Sisters of Battle Order Creation Tables

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Order Type roll d10
Order Militant 1-5
Order Hospitaller 6
Order Dialogus 7
Order Famulous 8
Minor Order 9-10

Most Orders can trace some element of their history back to one of the first four orders. Which is your order derived from?

Orginial Order roll d100
Order of Our Martyred Lady (Formerly Order of the Fiery Heart) 1-25
Order of the Valorous Heart 26-50
Order of the Ebon Chalice 51-75
Order of the Argent Shroud 76-100

No Order is created without purpose, what is yours?

Why Was The Order Founded? (d10)
1–4 Strategic Prognostication - "We shall likely have need of Sisters in this system, at this time, create that Order!"
5–6 Counter - "There are Orks over here! Found an Order!" "But it'll take 50 ye-" "Do it!"
7–8 Standing Force - "This area doesn't have sufficient spiritual guidance, found an order!"
9–10 Crusade - "We need people running around and hitting the Imperium's enemies. Found an Order!"

None save the Emperor are perfect, Where is your Order found wanting?

If one exists, what is the Order's Flaw? (d10)
1–2 We Stand Alone - The Order is either distrusted for some reason or otherwise cloaks itself from prying eyes.
3–4 Pride in the Colours - The Order refuses to submit to any authority outside of the high lords of Terra or the Inquisition.
5–6 Faith in Suspicion - The Order particularly hates a single Imperial institution, and refuses to work with them.
7–8 Eye to Eye - The Order refuses to use the tactics of cowards and will sacrifice every soldier before retreating.
9-10 Bad Ecclessiarch Relations - The Order has deviated from the Imperial Cult in a significant way.

Each Order has it's "quirks"

Order Demeanour (d10)
1 Swift As The Wind - Crush the Heretic before they realize we are here!
2 Cleanse and Purify - Burn it all, Let the Emperor decide the just!
3 No Mercy, No Respite - Given chase and crush them!
4 Purity Above All - Your plea of innocence is guilty of wasting my time!
5 Scions of Mars - To break with the ritual is to break with faith.
6 See, But Don't Be Seen - Stay sensible, stay alive.
7 Suffer Not the Alien to Live - The Xenos shall fall this day!
8 Suffer Not the Work of Heretics - The Heretics shall fall this day!
9 Sisters in Battle - Your sisters are your life!
10 Uphold the Honour of the Emperor - Let His light guide you!

Each Order has a Saint to whom the sisters look to for guidance

Figure of Legend (d100)
01-20 The Founder is the figure of legend. Roll again on this table to determine what type of warrior she was, reroll if you get this result again.
21-50 Canoness Superior
51-60 (Formerly) Living Saint
61-70 Seraphim Commander
71-80 Celestian Commander
81-90 Sister Superior
91-99 Battle Sister
100 A specialist of your choice.


Deeds of Legend (d100)
01-25 The figure is remembered as the bane of the Orks, Purging the foul xenos wherever possible
26-50 The individual was a stalwart enemy of the servants of Chaos, and slew a Daemon Prince.
51-70 The saint led a glorious campaign against a rebel army, defeating the foe and bringing an entire sector back into the light of the Emperor.
71-85 The figure led an action against an Eldar craftworld, boarding it and inflicting grievous casualties before withdrawing. This has earned the order the fear and hatred of that craftworld
86-90 lives still and may one day return to them in glory.
91-95 The Saint was the first to face some newly discovered alien race, and ultimately responsible for its total destruction. Centuries later, only the Order remembers the name of the race, so utterly was it slain and its works cast down.
96-100 The saint led the Order in many glorious campaigns, slaying hundreds of the enemy’s greatest champions. In the end, they were brought down by treachery within the fold of the Imperium, slain by an assassin’s turbo-penetrator round on the field of battle. Just why they were targeted was never discovered, and the Order harbours doubts of the loyalty of the servants of the Officio Assassinorum to this day.

What is the formal designation of your Order's homeworld?

Chapter homeworld (d100)
01-21 Hive World
22-46 Civilised World (A.K.A. Cathedral worlds)
47-71 Shrine World
72-83 Medieval World
84-95 Uninhabited World
96-100 Fleet-based(imagine hosting these evangelicals!)

What sort of terrain is your Homeworld made of?

Chapter homeworld (d100)
01-25 Jungle
26-50 Desert
51-60 Ice/Arctic
61-70 Oceanic
71-80 Wasteland
81-85 Urban
86-90 Airless/Barren
91-100 Temperate

How does your Order rule your Homeworld

Rule of homeworld (d10)
1 Direct Rule - "My lord Chapter Master, here are the tax-plans for the North-West district of Boreale City..."
2-4 Stewardship - "Hi, Planetary Governor? It's me, the Chapter Master. Just calling you to remind you that I outrank you, even if I don't do anything."
5-10 Distant rule - "You see that castle up there? It's inhabited by the mighty sky-warriors of Emp-rar. Sometimes they come and steal our children."


Chapter organisation (d10)
1-5 Codex-adherant
6-8 Divergent chapter
9-10 Unique organisation

NOTE - Rites of Battle suggests using the numbers 1-7, 8-9, and 10 for Ultramarines successors. Keep in mind that the Smurfs don't like it when their successors try to break off from the Codex Astartes.


Combat doctrine (d10)
1 Close Combat
2 Ranged Combat
3 Armoured Assault
4 Stealth
5 Lightning Strike
6 Drop Pod
7 Thunderhawk Assault
8 Siege
9 Shock and Awe
10 Terror


Special equipment- Only roll if Divergent or Unique Organisation was selected (d100)
01-10 Traditional Weapon: The Chapter favours one specifi c weapon over all others. Choose one specific weapon to serve as the Chapter’s traditional weapon. Examples: Power Sword, Bolt Pistol, Melta Gun
11-20 Totemic Charm: This Chapter has strong beliefs in the icons of either the Emperor or their Primarch. A Battle- Brother from this Chapter would never be caught without such an icon on their person. Example: Chapter Heraldry on a necklace, Imperial Aquilla tattooed over the right eye.
21-30 Modified Jump-Pack: Primarily seen in Chapter’s that favor the Assault Combat Doctrine, Battle-Brother’s from this Chapter modify their Jump-Packs (with a Tech-Marine’s help of course) to provide a more glorious sight to their allies and a more terrifying one to their enemies. Examples: Jump-Pack’s created in different shapes such as angel wings.
31-40 Beastial Companion: More common among those Chapter’s whose origins come from Feral Worlds, this Chapter prides itself on raising hunting animals to assist in battle. Examples: Fenrisian Wolf, hunting birds.
41-50 Rare Weaponry: Whether through the blessing of the Adeptus Mechanicus or sheer good fortune, this Chapter has a large stock of weaponry that is considered rare amongst the other Chapters. It is seen as a symbol of honour to wield one of these weapons in battle. Examples: Astartes Assault Cannon, Digital Weapons.
51-60 Blessed Wargear: It is common for members of this Chapter to have their Wargear blessed by a Chaplain before battle. Doing so puts the Battle-Brother’s mind at ease and more focused on the task at hand.
61-70 Special Mount: While other Chapter’s may keep animals as companions, this Chapter uses them for what they were intended for—transportation. Examples: Fenrisian Wolf, Carnodon, very angry Grox.
71-80 Special Vehicle: This Chapter prefers to ride into battle in more modern conveyances. While the traditional Space Marine vehicle is the Rhino, other Chapters may use more rare vehicles as primary transport. Examples: Modified Rhino, Land Raider, or Land Speeder
81-90 Preferred Fighting Style: The Chapter has a specific way in which it prefers to go about killing the enemy in the name of the God Emperor of Mankind. Examples: Bolt Pistol and Chainsword, dual Power Swords, special Bolter pattern or ammunition
91-100 Modified Weaponry: When the Chapter’s forges produce a weapon, they produce them in a style that is specific to their Chapter. Examples: Power Sabre, Bolt Pistol with weighted butt for clubbing.


What form do the Chapters' beliefs take? (d100)
01-40 Revere the Primarch - "Our Spiritual Liege is better than yours!"
41-65 The Emperor Above All - "Screw your spiritual liege. The big E is where it's at."
66-75 Honour the Ancestors - "Old members of our Chapter are better than your guys."
76-80 Death Cult - "SHUT UP YOU GUYS DON'T YOU KNOW WE'RE GOING TO DIE SOME DAY"
81-85 Totem Creature - "You know how we've got a hawk as our Chapter symbol? Yeah, we're going to stick that everywhere."
86-90 Purity of Man - "Flesh is better than bionics!"
91-95 Steel Over Flesh - "Bionics are better than flesh!"
96-100 Esoteric Beliefs - You know our Chapter's beliefs? They're weird.


At what strength is the Chapter? (d10)
1 Endangered: The Chapter numbers only a handful of Companies or less having suffered devastating losses in combat, accident, or dramatic genetic instability. If recovery is even possible it will take many decades, making every Battle-Brother (and his Progenoids) an invaluable resource.
2-4 Under Strength: The Chapter is recovering from a defeat or accident that occurred several decades ago, or has recently suffered heavy, but not irrecoverable losses. It is probably at a minimum of half strength, and should return to nominal strength within a decade.
5-9 Nominal: The Chapter can fififi eld ten full companies, each with ten squads. In all likelihood most every squad consist of ten brethren and some specialised appointments may be empty, but the Chapter is regarded as fully fit for battle.
10 Over Strength: Some Chapters maintain more than the prescribed ten companies, though it is rare for more than a handful more to be fielded and even then only temporarily. It may be that the Emperor’s Tarot has predicted terrible losses ahead, or that the Chapter simply regards its numbers as optimal and cares little for the dictates of the Codex Astartes.


Who are your Chapter friendly with? (d100)
1-5 Administratum
6-15 Adeptus Arbites
16-30 Another Chapter (choose one)
31-35 Adeptus Astra Telepatica
36-45 Adeptus Mechanicus
46-50 Adepta Sororitas
51-55 Adeptus Titanicus
56-58 Astropaths
59-60 Chartist Captains
61-65 Ecclesiarchy
66-75 Imperial Guard from a specific world
76-79 Imperial Navy
80-85 Inquisition
86-88 Navigators
89-91 Officio Assassinorum
91-93 Planetary Defence Force of a specific world
94-98 A Rogue Trader dynasty
99 Schola Progenium
100 Scholastica Psykana


Who are the Chapter's enemies?(d100)
01-02 Roll on Chapter Friends table
3-31 The Orks (alternatively, you may select a particular Waaagh! or Warboss)
32-42 The Eldar (alternatively, you may select a particular Craftworld or leader)
43-51 The Tyranids (alternatively, you may select a particular Hive Fleet)
52-68 Chaos Space Marines (you should choose a particular warband, Chapter, or Traitor Legion)
69-79 A particular Daemon, Daemon Prince or Disciple of Chaos
80-87 A particular Chaos-aligned group (i.e., Traitor Titan Legion, Chaos pirates, renegade Imperial Guard, etc.)
88-97 The Dark Eldar (alternatively, you may select a particular Kabal or leader).
97-98 The Tau (alternatively, you may select a particular Tau force or leader)
99-100 Other (choose one force or group, such as aliens or heretics or a specific cult)



Names of the various orders

Orders Militant

Order of the Bloody Rose
Order of Our Martyred Lady
Order of the Valorous Heart
Order of the Sacred Rose
Order of the Ebon Chalice
Order of the Argent Shroud
Order of the Crimson Oath
Order of the Ermine Mantle
Order of the Fiery Tear
Order of the Golden Light
Order of the White Rose
Order of the Bleeding Heart
Order of the Wounded Heart
Order of the Black Selpulchre

Orders Hospitaller

Order of the Eternal Candle
Order of the Cleansing Water
Order of Serenity
Order of the Torch

Orders Dialogus

Order of the Holy Word
Order of the Quill
Order of the Sacred Oath
Order of the Lexicon

Orders Famulous

Order of the Key
Order of the Holy Seal
Order of the Sacred Coin
Order of the Gate

Minor Orders

Orders Sabine
Orders Pronatus
Order of the August Vigil
Order of the Blessed Enquiry
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