Campaign:End-World/Uta: Difference between revisions
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1d4chan>Oinoloth (Created page with ' Name: Uta of River Crossing Archetype: Escaped End-World Breaker Homeland (where and when): River Crossing (Mid-World) === Stats === *'''Acuity: 3d6''' *'''Body: …') |
1d4chan>Oinoloth No edit summary |
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The tracks that lead to freedom pass through dark tunnels. | The tracks that lead to freedom pass through dark tunnels. | ||
*Age: Appears to be in her late teens, early twenties | |||
*Height: 68 inches (5'8") | |||
*Weight: 129 | |||
*Hair Colour: Black | |||
*Eye Colour: Green | |||
*Tattoos: Lines from the crown of her head to the soles of her feet, following the spine | |||
Revision as of 00:06, 5 June 2011
Name: Uta of River Crossing Archetype: Escaped End-World Breaker Homeland (where and when): River Crossing (Mid-World)
Stats
- Acuity: 3d6
- Body: 2d6
- Heart: 5d6
- Will: 6d6
Traits
- "Things just work for me" (Breaking) 1d8
- Tenderized Meat (Cooking) 1d8
- Nothing stops me 1d6
- I have a great singing voice 1d6
- Chased by the Great Wolf 2d6
- Crumbling the Tower 1d4
Relationships
- Bardolph, the Great Wolf. The antagonizing man who chases me, even in sleep. (Taheen Guard) 1d8
- Rod, the only one who listened 1d6
- 1d8: Unassigned
- 3d6: Unassigned
Belongings
- The knife of the butcher 1d8
- Scarlet Letter 1d6
- Foundation fragments 1d4
Background
The tracks that lead to freedom pass through dark tunnels.
- Age: Appears to be in her late teens, early twenties
- Height: 68 inches (5'8")
- Weight: 129
- Hair Colour: Black
- Eye Colour: Green
- Tattoos: Lines from the crown of her head to the soles of her feet, following the spine
Quick References
Raise & See
- Raise with 2 dice
- See with 1 die: Reverse the Blow
- See with 2 dice: Block or Dodge
- See with 3+ dice: Take the Blow
Conflicts
- Non-physical: Acuity+Heart
- Physical: Body+Heart
- Fighting: Body+Will
- Gunfighting: Acuity+Will
Elements of Ceremony
- Voice of the White d8s
- Face of my Father d8s
- Aim with my Heart d6s
- Sign of the Eld d4s
- Cloak of Coldness d6s
- Manni Bobs d8s
Fallout Dice
- Non-physical: d4s or ceremonial
- Physical: d6s
- Weapon: d8s
- Gunshot: d10s
Fallout Roll
- Any 1s: Experience
- 2-7: Short-term.
- 8-11: 1 Long term.
- 12+: 2 Long term.
- 12-15: Injured.
- 16-19: Badly Injured.
- 20: Dying.
Things' Dice
- Normal: 1d6
- Big: 1d8
- High Quality: 2d6
- Big & High Quality: 2d8
- Crap: 1d4
- Guns: +1d4 Reference
Short-term Fallout
- Subtract 1 from one of your character's Stats for your next conflict.
- Take a new trait rated 1d4 for your next conflict.
- Change the dice of one of your character's Relationships to d4s for your next conflict.
- Have your character leave the scene and spend some time alone. Only choose this one if nobody else launches a follow-up conflict.
Long-term Fallout
- Subtract 1 from one of your character's Stats.
- Take a new trait at 1d4.
- Take a new relationship at 1d4.
- Add 1d to an existing d4 trait or relationship.
- Subtract 1d from an existing d6+ trait or relationship.
- Change the die size of an existing trait or relationship to d4.
- Erase a Belonging from your character's sheet .
Experience Fallout
- Add 1 to one of your Stats.
- Create a new Trait at 1d6.
- Add or subtract 1 die from an existing Trait.
- Change the d-size of an existing Trait.
- Create a new Relationship at 1d6.
- Add or subtract 1 die from an existing Relationship.
- Change the d-size of an existing Relationship.
- Write a Belonging on your character sheet and give it its usual dice.