A list of PC races form Dungeons & Dragons 3e and 3.5.
Core Books
Player's Handbook
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Human
|
1
|
0
|
1
|
Medium Humanoid (Human)
|
Any
|
Any
|
Any
|
Dwarf
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Temperate mountains
|
Often lawful good
|
Fighter
|
Elf
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually chaotic good
|
Wizard
|
Gnome
|
1
|
0
|
1
|
Small Humanoid (Gnome)
|
Temperate hills
|
Usually neutral good
|
Bard
|
Half-Elf
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually chaotic any
|
Any
|
Half-Orc
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Temperate hills
|
Often chaotic any
|
Barbarian
|
Halfling
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm plains
|
Usually neutral
|
Rogue
|
Dungeon Master's Guide
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Dwarf, Gold
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Temperate mountains
|
Often lawful good
|
Fighter
|
Half-Human Elf
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually chaotic any
|
Wizard
|
Monster Manual
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Archon, Hound
|
11
|
5
|
6
|
Medium Outsider (Archon, Extraplanar, Good, Lawful)
|
Celestia
|
Always lawful good
|
Ranger
|
Azer
|
6
|
4
|
2
|
Medium Outsider (Extraplanar, Fire)
|
Plane of Fire
|
Always lawful neutral
|
Fighter
|
Bugbear
|
4
|
1
|
3
|
Medium Humanoid (Goblinoid)
|
Temperate mountains
|
Usually chaotic evil
|
Rogue
|
Centaur
|
6
|
2
|
4
|
Large Monstrous Humanoid
|
Temperate forests
|
Usually neutral good
|
Ranger
|
Doppelganger
|
8
|
4
|
4
|
Medium Monstrous Humanoid (Shapechanger)
|
Any
|
Usually neutral
|
Rogue
|
Dwarf, Deep
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Underground
|
Usually lawful neutral of neutral
|
Fighter
|
Dwarf, Duergar
|
2
|
1
|
1
|
Medium Humanoid (Dwarf)
|
Underground
|
Often lawful evil
|
Fighter
|
Dwarf, Mountain
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Temperate mountains
|
Often lawful good
|
Fighter
|
Elf, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Elf, Aquatic)
|
Temperate aquatic
|
Usually chaotic good
|
Fighter
|
Elf, Drow
|
3
|
2
|
1
|
Medium Humanoid (Elf)
|
Underground
|
Usually neutral evil
|
Wizard (male) Cleric (female)
|
Elf, Gray
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate mountains
|
Usually chaotic good
|
Wizard
|
Elf, Wild
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Warm forests
|
Usually chaotic good
|
Sorcerer
|
Elf, Wood
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually neutral
|
Ranger
|
Gargoyle
|
9
|
5
|
4
|
Medium Monstrous Humanoid (Earth)
|
Any
|
Usually chaotic evil
|
Fighter
|
Gargoyle, Kapoacinth
|
9
|
5
|
4
|
Medium Monstrous Humanoid (Aquatic, Earth)
|
Any
|
Usually chaotic evil
|
Fighter
|
Genie, Janni
|
11
|
5
|
6
|
Medium Outsider (Native)
|
Warm deserts
|
Usually neutral
|
Rogue
|
Giant, Hill
|
16
|
4
|
12
|
Large Giant
|
Temperate hills
|
Often chaotic evil
|
Barbarian
|
Giant, Stone
|
18
|
4
|
14
|
Large Giant (Earth)
|
Temperate mountains
|
Usually neutral
|
Barbarian
|
Giant, Stone, Elder
|
20
|
6
|
14
|
Large Giant (Earth)
|
Temperate mountains
|
Usually neutral
|
Barbarian
|
Githyanki
|
3
|
2
|
1
|
Medium Humanoid (Extraplanar)
|
Astral plane
|
Usually any evil
|
Fighter
|
Githzerai
|
3
|
2
|
1
|
Medium Humanoid (Extraplanar)
|
Limbo
|
Usually any neutral
|
Monk
|
Gnoll
|
3
|
1
|
2
|
Medium Humanoid (Gnoll)
|
Warm plains
|
Usually chaotic evil
|
Ranger
|
Gnome, Forest
|
1
|
0
|
1
|
Small Humanoid (Gnome)
|
Temperate forests
|
Usually neutral good
|
Bard
|
Gnome, Svirfneblin
|
4
|
3
|
1
|
Small Humanoid (Gnome)
|
Underground
|
Usually neutral
|
Rogue
|
Goblin
|
1
|
0
|
1
|
Small Humanoid (Goblinoid)
|
Temperate plains
|
Usually neutral evil
|
Rogue
|
Grimlock
|
4
|
2
|
2
|
Medium Monstrous Humanoid
|
Underground
|
Often neutral evil
|
Barbarian
|
Halfling, Deep
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm hills
|
Usually neutral
|
Rogue
|
Halfling, Tallfellow
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm forests
|
Usually neutral
|
Rogue
|
Hobgoblin
|
2
|
1
|
1
|
Medium Humanoid (Goblinoid)
|
Warm hills
|
Usually lawful evil
|
Fighter
|
Kobold
|
1
|
0
|
1
|
Small Humanoid (Reptilian)
|
Temperate forests
|
Usually lawful evil
|
Sorcerer
|
Lizardfolk
|
3
|
1
|
2
|
Medium Humanoid (Reptilian)
|
Temperate mountains
|
Usually neutral
|
Druid
|
Mind Flayer
|
15
|
7
|
8
|
Medium Aberration
|
Underground
|
Usually lawful evil
|
Wizard
|
Minotaur
|
8
|
2
|
6
|
Medium Monstrous Humanoid
|
Underground
|
Usually chaotic evil
|
Barbarian
|
Ogre
|
6
|
2
|
4
|
Large Giant
|
Temperate forests
|
Usually chaotic evil
|
Barbarian
|
Ogre, Merrow
|
6
|
2
|
4
|
Large Giant (Aquatic)
|
Temperate aquatic
|
Usually chaotic evil
|
Barbarian
|
Ogre Mage
|
12
|
7
|
5
|
Large Giant
|
Cold hills
|
Usually lawful evil
|
Sorcerer
|
Orc
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Temperate hills
|
Often chaotic evil
|
Barbarian
|
Planetouched, Aasimar
|
2
|
1
|
1
|
Medium Outsider (Native)
|
Temperate plains
|
Usually any good
|
Paladin
|
Planetouched, Tiefling
|
2
|
1
|
1
|
Medium Outsider (Native)
|
Temperate plains
|
Usually any evil
|
Rogue
|
Rakshasa
|
14
|
7
|
7
|
Medium Outsider (Native)
|
Warm mountains
|
Always lawful evil
|
Sorcerer
|
Satyr
|
7
|
2
|
5
|
Medium Fey
|
Temperate forests
|
Usually chaotic neutral
|
Bard
|
Sprite, Pixie
|
5/7
|
4/6
|
1
|
Small Fey
|
Temperate forests
|
Usually neutral good
|
Sorcerer
|
Troglodyte
|
4
|
2
|
2
|
Medium Humanoid (Reptilian)
|
Underground
|
Usually chaotic evil
|
Cleric
|
Troll
|
11
|
5
|
6
|
Large Giant
|
Cold mountains
|
Usually chaotic evil
|
Fighter
|
Troll, Scrag
|
11
|
5
|
6
|
Large Giant (Aquatic)
|
Cold aquatic
|
Usually chaotic evil
|
Fighter
|
Yuan-ti Pureblood
|
8
|
4
|
4
|
Medium Monstrous Humanoid
|
Warm forests
|
Usually chaotic evil
|
Ranger
|
3rd Edition Supplements
Oriental Adventures
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Human
|
1
|
0
|
1
|
Medium Humanoid (Human)
|
Any
|
Any
|
Any
|
Hengeyokai
|
2
|
1
|
1
|
Medium Shapechanger
|
Any
|
Usually chaotic good or chaotic evil
|
Wu Jen
|
Korobokuru
|
1
|
0
|
1
|
Small Humanoid (Dwarf)
|
Warm mountains
|
Usually chaotic good
|
Barbarian
|
Nezumi
|
1
|
0
|
1
|
Medium Humanoid (Nezumi)
|
Shadowlands
|
Usually chaotic neutral
|
Rogue
|
Spirit Folk
|
1
|
0
|
1
|
Medium Humanoid (Spirit)
|
Temperate and warm aquatic and forests
|
Usually any good
|
Any
|
Vanara
|
1
|
0
|
1
|
Medium Humanoid (Vanara)
|
Temperate and warm forests and mountains
|
Often chaotic good
|
Shaman
|
Deities & Demigods
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Faun
|
1
|
0
|
1
|
Medium Fey
|
Any forest
|
Usually chaotic neutral
|
Bard
|
Book of Vile Darkness
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Jerren
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm plains
|
Always any evil
|
Rogue
|
Vasharan
|
1
|
0
|
1
|
Medium Humanoid (Human)
|
Any
|
Always any evil
|
Any
|
3.5 Supplements
Draconomnicon
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Dragonkin
|
9
|
2
|
7
|
Large Monstrous Humanoid (Reptilian)
|
Warm hills
|
Usually chaotic evil
|
Barbarian
|
Uneathed Arcana
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Dwarf, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Dwarf, Aquatic)
|
Temperate aquatic
|
Usually lawful good
|
Fighter
|
Dwarf, Arctic
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Cold mountains
|
Often lawful good
|
Fighter
|
Dwarf, Desert
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Warm deserts
|
Usually neutral
|
Fighter
|
Dwarf, Earth
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Temperate mountains
|
Often lawful good
|
Fighter
|
Dwarf, Jungle
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Warm forests
|
Often neutral good
|
Ranger
|
Elf, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Elf, Aquatic)
|
Temperate aquatic
|
Usually chaotic good
|
Fighter
|
Elf, Arctic
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Cold forests
|
Usually chaotic good
|
Wizard
|
Elf, Desert
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Warm deserts
|
Usually neutral
|
Wizard
|
Elf, Fire
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually chaotic good
|
Wizard
|
Elf, Jungle
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Warm forests
|
Usually chaotic good
|
Wizard
|
Gnome, Air
|
1
|
0
|
1
|
Small Humanoid (Gnome)
|
Temperate hills
|
Usually neutral good
|
Bard
|
Gnome, Aquatic
|
1
|
0
|
1
|
Small Humanoid (Gnome, Aquatic)
|
Temperate aquatic
|
Usually neutral
|
Bard
|
Gnome, Arctic
|
1
|
0
|
1
|
Small Humanoid (Gnome)
|
Cold hills
|
Usually neutral good
|
Bard
|
Gnome, Desert
|
1
|
0
|
1
|
Small Humanoid (Gnome)
|
Warm desert
|
Usually neutral
|
Bard
|
Gnome, Jungle
|
1
|
0
|
1
|
Small Humanoid (Gnome)
|
Warm forest
|
Usually chaotic good
|
Bard
|
Half-Elf, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Elf, Aquatic)
|
Temperate aquatic
|
Any
|
Any
|
Half-Elf, Arctic
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Cold forests
|
Usually chaotic any
|
Any
|
Half-Elf, Desert
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Warm desert
|
Usually neutral
|
Any
|
Half-Elf, Fire
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually chaotic any
|
Any
|
Half-Elf, Jungle
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Warm forests
|
Usually chaotic any
|
Any
|
Half-Orc, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Orc, Aquatic)
|
Temperate hills
|
Usually chaotic any
|
Barbarian
|
Half-Orc, Arctic
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Cold hills
|
Often chaotic any
|
Barbarian
|
Half-Orc, Desert
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Warm desert
|
Usually neutral
|
Barbarian
|
Half-Orc, Jungle
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Warm forests
|
Often chaotic any
|
Barbarian
|
Half-Orc, Water
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Temperate hills
|
Often chaotic any
|
Barbarian
|
Halfling, Aquatic
|
1
|
0
|
1
|
Small Humanoid (Halfling, Aquatic)
|
Warm aquatic
|
Usually neutral
|
Rogue
|
Halfling, Arctic
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Cold plains
|
Usually neutral
|
Ranger
|
Halfling, Desert
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm desert
|
Usually neutral
|
Rogue
|
Halfling, Jungle
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm forests
|
Usually chaotic neutral
|
Barbarian
|
Halfling, Water
|
1
|
0
|
1
|
Small Humanoid (Halfling)
|
Warm plains
|
Usually neutral
|
Rogue
|
Human, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Human, Aquatic)
|
Any aquatic
|
Any
|
Any
|
Hobgoblin, Fire
|
2
|
1
|
1
|
Medium Humanoid (Goblinoid)
|
Warm hills
|
Usually lawful evil
|
Fighter
|
Kobold, Aquatic
|
1
|
0
|
1
|
Small Humanoid (Reptilian, Aquatic)
|
Temperate aquatic
|
Usually neutral evil
|
Sorcerer
|
Kobold, Arctic
|
1
|
0
|
1
|
Small Humanoid (Reptilian)
|
Cold forests
|
Usually lawful evil
|
Sorcerer
|
Kobold, Desert
|
1
|
0
|
1
|
Small Humanoid (Reptilian)
|
Warm deserts
|
Usually neutral
|
Rogue
|
Kobold, Earth
|
1
|
0
|
1
|
Small Humanoid (Reptilian)
|
Temperate forests
|
Usually lawful evil
|
Sorcerer
|
Kobold, Jungle
|
1
|
0
|
1
|
Small Humanoid (Reptilian)
|
Warm forests
|
Usually neutral evil
|
Sorcerer
|
Orc, Aquatic
|
1
|
0
|
1
|
Medium Humanoid (Orc, Aquatic)
|
Temperate aquatic
|
Usually chaotic evil
|
Barbarian
|
Orc, Arctic
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Cold hills
|
Often chaotic evil
|
Barbarian
|
Orc, Desert
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Warm desert
|
Usually neutral
|
Barbarian
|
Orc, Jungle
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Warm forests
|
Often chaotic evil
|
Barbarian
|
Orc, Water
|
1
|
0
|
1
|
Medium Humanoid (Orc)
|
Temperate hills
|
Often chaotic evil
|
Barbarian
|
Expanded Psionics Handbook
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Blue
|
2
|
1
|
1
|
Small Humanoid (Goblinoid, Psionic)
|
Temperate plains
|
Usually neutral evil
|
Psion
|
Dromite
|
2
|
1
|
1
|
Small Monstrous Humanoid (Psionic)
|
Underground
|
Usually neutral
|
Wilder
|
Dwarf, Duergar, Psionic
|
2
|
1
|
1
|
Medium Humanoid (Dwarf, Psionic)
|
Underground
|
Often lawful evil
|
Fighter
|
Dwarf, Stonefire
|
1
|
0
|
1
|
Medium Humanoid (Dwarf)
|
Temperate mountains
|
Often lawful good
|
Wilder
|
Elan
|
1
|
0
|
1
|
Medium Aberration (Psionic)
|
Any
|
Usually neutral
|
Psion
|
Elf, Illaeli
|
1
|
0
|
1
|
Medium Humanoid (Elf)
|
Temperate forests
|
Usually chaotic good
|
Psion
|
Githyanki, Psionic
|
3
|
2
|
1
|
Medium Humanoid (Extraplanar, Psionic)
|
Astral plane
|
Usually any evil
|
Fighter
|
Githzerai, Psionic
|
3
|
2
|
1
|
Medium Humanoid (Extraplanar, Psionic)
|
Limbo
|
Usually any neutral
|
Monk
|
Half-Giant
|
2
|
1
|
1
|
Medium Giant (Psionic)
|
Warm desert
|
Usually neutral good
|
Psychic Warrior
|
Maenad
|
1
|
0
|
1
|
Medium Humanoid (Maenad, Psionic)
|
Warm hills
|
Usually lawful good
|
Wilder
|
Thri-Kreen, Psionic
|
4
|
2
|
2
|
Medium Monstrous Humanoid (Psionic)
|
Warm desert
|
Usually chaotic neutral
|
Ranger
|
Unbodied
|
8
|
4
|
4
|
Medium Monstrous Humanoid (Incorporeal, Psionic)
|
Any
|
Any
|
Psion (Telepath)
|
Xeph
|
1
|
0
|
1
|
Medium Humanoid (Psionic, Xeph)
|
Warm forests
|
Usually neutral
|
Soulknife
|
Yuan-ti, Pureblood, Psionic
|
8
|
4
|
4
|
Medium Monstrous Humanoid (Psionic)
|
Warm forests
|
Usually chaotic evil
|
Ranger
|
Planar Handbook
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Archon, Hound
|
11
|
5
|
6
|
Medium Outsider (Archon, Extraplanar, Good, Lawful)
|
Celestia
|
Always lawful good
|
Ranger
|
Avoral Guardinal
|
15
|
8
|
7
|
Medium Outsider (Extraplanar, Good, Guardinal)
|
Elysium
|
Always neutral good
|
Ranger
|
Bariaur
|
2
|
1
|
1
|
Medium Outsider (Extraplanar)
|
Ysgard
|
Often chaotic good
|
Ranger
|
Boumman
|
1
|
0
|
1
|
Medium Humanoid (Extraplanar)
|
Astral Plane
|
Usually lawful good or lawful neutral
|
Monk
|
Devil, Chain
|
14
|
6
|
8
|
Medium Outsider (Evil, Extraplanar, Lawful)
|
The Nine Hells
|
Always lawful evil
|
Rogue, Fighter or Barbarian
|
Dwarf, Frost
|
2
|
1
|
1
|
Medium Humanoid (Dwarf, Extraplanar)
|
The Abyss
|
Always chaotic evil
|
Fighter
|
Genie, Janni
|
11
|
5
|
6
|
Medium Outsider (Native)
|
Warm deserts
|
Usually neutral
|
Rogue
|
Gnome, Fire
|
2
|
1
|
1
|
Small Humanoid (Gnome, Extraplanar)
|
Bytopia or the Plane of Fire
|
Usually neutral good
|
Sorcerer
|
Lillend
|
13
|
6
|
7
|
Large Outsider (Chaotic, Extraplanar, Good)
|
Ysgard
|
Always chaotic good
|
Bard
|
Mephling
|
2
|
1
|
1
|
Small Humanoid (Extraplanar)
|
Any elemental plane
|
Usually neutral
|
Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
|
Neraphim
|
1
|
0
|
1
|
Medium Outsider (Extraplanar)
|
Limbo
|
Usually chaotic neutral
|
Ranger
|
Planetouched, Aasimar
|
2
|
1
|
1
|
Medium Outsider (Native)
|
Temperate plains
|
Usually any good
|
Paladin
|
Planetouched, Tiefling
|
2
|
1
|
1
|
Medium Outsider (Native)
|
Temperate plains
|
Usually any evil
|
Rogue
|
Shadowswyft
|
2
|
1
|
1
|
Medium Outsider (Extraplanar)
|
Plane of Shadow
|
Usually chaotic neutral
|
Rogue
|
Spiker
|
1
|
0
|
1
|
Medium Humanoid (Extraplanar)
|
Acheron
|
Usually lawful neutral of lawful evil
|
Fighter
|
Wildren
|
2
|
1
|
1
|
Medium Outsider (Extraplanar)
|
The Beastlands
|
Usually chaotic neutral
|
Barbarian
|
Monster Manual III
Race
|
Base ECL
|
LA
|
RHD
|
Size/Type
|
Environment
|
Alignment
|
Favored Class
|
Armand
|
8
|
3
|
5
|
Small Monstrous Humanoid
|
Temperate deserts
|
Usually lawful neutral
|
Monk
|
Changeling
|
1
|
0
|
1
|
Medium Humanoid (Shapechanger)
|
Any
|
Usually neutral
|
Rogue
|
Dracotaur
|
8
|
5
|
3
|
Large Dragon
|
Temperate mountains
|
Usually neutral evil
|
Sorcerer
|
Giant, Sand
|
19
|
4
|
15
|
Large Giant (Earth, Fire)
|
Warm deserts
|
Usually lawful neutral
|
Fighter
|
Gnoll, Flind
|
4
|
2
|
2
|
Medium Humanoid (Gnoll)
|
Warm plains
|
Usually neutral evil
|
Ranger
|
Goatfolk
|
4
|
1
|
3
|
Medium Monstrous Humanoid
|
Temperate plains
|
Usually neutral
|
Barbarian
|
Goblin, Forestkith
|
2
|
1
|
1
|
Small Humanoid (Goblinoid)
|
Temperate forests
|
Usually chaotic evil
|
Barbarian
|
Harssaf
|
7
|
4
|
3
|
Medium Monstrous Humanoid (Fire)
|
Warm deserts
|
Usually lawful evil
|
Monk
|
Kenku
|
1
|
0
|
1
|
Medium Humanoid (Kenku)
|
Temperate plains
|
Usually neutral evil
|
Rogue
|
Lizardfolk, Poison Dusk
|
2
|
1
|
1
|
Small Humanoid (Reptilian)
|
Temperate mountains
|
Usually neutral
|
Ranger
|
Lumi
|
5
|
2
|
3
|
Medium Outsider
|
Positive Energy Plane
|
Often lawful neutral
|
Cleric
|
Nycter
|
4
|
2
|
2
|
Small Monstrous Humanoid
|
Temperate forests
|
Usually neutral
|
Druid
|
Ogre, Skullcrusher
|
11
|
3
|
8
|
Large Gaint
|
Warm hills
|
Usually neutral evil
|
Fighter
|
Quaraphon
|
14
|
5
|
9
|
Large Aberration
|
Temperate plains
|
Usually chaotic neutral
|
Barbarian
|
Rakshasa, Naztharune
|
16
|
5
|
11
|
Medium Outsider (Native)
|
Warm mountains
|
Always lawful evil
|
Rogue
|
Troll, Crystalline
|
15
|
5
|
10
|
Large Giant
|
Temperate mountains
|
Usually chaotic neutral
|
Fighter
|
Warforged
|
1
|
0
|
1
|
Medium Construct (Living Construct)
|
Any land
|
Usually lawful neutral
|
Fighter
|
Warforged Charger
|
8
|
4
|
4
|
Large Construct (Living Construct)
|
Any land
|
Usually lawful neutral
|
Fighter
|
Warforged Scout
|
1
|
0
|
1
|
Small Construct (Living Construct)
|
Any land
|
Usually lawful neutral
|
Rogue
|
Witchknives
|
12
|
3
|
9
|
Medium Monstrous Humanoid
|
Warm desert
|
Usually neutral
|
Rogue
|