ASOIAF Miniatures/Tactics/Baratheon

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Why Play Baratheon

"Ours is the Fury"

You are the true King, by virtue or by ability.

You are like a rock and will not move, hell they can hit you all you want, they are just playing into your hands. This is the faction for you.

You are a defensive faction, mostly because you are slow but also because all your ability go off getting stuck in battle.

Pros

  • Lots of free attacks
  • 2 Major themes
  • Stannis
  • Attrition based game
  • Two widely different playstyle (good for two list format, as preparing is hard)

Cons

  • Fucking hammers
  • Stannis is a fuckin mess
  • Renly is a bit simple at this point
  • Slower then even Lannister
  • Half of your releases won't work with the other half


Playstyle

House Baratheon are about attrition. You just take it on the chin, wait for him to be unprepared and then hit him, multiple times.

Via your tactics deck and your characters, you have more attacks then god.

Generally you are a defensive factions, but you counter attack on the field via attacks. If you can't auto-attack no problem, you will grind everyone to dust.

Unit and Attachement Analysis

I would now say you have x themes, where x is a number. With the Baratheon x is so high, leading mathematicians are unsure if x is observable in our universe. So I'll say you have 6 theme in your unit choices. Your generic part, which can be used by both sides. In general you have good - average moral, err on the slower side and work via condition and taking a hit then hitting back.

Renly's Tyrell, who only work for him, these have the two themes of healing wounds and dealing auto wounds, these will probably be armed well.

Stannis followers, who only work for the rightful king. Here you have the R'hollor followers, the Kingsmen and then Davos and his son. My complaints will follow


For Both

Commander

Nah no Robert

Units

  • Baratheon Wardens (5pt):
  • Baratheon Sentinels (6pt):
  • Stag Knights (8pt):


Non-Combat Units

  • Shyra Errol (3pt): Who?
  • Alester Florent (4pt):

Attachement

  • Master Warden:
  • Stag Noble:
  • Arys Oakheart:
  • Boros Blount:


Stannis

Commander

  • Stannis Baratheon - The Rightful Heir:
  • Stannis Baratheon - The One True King:
  • Andrew Estermont - First of the King's Men:
  • Davos Seaworth - Hero of Blackwater:
  • Axell Florent - First of the Queen's Men:

Units

  • R'hllor Faithful (7pt):

Non-Combat Units

  • Axell Florent (3pt):
  • Davos Seaworth (4pt):
  • Selyse & Shireen (4pt):
  • Melisandre (5pt):

Attachement

  • Andrew Estermont:
  • Davos Seaworth:
  • Devan Seaworth:


Renly

Commander

  • Renly Baratheon - The Charismatic Heir:
  • Renly Baratheon - Lord Paramount of the Storm Lands:
  • Loras Tyrell :
  • Eldon Estermont:
  • Cortnay Penrose:

Units

  • Rose Knights (7pt):


Non-Combat Units

  • Eldon Estermont (3pt):
  • Margaery Tyrell (4pt):
  • Olenna Tyrell (5pt):

Attachement

  • Cortnay Penrose:
  • Loras Tyrell:
  • Brienne the Blue:




Building your Army

As always, your list depends on your commander and objective. Your choice of Commander also determines which units, attachement and NCU you can field.

In general you want around 8+ activation in your army. Reason herefore is to wait out the enemy attacks.

Most everyone wants 3 NCU, and as a Baratheon I found that a third NCU allows you to wait out the foes actions a bit more. Also because some ability requires Crown you might want 1 more NCU.


Sample List:


Tactics Deck

  • Baratheon Conviction:
  • Counter Charge:
  • Hold the Line!:
  • Last Stand:
  • Ours is the Fury!:
  • Stag's Resilience:
  • Stag's Wit:


Tactics