Campaign:Era of Dreams/Golden-hearted Kiwi: Difference between revisions
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Hide Toughening | Hide Toughening | ||
Frenzied Bear Fort | Frenzied Bear Fort | ||
'''Enraged Bear Style''' | '''Enraged Bear Style''' 4m/Until Next Action, Reflexive (Fury-OK) Wounding an behemoth does not stop it, it only makes it more angry. Until his next action, for each health level of damage the lunar receives his next action happens one tick sooner than it would have, to a limit of the tick after the health levels were received. That is, the lunar cannot ever act on the same tick as his aggressor as a result from this charm. When activated with Relentless Lunar Fury the Lunar receives this charm's benefits for the duration. | ||
2nd Sta Ex | 2nd Sta Ex | ||
Bruise Relief | Bruise Relief | ||
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''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> | ''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> | ||
DBT: | DBT:<br/> | ||
''Fist'' (Speed 5, Accuracy 24, Damage 11L/6, Parry DV 9, Rate 3, Tags O<br/> | ''Fist'' (Speed 5, Accuracy 24, Damage 11L/6, Parry DV 9, Rate 3, Tags O<br/> | ||
''Kick'' (Speed 5, Accuracy 20, Damage 16L/6, Parry DV 7, Rate 2, Tags O<br/> | ''Kick'' (Speed 5, Accuracy 20, Damage 16L/6, Parry DV 7, Rate 2, Tags O<br/> |
Revision as of 00:08, 31 July 2008
First draft. No equipment/manse/hearthstones, missing appearance, missing alternate forms, intimacies, essence regeneration, charm descs/info.
Basics
Name: Golden-Hearted Kiwi
Concept: First age "Croc Hunter"
Caste/Aspect: Full Moon Lunar
Motivation: To preserve the natural order of man's relation to creation. At least, the newer one.
Intimacies:
Experience: 0/0
Background
GHK always had a fascination with the many creatures of creation, and exalted after getting lost and nearly being snapped in half by a river dragon, which he proceeded to wrestle into submission. Afterwards, he was inspired to educate humanity as to the dangers of all creatures within creation and their proper place, while preserving what he considered to be the natural beauty the world. Being a Celestial Exalt with a face and attitude "made for the projector" he quickly reached high ratings on his show. Even those not the least bit interested in actually preserving nature sometimes watch it merely to see the antics of him wrasslin' dangerous critters. (write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(what other people see when they look at your character.)
Attributes
Physical (Caste), Charisma and Wit (Favored)
Strength ●●●●● Charisma ●●●●● Perception ●●●●● Dexterity ●●●●● Manipulation ● Intelligence ●● Stamina ●●●●● Appearance ●●●● Wits ●●●●●
Abilities
Lunar Block Archery ●●● Craft Bureaucracy Athletics ●●●●● Larceny Investigation Awareness ●●●●● Linguistics ● Lore ●● Dodge ●●●●● Performance ●●●● Occult ●● Integrity ●●● Presence ●●● Medicine Martial Arts ●●●●● Ride Melee Sail ● Resistance ●●●●● Socialize Thrown Stealth ●●●●● War ● Survival ●●●●●
Specialties
Survival: +1 during filming (.5 bp)
Martial Arts: +3 unarmed (1.5 bp)
Backgrounds
Arsenal: ●●● (3 bp)
Cult: ●
Heart's Blood: ●●●●
Manse: ●●●
Panolpy: ●●●
Reputation: ●●●●
Wealth: ●●●●
Knacks
Quicksilver Second Face - Can shift as a speed 3 action for an extra mote. Lightning Change Style DBT (Talons +2L kick) Claws (+2L punch) Wolf's Pace, Furry Feathers (2L/2B soak), Enh sense (Smell/Taste) Ogre DBT Hybrid Body Rearrangement Hearth and Flame Shell
Charms
(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.
formatting this later, after I'm done thinking about grappling
- STRENGTH:
- Claws of the Silver Moon (4m 1wp, One Scene, Simple (Speed 4), Obvious) - STR Ex (second) - Impressions of Strength (2m, instant, Sup, Fury) (ogre's loving caress) - Burrowing Devil Strike (2m, instant, Sup, Fury) Subdue the Honored Foe
- DEXTERITY:
3rd Dex Ex Secure Cat Stepping
- Lunar Hero Form: Foot-trapping counter Rabid beast attitude Thousand Claw Infliction Lunar Hero Form Snake Body Technique
- STAMINA:
Ox-Body Technique Adds four -2 levels and two dying levels. Armor Forming Tech Hide Toughening Frenzied Bear Fort Enraged Bear Style 4m/Until Next Action, Reflexive (Fury-OK) Wounding an behemoth does not stop it, it only makes it more angry. Until his next action, for each health level of damage the lunar receives his next action happens one tick sooner than it would have, to a limit of the tick after the health levels were received. That is, the lunar cannot ever act on the same tick as his aggressor as a result from this charm. When activated with Relentless Lunar Fury the Lunar receives this charm's benefits for the duration. 2nd Sta Ex Bruise Relief Scarlet
- FURY:
Relentless Fury
C-C-C-Combo's
Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.
Name of combo 2
etc.
Essence
Essence: ●●●●●
(10 bp)
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: 21/21
Peripheral Essence Pool: 56/56
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●●●●●●●●
Temporary: □□□□□□□□
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●●●
- Conviction ●●
- Temperance ●●
- Valor ●●●●●
Flawed Virtue:
Limit Break: □□□□□□□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses and Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge MDV: 8
Human Form
Dodge DV: 7
Soak: B:5 L:2 A:0
Hardness: B:0 L:0 A:0
DBT:
Dodge DV: 8
Soak: B:17 L:15 A:12
Hardness: B:0 L:0 A:0
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
DBT:
Fist (Speed 5, Accuracy 24, Damage 11L/6, Parry DV 9, Rate 3, Tags O
Kick (Speed 5, Accuracy 20, Damage 16L/6, Parry DV 7, Rate 2, Tags O
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
(6 dying health levels)
Advancement
(Here is where you write down your experience points and how you spent them)