Scrollhammer: Order of the Black Worm

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Revision as of 13:50, 18 December 2012 by 1d4chan>Dagoth Guy
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I'll start working on this later. Eventually. Maybe. --Dagoth Guy 15:26, 18 December 2012 (UTC)

Introduction

General Rules

Army List

Overview

Heroes: Master Necromancer, Lich, Sload Warlock

Core: Skeletons, Zombies, Ghosts

Elites: Skeleton Champions, Wraiths, Mummies, Worm Anchorites

Support: Necromancer Cabal, Skeleton Archers, Worm Eremites

Heroes

Master Necromancer

[description goes here]

? pts (? pts for Grandmaster Necromancer)

Hero. Independent Character, Skirmish, Infantry, Imperial. Single Model

25mm x 25mm base.

Name WS BS S T W I A Ld Mg Sv
Master Necromancer 2 4 2 3 2 2 2 9 6(7) -
Grandmaster Necromancer 2 4 2 3 3 2 2 9 7(8) -


Lich

[description goes here]

? pts.

Hero. Independent Character, Skirmish, Infantry, Undead. Single Model.

40mm x 40mm base.

Name WS BS S T W I A Ld Mg Sv
Lich 2 5 4 4 5 2 2 10 8 6+


Sload Warlock

[description goes here]

? pts.

Hero. Independent Character, Skirmish, Infantry, Sload. Single Model.

Name WS BS S T W I A Ld Mg Sv
Sload Warlock ? ? ? ? ? ? ? ? ? ?


Core

Skeletons

Throughout Tamriel, the long-dead lurk in the shadows, only bones remaining, but nevertheless moving with mysterious unlife. Many of these skeletons are servants of necromancers; others, damned souls cursed to walk Nirn even after all their flesh has rotted away. But all are silent, mindless killers, deserving no pity from the living.

4 pts per model.

Core. Horde, Infantry, Undead. 10-40 models per unit.

25mm x 25mm base.

Name WS BS S T W I A Ld Mg Sv
Skeleton 3 3 2 2 1 2 1 5 0 -

Special rules:

Skeletons cause Fear.

Wargear: Skeletons carry a Hand Weapon and Shield.

The entire unit may replace its Hand Weapon and Shield with:

  • Short Bow (free)
  • Longbow (free)
  • Spear and Shield (+1 pts/model)


Zombies

Name WS BS S T W I A Ld Mg Sv
Zombie 2 2 3 4 1 1 1 5 0 -
Dread Zombie 3 3 3 4 2 2 1 7 0 -

Zombie: WS2 BS2 S3 T4 W1 I1 A1 Ld5 Mg0 Sv-

Dread Zombie: WS3 BS3 S3 T4 W2 I2 A1 Ld7 Mg0 Sv-


Ghosts

Ghost: WS2 BS0 S2 T2 W1 I2 A1 Ld5 Mg2 Sv-


Elites

Skeleton Champions

Name WS BS S T W I A Ld Mg Sv
Skeleton Champion ? ? ? ? ? ? ? ? ? ?


Wraiths

Wraith: WS3 BS0 S3 T3 W1 I3 A2 Ld7 Mg2 Sv-

Gloom Wraith: WS? BS? S? T? W? I? A? Ld? Mg? Sv?


Mummies

Name WS BS S T W I A Ld Mg Sv
Mummy ? ? ? ? ? ? ? ? ? ?
Greater Mummy ? ? ? ? ? ? ? ? ? ?


Worm Anchorites

? pts per model.

Support. Skirmish, Infantry, Imperial. ?-? models per unit.

25mm x 25mm base.

Name WS BS S T W I A Ld Mg Sv
Worm Anchorite ? ? ? ? ? ? ? ? ? ?

Worm Anchorites may be changed to

  • Breton for +1 pts per model
  • Altmer for +2 pts per model
  • Sload for +3 pts per model


Support

Necromancer Cabal

? pts per model.

Support. Skirmish, Infantry, Imperial. ?-? models per unit.

25mm x 25mm base.

Name WS BS S T W I A Ld Mg Sv
Necromancer 3 3 3 3 1 3 1 8 5 -

Necromancers may be changed to

  • Breton for +1 pts per model
  • Altmer for +2 pts per model
  • Sload for +3 pts per model


Worm Eremites

Name WS BS S T W I A Ld Mg Sv
Worm Eremite ? ? ? ? ? ? ? ? ? ?


Special Characters

Mannimarco, the King of Worms

? pts.

Mannimarco may be taken as a Hero choice. Independent Character, Skirmish, Infantry, Undead. Single Model.

? x ? base.

Name WS BS S T W I A Ld Mg Sv
Mannimarco ? ? ? ? ? ? ? ? ? ?


N'Gasta

[description goes here]

? pts.

N'Gasta may be taken as a Hero choice. Independent Character, Skirmish, Infantry, Sload. Single Model.

? x ? base.

Name WS BS S T W I A Ld Mg Sv
N'Gasta ? ? ? ? ? ? ? ? ? ?


Equipment

Basic Equipment

Magic Items

Weapons and Staves

Armor and Shields

Bloodworm Helm:

Robes of Woe:


Other Items

Necromancer's Amulet:

Tome of Unlife:

Consumables

Spells

School of Destruction

School of Conjuration

School of Necromancy

School of Alteration

School of Illusion

School of Mysticism

School of Restoration