Campaign:Essence Inversion/Asellus: Difference between revisions
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'''Concept:''' Heart's Blood Enthusiast; Hunter<br/> | '''Concept:''' Heart's Blood Enthusiast; Hunter<br/> | ||
'''Caste:''' Full Moon<br/> | '''Caste:''' Full Moon<br/> | ||
'''Spirit Shape:''' Tyrant Lizard<br/> | |||
'''Tell:''' Nearby water ripples with each step he takes.<br/> | |||
'''Motivation:''' Protect the Silver Pact from the Wyld.<br/> | '''Motivation:''' Protect the Silver Pact from the Wyld.<br/> | ||
'''Intimacies:''' <br/> | '''Intimacies:''' <br/> | ||
'''Experience:''' | '''Experience:''' 4/60 <br/> | ||
''(write experience points as "unspent / total" plx)'' | ''(write experience points as "unspent / total" plx)'' | ||
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Dodge ●●● Performance Occult | Dodge ●●● Performance Occult | ||
Integrity ●●● Presence Medicine | Integrity ●●● Presence Medicine | ||
'''Martial Arts''' | '''Martial Arts''' ●●●●● Ride | ||
Melee Sail | Melee Sail | ||
Resistance ●●● Socialize | Resistance ●●● Socialize | ||
Thrown Stealth ●●● | Thrown Stealth ●●● | ||
War '''Survival''' | War '''Survival''' ●●●●● | ||
=== Specialties === | === Specialties === | ||
Line 49: | Line 49: | ||
== Knacks == | == Knacks == | ||
'''Humble Mouse Shape'''<br/> | * '''Humble Mouse Shape'''<br/> | ||
'''Towering Beast Form'''<br/> | * '''Towering Beast Form'''<br/> | ||
'''Changing Plumage Mastery'''<br/> | * '''Changing Plumage Mastery'''<br/> | ||
'''Deadly Beastman Transformation'''<br/> | * '''Deadly Beastman Transformation''' 5m. Provides Following Benefits: <br/> | ||
** Increase Strength, Dexterity and Stamina by 1, counts as natural.<br/> | |||
** Wyld Mutations: Stone Body adds +6L/+6B Soak, 4 dice to survival rolls, one dot Stamina.<br/> | |||
** When reduced to dying levels, does not get worse automatically. When using healing charms may regrow limbs or organs, takes 1 hour per injury thus recovered.<br/> | |||
== Charms == | == Charms == | ||
===Strength=== | |||
* '''Claws of the Silver Moon''': (4m,1wp, Simple(s4), One Scene, Gift) Improves the character's natural attacks as follows:<br/> | |||
** Essence 2: Speed +0, Accuracy +2, Damage +(Strength)L, Defense +0, Rate +0. Apply to attacks besides punch, kick or clinch at 1m each.<br/> | |||
** Essence 3:(+2m) Accuracy +(Dexterity)<br/> | |||
** Essence 4:(+2m) Damage + (Strength) L/(Essence +1), Tags: O<br/> | |||
** Gift: May commit 1m to activate base bonuses for duration of transformation, 3m for all available.<br/> | |||
===Dexterity=== | |||
* '''Second Dexterity Excellency''': (2m/sux, Reflexive, Instant)<br/> | |||
===Stamina=== | ===Stamina=== | ||
'''Second Stamina Excellency'''<br/> | * '''Second Stamina Excellency''': (2m/sux, Reflexive, Instant)<br/> | ||
'''Bruise-Relief Method'''<br/> | * '''Bruise-Relief Method''': (1+m, Reflexive, Instant, Gift) Heals one level of bashing damage per mote spent. Can recover no more than (Stamina) levels per action. May be activated even when inactive.<br/> | ||
'''Halting The Scarlet Flow'''<br/> | ** Gift: May commit 2m to heal one bashing level reflexively once per action for the duration.<br/> | ||
'''Armor-Forming Technique'''<br/> | * '''Halting The Scarlet Flow''': (2+m, Reflexive, Instant, Gift) Heals one level of lethal damage per 2 motes spent. Can recover no ore than (Stamina) levels per action. May be activated even when inactive.<br/> | ||
** Gift: May commit 4m to heal one lethal level reflexively once per action for the duration.<br/> | |||
* '''Armor-Forming Technique''': (1m/3soak, Reflexive(s7), One Scene, Gift) May spend up to Essence motes, adding 1A/3L/3B soak per mote spent. Soak counts as armor, and is incompatible with armor other than moonsilver.<br/> | |||
** Gift: May commit essence motes for the duration of the transformation. Other than the changed duration it functions the same. | |||
=== C-C-C-Combo's === | === C-C-C-Combo's === | ||
== Essence == | == Essence == | ||
Line 118: | Line 128: | ||
5bp Heart's Blood 5<br/> | 5bp Heart's Blood 5<br/> | ||
6bp Valor 5<br/> | 6bp Valor 5<br/> | ||
2bp Martial Arts 5 | |||
2bp Survival 5 | |||
30exp Str 1-> 5<br/> | 30exp Str 1-> 5<br/> | ||
6exp Wits 2->3<br/> | 6exp Wits 2->3<br/> | ||
10xp Claws of the Silver Moon | |||
10xp Second Dexterity Excellency |
Revision as of 15:41, 6 August 2008
Basics
Name: Asellus
Concept: Heart's Blood Enthusiast; Hunter
Caste: Full Moon
Spirit Shape: Tyrant Lizard
Tell: Nearby water ripples with each step he takes.
Motivation: Protect the Silver Pact from the Wyld.
Intimacies:
Experience: 4/60
(write experience points as "unspent / total" plx)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(what other people see when they look at your character.)
Attributes
Strength ●●●●● Charisma ●● Perception ●●●● Dexterity ●●●●● Manipulation ●● Intelligence ●●●● Stamina ●●●●● Appearance ●●● Wits ●●●
Abilities
Archery Craft Bureaucracy Athletics ●●● Larceny Investigation Awareness ●●● Linguistics ●●● Lore ● Dodge ●●● Performance Occult Integrity ●●● Presence Medicine Martial Arts ●●●●● Ride Melee Sail Resistance ●●● Socialize Thrown Stealth ●●● War Survival ●●●●●
Specialties
(Write here your specialties, if any)
Backgrounds
Heart's Blood: ●●●●●
Mentor: ●●
Reputation: ●●
Resources: ●
Tatoo Artifact: ●●● (Reinforced Breastplate)
Knacks
- Humble Mouse Shape
- Towering Beast Form
- Changing Plumage Mastery
- Deadly Beastman Transformation 5m. Provides Following Benefits:
- Increase Strength, Dexterity and Stamina by 1, counts as natural.
- Wyld Mutations: Stone Body adds +6L/+6B Soak, 4 dice to survival rolls, one dot Stamina.
- When reduced to dying levels, does not get worse automatically. When using healing charms may regrow limbs or organs, takes 1 hour per injury thus recovered.
- Increase Strength, Dexterity and Stamina by 1, counts as natural.
Charms
Strength
- Claws of the Silver Moon: (4m,1wp, Simple(s4), One Scene, Gift) Improves the character's natural attacks as follows:
- Essence 2: Speed +0, Accuracy +2, Damage +(Strength)L, Defense +0, Rate +0. Apply to attacks besides punch, kick or clinch at 1m each.
- Essence 3:(+2m) Accuracy +(Dexterity)
- Essence 4:(+2m) Damage + (Strength) L/(Essence +1), Tags: O
- Gift: May commit 1m to activate base bonuses for duration of transformation, 3m for all available.
- Essence 2: Speed +0, Accuracy +2, Damage +(Strength)L, Defense +0, Rate +0. Apply to attacks besides punch, kick or clinch at 1m each.
Dexterity
- Second Dexterity Excellency: (2m/sux, Reflexive, Instant)
Stamina
- Second Stamina Excellency: (2m/sux, Reflexive, Instant)
- Bruise-Relief Method: (1+m, Reflexive, Instant, Gift) Heals one level of bashing damage per mote spent. Can recover no more than (Stamina) levels per action. May be activated even when inactive.
- Gift: May commit 2m to heal one bashing level reflexively once per action for the duration.
- Gift: May commit 2m to heal one bashing level reflexively once per action for the duration.
- Halting The Scarlet Flow: (2+m, Reflexive, Instant, Gift) Heals one level of lethal damage per 2 motes spent. Can recover no ore than (Stamina) levels per action. May be activated even when inactive.
- Gift: May commit 4m to heal one lethal level reflexively once per action for the duration.
- Gift: May commit 4m to heal one lethal level reflexively once per action for the duration.
- Armor-Forming Technique: (1m/3soak, Reflexive(s7), One Scene, Gift) May spend up to Essence motes, adding 1A/3L/3B soak per mote spent. Soak counts as armor, and is incompatible with armor other than moonsilver.
- Gift: May commit essence motes for the duration of the transformation. Other than the changed duration it functions the same.
C-C-C-Combo's
Essence
Essence: ●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 18/18
Peripheral Essence Pool: 44/44
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●●●●●●●●
Temporary: □□□□□□□□
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
Compassion ●●
Conviction ●●●
Temperance ●
Valor ●●●●●
Flawed Virtue:
Limit Break: □□□□□□□□□□
Inventory
Moonsilver Reinforced Breastplate Tatoo 10L/9B Soak 8L/8B Hardness, Mobility -0, Fatigue 1, Commit 4
Manses and Hearthstones
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Hardness: 0A/0L/0B (armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
5bp Heart's Blood 5
6bp Valor 5
2bp Martial Arts 5
2bp Survival 5
30exp Str 1-> 5
6exp Wits 2->3
10xp Claws of the Silver Moon
10xp Second Dexterity Excellency