/TG/heim:The Lady's Blackguard
Information
Warband Rating: (12 x 5=60)+56 = 116
Max Warband Size - 12/12
Treasury: 34gc
Wyrdshards: 0
Stored Equipment:
Special Rules
Foragers - Use the Next Lowest Warband Size when selling Wyrdstone
Know Who To Sell To - When selling items, gain half of any random item cost.
Notes:
Heroes
Lady Freya von Hackelberg
Bandit Princess: 60
Lady von Hackleberg was cheated out of her rightful inheritance by a conniving younger sister. She fled into the woods of Hochland, becoming a notorious Bandit Leader. She know comes to Mordheim, to make a fortune off of Wyrdstone, to fund her retaking of the castle that is rightfully hers.
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 3 | 3 | 1 | 4 | 1 | 8 |
Equipment:
Sword (10): Parry
Axe (5): -1 Armour Penetration
Throwing Axes (15): Thrown Weapons (Does not take Penalty for Moving)
Special Rules:
Leader - Any unit within 6" Uses the Bandit Princess's Leadership as their own
Experience: 20
Advances:
Skill Lists: Combat, Shooting, Strength, Speed, Bandit
Skills:
Hartman Mensur
Duelist: 45
Hartman Mensur is an exceedingly proud duelist, only interested in improving his skill - this has landed him into fights that were not politically wise. This has caused him to flee Hochland and he hopes that allying himself with The Lady will allow her to later use political connections to earn him a pardon.
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 7 |
Equipment:
Rapier (15): Barrage
Dueling Pistol (30): Range 10, Strength 4, Accuracy, Prepare Shot, Save Modifier, Hand to Hand
Special Rules:
Swordmaster - Parries on ties
Weapon Knowledge - May use all weapons
Experience: 12
Advances:
Skill Lists: Combat, Shooting, Speed, Bandit
Skills:
Dirk Saubermann
Footpad: 45
Dirk Saubermann is wanted across Hergig for a string of robberies and thefts and was forced to flee the town into the forest. His attempts to set up his own Bandit force led to a humiliating defeat by the Lady Hackelberg, who he subsequently joined up with.
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment:
Club (3): Concussive
Special Rules:
Concealment: Anyone wishing to charge a Footpad out of their Line of Sight subtracts 1 from their Initiative. Models half their Initiative for the purpose of finding a Hidden Footpad.
Experience:8
Advances:
Skill Lists: Combat, Shooting, Speed, Bandit
Skills:
Edmund Dieterich
Footpad: 45
Little is known of Edmund Dieterich, who is not a man of many words. His actions shows a black heart, but the Lady has managed to provide leadership he seems content to follow
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment:
Club (3): Concussive
Special Rules:
Concealment: Anyone wishing to charge a Footpad out of their Line of Sight subtracts 1 from their Initiative. Models half their Initiative for the purpose of finding a Hidden Footpad.
Experience:8
Advances:
Skill Lists: Combat, Shooting, Speed, Bandit
Skills:
Nellie Reik
Huckster: 40
Nellie Reik was a pickpocket and thief on the streets of Hergig before being caught by the Lady. Instead of cutting off the girl's fingers, or worse, The Lady took the young woman into her hire.
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 3 | 2 | 3 | 1 | 3 | 1 | 6 |
Equipment:
Sling (2): Range 18, Strength 3, Barrage (May Fire Twice at Strength 2)
Special Rules:
Convincing Manner - Any enemy trying to charge a member of the bandit warband within 12" of the Huckster must test Leadership and the charge is a Failed Charge.
Slick Operator - After battles may con people - roll a D6. On a 1, the character misses next battle as she is being chased by angry people. On a 2-6 the warband gets 2D6 gold.
Experience:8
Advances:
Skill Lists: Academic, Bandit
Skills:
Henchmen
Hochland Poachers
(2) Poachers: 35 Each
A pair of Hochland Poachers, who left the home province due to harsh nobles and encroaching monsters.
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 |
Equipment:
Longbow (15): Range 30, Strength 3
Special Rules:
Trailblazer: May Re-Roll one D6 in the Exploration Phase for Each Poacher.
Experience:0
Advances:
Mordheim Gutterscum
(5) Gutterscum: 10 Each
Local Mordheim survivors, impressed into service by the lady in return for food and a little coin and amusement if they are lucky.
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 6 |
Equipment:
Special Rules:
Utterly Inept: Gains no EXP
Experience:N/A
Advances: