Campaign:Golby's Beautiful Placeholder/Johnway: Difference between revisions
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== Charms == | == Charms == | ||
* Second Excellencies: '''Melee | * Second Excellencies: '''Melee, War, Presence''' | ||
* (Melee) Dipping Swallow Defense (Melee 2, Essence 1 pg. 192) 2m, reflexive (step 2), Combo-OK, instant. Ignore all penalties to Parry DV | * (Melee) Dipping Swallow Defense (Melee 2, Essence 1 pg. 192) 2m, reflexive (step 2), Combo-OK, instant. Ignore all penalties to Parry DV | ||
* (Melee) Solar Counterattack (Melee 4, Essence 1 pg. 194) 3m, reflexive (step 9), Combo-OK, Counteratack, Instant. give the solar the ability to make a counterattack | * (Melee) Solar Counterattack (Melee 4, Essence 1 pg. 194) 3m, reflexive (step 9), Combo-OK, Counteratack, Instant. give the solar the ability to make a counterattack | ||
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* (War) Mob-Dispersing Rebuke (War 3, Essence 2 pg. 197) 7m/1wp, simple (speed 3 in long ticks), Combo-OK, Social, War, Instant. Forces an enemy unit within (essence x100) yards to make an immediate check for route. The difficulty for this role is 1 if the unit's magnitude is greater than the Exalt's essence and 2 otherwise. | * (War) Mob-Dispersing Rebuke (War 3, Essence 2 pg. 197) 7m/1wp, simple (speed 3 in long ticks), Combo-OK, Social, War, Instant. Forces an enemy unit within (essence x100) yards to make an immediate check for route. The difficulty for this role is 1 if the unit's magnitude is greater than the Exalt's essence and 2 otherwise. | ||
* (War) Fury Inciting Presence (War 3, Essence 3) 10m/1wp, Simple (speed 5 in long ticks), Combo-OK, Obvious, once scene. Attempt to persuade everyone who can hear him into forming an unordered military unit under the exalts control (charisma + [Performance or War]). The mod disperses if the Exalt abandons them for more than 15 long ticks. | * (War) Fury Inciting Presence (War 3, Essence 3) 10m/1wp, Simple (speed 5 in long ticks), Combo-OK, Obvious, once scene. Attempt to persuade everyone who can hear him into forming an unordered military unit under the exalts control (charisma + [Performance or War]). The mod disperses if the Exalt abandons them for more than 15 long ticks. | ||
* (Resistance) Ox-Body Technique (Resistance 1, Essence 1 pg. 208) no cost, permanent, stackable. Two -1 health levels | |||
* (Presence) Majestic Radiant Presence (Presence 4, Essence 3 pg. 205) 7m, reflexive (Step 2), Obvious, Social, one scene. Negates any physical or mental attacks made against the Solar unless the attacker passes a difficulty 1 valor roll. | |||
=== C-C-C-Combo's === | === C-C-C-Combo's === | ||
Name of combo 1<br/> | Name of combo 1<br/> |
Revision as of 19:34, 11 August 2008
(italicized text is just a comment, don't keep it in your sheet) nicked from [1]
Basics
Name:
Concept:
Caste/Aspect: Dawn Caste Solar
Motivation:Become the greatest general who ever lived
Intimacies:
Experience: /
(write experience points as "unspent / total" plx)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(what other people see when they look at your character.)
Attributes
Strength ●●●● Charisma ●●●● Perception ●● Dexterity ●●● Manipulation ●●● Intelligence ●●● Stamina ●●●● Appearance ●● Wits ●●
Abilities
Solar/Abyssal Block Archery Integrity ●●● Craft Athletics ●● Bureaucracy Martial Arts Performance investigation Awareness ●● Linguistics Melee ●●● Presence ●●● Lore ●● Dodge ●●● Ride ● Thrown Resistance ●●● Medicine Larceny Sail War ●●● Survival ●● Occult Stealth Socialize ●
Specialties
Backgrounds
Resources: ●●●
Influence: ●
Followers: ●
Artifact ●● Orichalcum Reinforced Buff Jacket
Charms
- Second Excellencies: Melee, War, Presence
- (Melee) Dipping Swallow Defense (Melee 2, Essence 1 pg. 192) 2m, reflexive (step 2), Combo-OK, instant. Ignore all penalties to Parry DV
- (Melee) Solar Counterattack (Melee 4, Essence 1 pg. 194) 3m, reflexive (step 9), Combo-OK, Counteratack, Instant. give the solar the ability to make a counterattack
- (Melee) Ready in Eight Directions Stance (Melee 5, Essence 2 pg. 194) 5m, reflexive (step 9), Combo-OK, Obvious, until next action. Until next action, whenever Parry DV is used against an attack, this share allows a counterattack to be made
- (War) Mob-Dispersing Rebuke (War 3, Essence 2 pg. 197) 7m/1wp, simple (speed 3 in long ticks), Combo-OK, Social, War, Instant. Forces an enemy unit within (essence x100) yards to make an immediate check for route. The difficulty for this role is 1 if the unit's magnitude is greater than the Exalt's essence and 2 otherwise.
- (War) Fury Inciting Presence (War 3, Essence 3) 10m/1wp, Simple (speed 5 in long ticks), Combo-OK, Obvious, once scene. Attempt to persuade everyone who can hear him into forming an unordered military unit under the exalts control (charisma + [Performance or War]). The mod disperses if the Exalt abandons them for more than 15 long ticks.
- (Resistance) Ox-Body Technique (Resistance 1, Essence 1 pg. 208) no cost, permanent, stackable. Two -1 health levels
- (Presence) Majestic Radiant Presence (Presence 4, Essence 3 pg. 205) 7m, reflexive (Step 2), Obvious, Social, one scene. Negates any physical or mental attacks made against the Solar unless the attacker passes a difficulty 1 valor roll.
C-C-C-Combo's
Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.
Name of combo 2
etc.
Essence
Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●●●●●●
Temporary: □□□□□□
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●●
- Conviction ●●
- Temperance ●●
- Valor ●●●
Flawed Virtue:Foolhardy Contempt (valor)
Limit Break: □□□□□□□□□□
Limit Break Condition The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses and Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
(Here is where you write down your experience points and how you spent them)