Campaign:Golby's Beautiful Placeholder/Snakebite: Difference between revisions

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== Inventory ==
== Inventory ==
2 quivers, one for broadhead arrows and one for frogcrotch arrows
2 quivers, one for broadhead arrows and one for frogcrotch arrows<br/>
Winterbreath Jar (art 1), one wineskin and one waterskin chilled
Winterbreath Jar (art 1), one wineskin and one waterskin chilled<br/>
Orichalcum Chain Shirt (art 1)
Orichalcum Chain Shirt (art 1)<br/>
Vials of coral snake venom (res 1)
Vials of coral snake venom (res 1)<br/>
Cloak, reversible, sandy yellow-white on one side and dark gray on the other, hooded
Cloak, reversible, sandy yellow-white on one side and dark gray on the other, hooded<br/>
Orichalcum Long Powerbow (art 3) better description soon
Orichalcum Long Powerbow (art 3) better description soon<br/>


=== Manses and Heartstones ===
=== Manses and Heartstones ===

Revision as of 17:21, 12 August 2008

Basics

Name: Snake Bites From Tall Grass
Concept: Ranger
Caste: Night
Motivation: To master the lands of Creation
Intimacies:
Experience: 1/25
(unspent / total)

Background

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)


Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●        Charisma     ●●        Perception   ●●●●
Dexterity ●●●●●     Manipulation ●●●       Intelligence ●●
Stamina   ●●●●      Appearance   ●●        Wits         ●●●


Abilities

Archery     ●●●●● Integrity   ●    Craft(wood)    ●   Athletics ●●     Bureaucracy 
Martial Arts ●●●  Performance      Investigation      Awareness ●●●     Linguistics 
Melee             Presence         Lore    ●          Dodge     ●●●●●     Ride        
Thrown            Resistance  ●●   Medicine           Larceny   ●●●     Sail        
War               Survival    ●●●● Occult        ●●   Stealth   ●●●●●     Socialize   


Specialties

(Write here your specialties, if any)

Backgrounds

Artifact (long powerbow pg391): ●●●
Artifact (ori chain shirt pg392): ●
Artifact (winterbreath jar): ●
Resources: ●●
Contacts: ●●

Charms

(Archery) Second Archery Excellency: 2m/success, Reflexive, Instant. Adds 1 success to an archery roll for every 2 motes. core pg186-7

(Archery) There Is No Wind: 3m, Supplemental, Instant. Nullifies penalties except wound and multiple action. core pg189

(Archery) Trance of Unhesitating Speed: 2m/attack, Extra Action, Instant. Make up to (Essence + 1) extra attacks. core pg189

(Archery) Essence Arrow Attack: 3m, Supplemental, Instant. Righteous Judgement Arrow, adds 4d to an attack. core pg190-1

(Archery) Phantom Arrow Technique: 1m/attack, Permanent. Allows ranged attacks without ammo, can imitate any arrow type in core book. core pg191

(Martial Arts) Striking Cobra Technique: 3m, Supplemental, Instant. Adds (Martial Arts) in successes to Join Battle roll. core pg242

(Dodge) Shadow Over Water: 1m, Reflexive, Instant. Eliminates Dodge DV penalties. core pg229

(Dodge) Seven Shadow Evasion: 3m, Reflexive, Instant. Perfect dodge for one attack. core pg229

(Dodge) Reflex Sidestep Technique: 1m, Reflexive, Instant. An unexpected attack is no longer unexpected. core pg229

(Integrity) Integrity-Protecting Prana: 5m 1wp, Reflexive, One Day. Defends against personal shaping attacks. core pg201

(Survival) Hardship-Surviving Mendicant Spirit: 10m, Reflexive, Indefinite. Negates external penalties to Survival rolls. core pg212

C-C-C-Combo's

Unhesitating Wind
There Is No Wind - Trance of Unhesitating Speed
Description of Combo right here.

Snakebite Shot
Second Archery Excellence - Essence Arrow Attack
derp derp description

Essence

Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /13
Peripheral Essence Pool: /30
Committed Essence:
(current / maximum)

Willpower

Willpower: ●●●●●●●
Temporary: XXXXX

Virtues

Virtues:

  • Compassion ●●
  • Conviction ●●●
  • Temperance ●
  • Valor ●●●

Flawed Virtue:Conviction
Limit Break: Relentless Focus
□□□□□□□□□□

Inventory

2 quivers, one for broadhead arrows and one for frogcrotch arrows
Winterbreath Jar (art 1), one wineskin and one waterskin chilled
Orichalcum Chain Shirt (art 1)
Vials of coral snake venom (res 1)
Cloak, reversible, sandy yellow-white on one side and dark gray on the other, hooded
Orichalcum Long Powerbow (art 3) better description soon

Manses and Heartstones

N/A

Combat

Join Battle: 6
Dodge DV: 6
Dodge MDV: 5
Soak: B:9 L:9 A:7
Hardness: B:4 L:4 A:4

Attacks

Bow (broadhead arrow) (Speed 4, Accuracy 12, Damage 8L, Rate 3, Tags 2, B)
Bow (frogcrotch arrow) (Speed 4, Accuracy 12, Damage 10L, Rate 3, Tags 2, B)
Punch (Speed 5, Accuracy 9, Damage 2B, Parry DV 5, Rate 3, Tags N)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

BP: 2 (archery to 5) + 2 (dodge to 5) + 2 (stealth to 5) + 1 (survival to 4) + 4 (2nd survival excel) + 2 (wp to 7) + 1 (artifact) + 1 (artifact) = 15

XP: 3 (lore 1) + 3 (MA to 3) + 8 (Reflex Sidestep) + 3 (combo) + 7 (combo) = 24