Campaign:Essence Inversion/Watches The Fall: Difference between revisions

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===Expanded Backrounds===
===Expanded Backrounds===
* Heart's Blood: Strix shape (Aerial recon), Giant Snake (Indimidation),  
* Heart's Blood: Strix (Aerial recon), Giant Snake (Indimidation), Common Cat (stealth), Bear (FUCK YOU I'M A BEAR)
* Resources: She took what little was left from her town after the Goblins attacked.
* Manse: A small pocket of stability and power just within the Wyld.


== Charms ==
== Charms ==

Revision as of 13:57, 5 August 2008

Basics

Name: Watches The Falls
Concept: Sorceress/Necromancer
Caste/Aspect: Noh Moon
Motivation: Stop the spread of the Wyld into Creation
Intimacies: Chases the Dark Grace, The Fair Folk (Negative), protecting Creaiton
Experience: 56/60
Totem: Mongoose

Background

When Watches-The-Fall was a girl, she was fascinated with learning everything she could. Nevermind boys, nevermind getting drunk at the Harvest Festival, she would always find some wayy to go off and examine something new, or reread one of the local village's few books. Even when she was dragged into the town's celebrations or the mundane work of crafting or gathering food, she only took part halfheartedly. "We live in such a fantastic world", she thought to herself, "Why should I do such boring things?". While the elders of her town debated on what to do with her, however, this came to bite her. She had found a new book, one with a cover made of some shifting metal, and tried to read it aloud. A dark power came from the book, and she struggled within her own mind, but her mouth would not stop speaking the words of beckoning! Fair Folk from the bordermarches nearby flew to answer the call, and she stood in response, armed only with a poorly-crafted dagger and her knowledge. It was not nearly enough to hold back the goblins that ransacked her town, even knowing what they were and how they would attack, but she refused to give in to them, fighting every step of the way beyond what a mortal body should be able to take.

Luckily, another force worked for her that day, a man that she felt an instinctive bond with. He dressed himself in the garments of death, claiming no name on that day but saying that he would help her again. Moments after he fled from view, she was taken in by the Silver Pact and told of her new nature as a Lunar. She carried the secret of why the goblins attacked her town as her personal shame, and threw herself into their training, never giving herself a moment's celebration in their sight. She was startled, however, when on her way through the Wyld after being made to fight against Fey, the dark man appeared again. He told her then that he and she were bound in their soul, and that he would defy even his dark masters for her, giving his name as Chases The Dark Grace and offering her a set of soulsteel armlets and anklebands to protect her no matter what the future may bring. From that day, she learned as much from him as she did from her Lunar friends and teachers.


Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●        Charisma     ●●        Perception   ●●●●
Dexterity ●●●●        Manipulation ●●        Intelligence ●●●●●
Stamina   ●●●        Appearance   ●●●        Wits         ●●●●


Abilities

Lunar Block
Archery            Craft             Bureaucracy   
Athletics    ●      Larceny           Investigation 
Awareness    ●●      Linguistics ●●      Lore          ●●●●
Dodge        ●●●      Performance       Occult        ●●●●
Integrity    ●●●      Presence    ●●      Medicine      
Martial Arts ●●      Ride        
Melee              Sail        
Resistance   ●      Socialize   ●
Thrown             Stealth     
War                Survival    ●●


Specialties

  • Martial Arts - Unarmed ●

Backgrounds

Heart's Blood: ●●
Mentor: ●●
Artifact: ●●
Mentor (Lunar): ●●
Resources: ●
Solar Bond: ●
Manse ●●

Expanded Backrounds

  • Heart's Blood: Strix (Aerial recon), Giant Snake (Indimidation), Common Cat (stealth), Bear (FUCK YOU I'M A BEAR)
  • Resources: She took what little was left from her town after the Goblins attacked.
  • Manse: A small pocket of stability and power just within the Wyld.

Charms

KNACKS

  • Deadly Beastman Transformation

DEXTERITY

  • First Dexterity Excellency:
  • Golden Tiger Stance

From the Lunar’s flawless position, nothing can hinder his defenses. This Charm is used in response to an attack.
The Charm eliminates up to (Dexterity) points of penalties that apply to the character’s Dodge and Parry Defense Values. When activated with Relentless Lunar Fury, Golden Tiger Stance automatically eliminates up to (Dexterity ÷ 2) points of penalties to Dodge and Parry Defense Values at all times. This does not stack with invoked instances of Golden Tiger Stance.

  • Wary Swallow Method

Wise Lunar Exalted are always prepared for an attack, sensing the reactions of animals, plants and sheer Essence around them to the offense. This Charm removes the unexpected quality from a single attack, allowing the character to use her appropriate Defense Values and defensive Charms against it. Attacks that are unblockable or undodgeable remain so.
Perception

  • Second Perception Excellency
  • Eye of the Cat

Stewards can see the impossible. The character automatically notices anything within eyeshot, earshot or scent range that is not currently a valid target for a Perception roll based on one of those senses. If it denies the Lunar’s player any roll whatsoever to notice or detect something, the Lunar sees it perfectly. This includes immaterial beings such as gods and demons. It also covers targets so perfectly invisible, scentless or silent that there is no chance for a Perception roll. Against targets that the character could notice, even if the possibility is slight, this Charm provides no benefit. Add the Lunar’s (Essence) in automatic successes when another Charm contests this effect.
Activating this Charm in conjunction with Relentless Lunar Fury provides its benefits for the duration.
Intelligence

  • First Intelligence Excellency
  • Counting the Elephant's Wrinkles

Stewards have excellent memories for the past. This Charm allows the character to recall anything he has learned or observed with perfect clarity. Using the Charm calls for a (Intelligence + Lore) roll, although another Ability might be appropriate for certain subject matters. Even a single success calls back the memory in question in flawless and true detail. When the Charm is used to remember something originally conveyed with Instinct Memory Insertion (see pp. 166-167), success is automatic.

  • Terrestrial Circle Sorcery

Sorcery

  • Death of Obsidian Butterflies
  • Summon Elemental

Essence

Essence: ●●●
Regeneration: 4 when active, 8/hour when relaxed, 12/hour when sleeping)
Personal Essence Pool: 21/21
Peripheral Essence Pool: 45/50
Committed Essence: 5

Willpower

Willpower: ●●●●● ●●●●
Temporary: □□□□□ □□□□

Virtues

Virtues:
Compassion ●●
Conviction ●●●●
Temperance ●●●●●
Valor ●
Flawed Virtue: Temperance
Limit Break: □□□□□□□□□□
Limit Break (Curse of the Angry Mockingbird): When the ignorance of those around her gets to be too much, Watches-The-Falls snaps at those around her, finding nothing they do good enough. She will mercilessly attack any ideas presented to her, pointing out every way they either could or have failed.

Inventory

  • Discreet Essence Armor (Artifact ●●) | A sign of trust from my Abyssal Mentor.
  • Fivefold Harmonic Adaptor (Artifact ●) | Given by another PC! Yay!
  • Jewel of the Rabbit's Sword (Artifact ●●) | From my trip to the Wyld.

Combat

Dodge DV: 5
Dodge MDV: 8
Soak: 7A/8L/10B
Hardness: 2A/2L/2B
t=== Attacks === PUNCH (Speed 5, Accuracy 8, Damage 2B, Parry DV 5, Rate 3, Natural)
KICK (Speed 5, Accuracy 7, Damage 5B, Parry DV 3, Rate 2, Natural)
GRAB (Speed 5, Accuracy 7, Damage 2B, Parry DV 4, Rate 1, Natural, Clinch, Piercing)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

3 BP: Attribute
1 BP: Abilities
1 BP: Backround
9 BP: Virtues
1 BP: Specialty

60 XP

  • 18 XP: Essence 3
  • 10: Death of Obsidian Butterflies
  • 10: Summon Elemental
  • 10: Terrestrial Circle Sorcery
  • 8: Lore 4