a points table in GHB2020, some fluff and pictures. Surprisingly, there's a lot you can squeeze out of that.

Why Play Sons Of Behemat?

  • 'Cuz they are fucken GIANTS. Chicks dig drunken giants.
  • Ultra elite army. In 2000pts min six models, max ten.
  • No need to bother with that other faff other factions have to think about: No allies, no wizards, no endless spells, no battalions, no faction scenery.

Pros:

  • Getting your army built and painted will be really quick. Given they are basically oversized fa/tg/uys, they are ripe for customization too.
  • Rending attacks everywhere.
  • They can be Allies with any faction, no matter the Alliance (but you can't ally anything into SoB).
  • Single model units are immune to bravery checks.
  • If you thought Nurgle was EXTRA THICC...

Cons:

  • Just two kits. (Okay, one of those is amazing, and the other is ok)
  • Everyone is a MONSTER, so good luck surviving specialist monster hunters. Other Destruction factions, specially Bonesplitterz and Beastclaw Raiders, will be your bane.
  • Despite being ultra elite, there's no one drop option. You'll always have at least four drops.
  • Hope you weren't planning on playing objectives. Draws are no longer won by whoever killed the most, which makes things even worse for us.

Warscrolls

Leaders

  • Gatebreaker Mega-Gargant (490)
  • Kraken-eater Mega-Gargant (490)
  • Warstomper Mega-Gargant (480)

Battleline

Battleline in Sons of Behemat army and not counted as Behemoth. Maximum sized units count as 3 battleline units.

  • Mancrusher Gargants (180/480, min 1, max 3)

Behemoth

  • Bonegrinder Gargant? (400pts) (Forgeworld)

Only if sons of behemat keyword gets added to his warscroll. Even then he'll be a difficult option to recommend. At 80 points lower than the poster boys (and he's not going to get a points change until the December FAQs), you won't be able to squeeze anything into that gap, except for a CP. Take two and you can get one extra Mancrusher, so maybe there's something there. And three Bonegrinders is just crazy talk.

Battalions

None.

Allies

None.

GW promised that you'll be able to take these guys into any army. Expect something similar Gotrek, who has a special rule on his warscroll allowing him to be allied into any Order army. We don't know if you'll just be limited to a single Mega-Gargant.

Tactics

List Building

With SoB alliance you don't have much choice

2000 points

  • Exactly 4 choices to make (one for each 500 point "slot")
  • Min 6 models, max 10 models.
  • Min 1920 points (or 1970 if you buy a CP), max 2000 points.
  • Possible lists:
    • 3 Mancrushers, 3 Mega-Gargants
    • 6 Mancrushers, 2 Mega-Gargants
    • 9 Mancrushers, 1 Mega-Gargant
  • Mancrushers: One set of three can be split however you like, the rest must be taken in threes.
    • Alternatively, if you really want all your Mancrushers to be solo you could drop one. Might be feasible with 8, as that might give you some extra board control. But with 5 you've got a lot of wasted points left over.

1000 points

  • Possible lists:
    • 1 Mega-Gargant, 3 Mancrushers
    • 1 Mega-Gargant, 2 Mancrushers, 1 CP


Age of Sigmar Tactics Articles
General Tactics
Order
Chaos
Death
Destruction
Others