ASOIAF Miniatures/Tactics/Stark

From 2d4chan
Revision as of 04:45, 20 April 2020 by 1d4chan>Sagan (Created page with "Back to the list ==Why Play Stark== ''"Winter Is Coming"'' You like being honorable? Or maybe you like playing the keepers of t...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Back to the list

Why Play Stark

"Winter Is Coming" You like being honorable? Or maybe you like playing the keepers of the old way ? OR even maybe you wanna play as the guys who are kind-of-sort-of to blame for most of the bad things that happened in setting in one way or another? Or maybe you just want to play one of the harder hitting armies in the game and like to zip around the battlefield and making the longest charges in the game

Pros

  • one of the hardest hitting armies in the game
  • Multiple cheap solo units in the form of wolves
  • not failing charge distance is great
  • good moral
  • high mobility


Cons

  • No responsive ability
  • beyond a few certain characters, the average defense value is low

Playstyle

House Stark is mainly about aggression. You move quick, charge far and hit strong and accurate. This idea is simple and your units and NCU double down on it. If you want to hit fast and heavy this is your factions.


Unit Analysis

You have 4 main theme in your unit choices. Defensive Tully, fast, and ranged Crannogmen, Hard-hitting and Beserker Umber/Stark, and your wolves

Commander

  • Rob Stark:
  • Greatjon Umber:
  • Eddard Stark:
  • Rodrik Cassel:
  • Howland Reed:
  • Bryden Blackfish:


Units

  • Stark Sworn Swords:

NCU

Building your Army

Tactics