Characters of Battlefleet Gothic: Armada
The Battefleet Gothic: Armada games introduce a host of characters to flesh out the personalities involved in the Gothic War and, later on, the galaxy-shaking events that came in the wake of the Gathering Storm.
Characters appearing in both games
Admiral Spire
Your player character, Admiral Spire was the captain of a Dauntless Light Cruiser called in to investigate an Orbital Station that Sector High Command suddenly lost all contact with. Encountering the forces of the Great Enemy, Spire and his ships managed to get word to Sector High Command about the impending danger the Gothic Sector was about to face.
After a very intensive... job interview care of the Inquisition due to his origins (Spire was born of a world with a history of sedition), Spire was promoted by Lord Admiral Cornelius Von Ravensburg to Admiral, and tasked with defending the Gothic Sector against the forces of Abaddon the Despoiler. When Warp Storms isolate the sector, and the Fleets of Chaos broke upon its worlds, Spire rose to the challenge, and helped drive the Traitor forces back, though at great cost.
Given that the Gothic War lasted twenty years, one can imagine that was a lot of work to be done.
In the wake of the Gothic War, Admiral Spire led his ship in pursuit of Abaddon's retreating forces. Eight hundred years had passed since then, and what became of the Admiral was unclear...
...Until that is, when his Lunar-class Cruiser manages to break out of the Warp, into a very VERY changed galaxy.
With Cadia in ruins, and the Fleets of Chaos running roughshod over the Imperium in the wake of the birth of the Great Rift, Spire is faced with the monumental task of rebuilding the Imperium's space fleets, and taking the fight back to its enemies.
In-game, Spire is characterized as dutiful, loyal, and pious, but also quite open-minded for an Imperial Navy man. He is willing to set aside racial emnities and ally with Xenos, if the end result ultimately benefits the Imperium. That said, his patience for BS does have its limits.
Commodore Kage
Spire's second-in-command and trusted aide, Kage is the one who manages the day-to-day running of whatever ship the Admiral is using. While as loyal and dutiful as his commander, Kage is always ready with a wry quip or comment on the events occuring around him.
Magos Crawn
The Adeptus Mechanicus magos assigned to Spire's ship, he's the one responsible for keeping its systems working. As unemotional as one would expect from a Mechanicus drone, Crawn does have his moments of awe or surprise.
Abaddon the Despoiler
The main antagonist of both games, Abaddon the Despoiler is the Warmaster of Chaos, leader of the Black Legion, and Commander of the Black Fleet. Ancient, powerful, and with a chip on his shoulder ten millennia old, Abaddon set his sights upon the Gothic Sector thanks to the urgings of a certain troll.
What followed was almost two decades of fire and anguish for the people of the sector. While his fleets were eventually driven back by an alliance between the Imperial Navy and the Eldar, Abaddon still sort of wins, as he was able to abscond with two Blackstone Fortresses, while he destroyed the rest, and left the defenses of the Gothic Sector in tatters. Just as Planned.
At the end of the 41st Millennium, Abaddon makes another play against the Imperium, and this time, mostly succeeds, thanks to blowing up Cadia. With his Chaos fleets now running rampant across the Segmentum, Spire now has to clean up the mess he left behind. The finale to the second game in the Imperial campaign gives Spire a chance to end the Despoiler's rampage once and for all.
Characters Introduced in Battlefleet Gothic: Armada
Lord Admiral Cornelius Von Ravensburg
Spire's boss, and the first canonical Gothic War character the player meets, Ravensburg is the overall commander of the Imperial Navy forces in the Gothic Sector. Mostly concerned with the broader strategic situation in the Sector, not surprisingly he delegates most of the grunt-work to Spire. He does intervene personally on a few occasions however, specifically the Battle of Gethsemane and the Battle of Schindlegeist.
In canon and in the second game, Von Ravensburg gets all the credit for the victory of the Imperial forces during the Gothic War. Written by the victors indeed.
Inquisitor Thadus Valconet Horst
An Inquisitor of the Ordo Malleus, Horst is the second canonical character that Spire encounters in the campaign. Investigating rumors of Traitor activity in the lead up to the 12th Black Crusade, Horst gets stuck in the Gothic Sector when the Warp Storms isolate it from the rest of the Imperium. From that point on, he works hard to counter Abaddon's strategies, with mixed results.
In canon, Horst continues his chase for the Chaos artifact called for the Eye of Night after the Gothic War, but he and the Grey Knights squad accompanying him get killed in the process. His quest eventually gets completed by Inquisitor Katarinya Grefax centuries later, who retrieves the artifact under the orders of the Lord Commander of the Imperium.
Captain Abridal
Captain of the Overlord-class Battlecruiser Flame of Purity and third canonical character encountered in the campaign, Spire would occasionally run into Abridal as he worked to stabilize the Gothic Sector during the Black Crusade. The good captain would eventually go out in a blaze of glory at the climax of the Battle of Schindlegeist, as he pushed his ship into the point where the warp beams of three Blackstone Fortresses converged.
While his ship was destroyed, Abridal's sacrifice saved the system's star, and stymied Abaddon's plans. This led to an eventual Imperial victory, as the Despoiler was forced to retreat back into the Eye of Terror.
Prince Eldrathain Voidstinger
The leader of a significantly-sized Corsair fleet, Eldrathain aligns his forces with Spire's in face of the greater threat that Abaddon posed. His Corsairs play an important part in routing the Chaos forces during the battles of Gethsemane and Schindlegeist, and eventually clearing the sector of Chaos remnants.
The first game gives the player the option of annihilating Eldrathain's Corsairs, but the canon result is that the Eldar (thanks to nudging by Craftworld Ulthwe) ally with Imperial forces, so...
A much older Eldrathain returns in the second game, pleasantly surprised at Spire's return. Though ostensibly on opposite sides again because of a certain Craftworld Os'Tara, he looks forward to "dancing" with Spire once more.
Brother-Captain Tiberius Solarian
Commander of a Space Marine strike force from the Imperial Fists Chapter, Tiberius managed to rush to the sector before the Warp Storms fully isolated it. Any favors related to the Space Marines contribution to the defense can be traced to his influence.
Fabricator Cambrius
The representative of the Adeptus Mechanicus in the Sector's war council, Cambrius fully backs the Imperium's efforts in defending the Gothic Sector. Most of the shiny stuff Spire gets to use as upgrades are thanks to his influence.
Characters Introduced in Battlefleet Gothic: Armada 2
Prologue Characters
Lord Castellan Ursakar Creed
General of the Cadian 8th Regiment, now the supreme commander of all the defenders on Cadia. A man of few words, the Lord Castellan is still an inspirational figure to the men and women defending the fortress world. Initially in favor of evacuating the world, meeting Magos Dominus Belisarius Cawl changed his mind. As a result he moved the remaining defenders to the Elysion Pylon fields in a final stand to buy the Magos time to work on the Pylons.
Wolf Lord Sven Bloodhowl
One of the two Wolf Lords of the Space Wolves Chapter on Cadia for its defense, Sven leads a force of Space Marines from various mauled Chapter forces, Imperial Guard volunteers, and Skitarii cohorts, in an attempt to delay the advance of Abaddon's fleet. Using the Battle-barge Firemane's Fang, Sven's forces board the Blackstone Fortress Will of Eternity, and try to sabotage it from the inside.
Thanks to his efforts, the shields of the Fortress went down, which gave the Imperial Fists Fortress-Monastery Phalanx the opening it needed to land the killing blow.
Brother-Captain Tor Garadon
Captain of the 3rd Company, and in overall command of the Imperial Fists stationed on The Phalanx during the Battle of Cadia. He orders the venerable star fort's charge into the midst of the Chaos fleet surrounding the planet to destroy the Blackstone Fortress. Needless to say it succeeds. Later he moves the Phalanx to orbit around the Elysion Pylon fields to provide support to the defenders there.
Commodore Trevaux
Officer-in-charge of the Phalanx and other Imperial Fists fleet assets, Trevaux is obviously concerned with whether or not the Fortress-Monastery would be up to taking on the Blackstone Fortress. Naturally Garadon vetoed his more cautious suggestions in favor of charging the Phalanx straight into the midst of the Chaos Fleet, and destroying everything that got in the the way to the Will of Eternity.
Archmagos Belisarius Cawl
Magos Dominus of the Adeptus Mechanicus, Cawl was on an exploratory dig at Eriad IV, where an important discovery there forces him to pay Cadia a visit. He convinces Creed to not evacuate the planet, and defend the Elysion Pylon fields while he tried to coax the latter back into working order. Thanks to a certain Necron, he succeeds, and almost manages to close the Eye of Terror.
Archeovist Trazyn the Infinite of Solemnace
A Necron Lord with a collection fetish, Trazyn decided to aid the defense of Cadia on a whim. He helped reactivate the Null Array on Cadia in time to protect it from the Blackstone Fortress' Warp Beam, and then aided Cawl in reactivating the Pylons. It worked. Almost.
Trazyn reappears later, usually related to stymying (or aiding, in the case of the Necron campaign) the Nepheru Dynasty, who he regards as barely better than savages.
Imperial Characters
Admiral Venesca Catalia
Commander of Cruiser task force Silver Dawn, Catalia's fleet arrives above Cadia during the climax of the Battle of Elysion Fields. Initially she was directed by Brother-Captain Garadon to intercept a planetstrike by Chaos forces on the on-world defenders, but once that was done she led her fleet against the Vengeful Spirit. Guess how that turned out.
Admiral Spire encounters her later on, leading a battered fleet back to safe harbor at Nemesis Tessera, in the aftermath of a failed raid on Craftworld Os'Tara.
Lord High Admiral Drang
The commander of Imperial Navy assets in Segmentum Obscurus, Drang is Spire's direct superior for the initial part of the campaign. After Spire's fleet experiences one Chaos ambush too many, he is BLAMMED by Inquisitor Darkhammer, as apparently he was an Alpha Legion double-agent. The latter detail explains so much, especially when one learns that he ordered Catalia's ill-fated raid on Craftworld Os'Tara to begin with.
His rank, and the overall command of the Segmentum forces, is given over to Spire as a result.
Inquisitor Darkhammer
Probably owning the most symbolic name ever, Inquisitor Darkhammer is the Inquisitor assigned to monitor Spire after the discovery of Drang's dubious loyalties. Despite having access to records of Spire's heroism during the Gothic War, he has personal doubts that Spire is up to the task of consolidating the scattered Imperial forces in the Segmentum. This doesn't stop him from ordering Spire around anyway.
Despite Chaos being the most obvious concern after what happened to Cadia, he insists that the Eldar have to be dealt with first, ignoring the fact that the Lord Commander of the Imperium has an alliance with them. Spire misses Inquisitor Horst as a result, as at least Horst was relatively more reasonable.
Astartes Characters
High Cardinal Svar
The Iron Hands Iron Father left in command of the Chapter's fleet in Medusa. Initially hesitant to accept aid from the Imperial Navy, even he was thankful once the Eldar raiders in the system were dealt with.
Sind Grolvoch
Another Iron Hands Iron Father, his ships arrive to aid the Imperial Navy in finally driving off the Eldar Raiders from the Medusa system.
Seglei Khan
A White Scars Khan who rides in to join Spire's hunt against the Tyranid Ancient One. While the arrival of his Brotherhood's warships is a welcome one, the Khan doesn't bother coordinating his forces with Spire's fleet. Pretty much in it for the glory of the hunt, really.
Shadow-Captain Aajz Solari
Brother-Captain of the Raven Guard 2nd Company, and part of a Space Marine strike force tasked to take down a Nepheru World Engine that hadn't been activated yet. Solari take a page out of the Astral Knights' playbook and rams his Battle-barge onto the World Engine's surface. There the Raven Guard fight their way to the Necron construct's core, where Solari detonates a Vortex bomb to disable it permanently.
Brother-Captain Donatos Aphael
Commander of the Blood Angels 2nd Company, he was part of an Astartes strike force sent to destroy a yet-to-be activated World Engine. A veteran of another attack on a different World Engine, he's more than familiar with just how hard the things are to take down, and the extreme sacrifices that are required to end their threat.
Lord Commander Roboute Guilliman
The Lord Regent of the Imperium, Avenging Son of the Emprah, and Primarch of the Ultramarines Chapter, Grandpa Smurf comes to Spire's rescue when the good admiral's fleet is jumped by Iron Warriors using the Planet Killer. With that little issue dealt with, he puts his uber-warship, the Macragge's Honour, under Spire's disposal.
Eldar Characters
Autarch Yramahr
An Autarch of Craftworld Alaitoc, who for some reason found it a bright idea to attack the Medusa system for shits and giggles in the middle of one of the most MASSIVE Chaos incursions the galaxy had ever experienced. Spire and the Iron Hands set her straight, sure enough.
Yvraine, Herald of Ynnead
Bobby G's Eldar girlfriend and leader of the Ynnari, Yvraine is more than eager to see the threat of Chaos contained. She has a particular interest in the beleaguered Craftworld Os'Tara, and wants to make sure it survives.
Sure enough, the moment Os'Tara's safety is secured, she pulls her forces back, leaving Spire in a lurch. Despite this seeming betrayal, she sends her warships to reinforce Spire in his final battle against the Vengeful Spirit.
The Visarch
Yvraine's second-in-command, the Visarch leads the Ynnari forces in her stead when she's not available. While canonically speaking very rarely, he's downright chatty this time around.