Campaign:EcLLipsePhase/Shrike: Difference between revisions
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Revision as of 20:17, 19 April 2010
Full Name: Katherine Sophie Aubrac
Aliases: Shrike, La Louve, Butcher of Paris
Player: Gorbash
Campaign: LL's Campaign
Background: Re-Instantiated
Faction: Hypercorp
Morph: Fury
Gender Id: Female
Actual Age: 38
Current Moxie: 7
Rez Points/Spent: 9/0
Motivations: +Discovering Past, -Singularity Seeking, +Win at All Costs
Game Statistics
Aptitudes
COG | COO | INT | REF | SAV | SOM | WIL | |
---|---|---|---|---|---|---|---|
Base | 15 | 25 | 15 | 15 | 10 | 20 | 10 |
Morph | 5 | 5 | 15(10) | 15(5) | 5 | ||
Total | 15 | 30 | 20 | 40 | 10 | 35 | 15 |
Stats
TT | LUC | IR | WT | DUR | DR | MOX | INIT | SPD | DB |
---|---|---|---|---|---|---|---|---|---|
6 | 30 | 60 | 14 | 70 | 105 | 7 | 100 | 2(1) | 3 |
Skills
APT | BASE | MORPH | TOTAL | |
---|---|---|---|---|
Academics: Military Science | COG | 45 | 45 | |
Academics: Literature | COG | 40 | 40 | |
Art: Singing | INT | 40 | 40 | |
Beam Weapons | COO | 50 | 5 | 55 |
Blades | SOM | 60 | 15 | 75 |
Climbing | SOM | 40 | 15 | 55 |
Fray | REF | 55 | 15 | 70 |
Freerunning | SOM | 50 | 15 | 65 |
Infiltration | COO | 55 | 5 | 60 |
Interest: Military History | COG | 45 | 45 | |
Intimidation | SAV | 40 | 40 | |
Kinetic Weapons | COO | 70 | 5 | 75 |
Language: French | INT | 85 | 5 | 90 |
Language: English | INT | 75 | 5 | 80 |
Language: Mandarin | INT | 55 | 5 | 60 |
Medicine: Paramedic | COG | 45 | 45 | |
Navigation | INT | 45 | 5 | 50 |
Networking: Hypercorps | SAV | 50 | 50 | |
Perception | INT | 45 | 5 | 50 |
Pilot: Groundcraft | REF | 45 | 15 | 60 |
Profession: Military Ops | COG | 55 | 55 | |
Profession: Squad Tactics | COG | 55 | 55 | |
Scrounging | INT | 30 | 5 | 35 |
Thrown Weapons | COO | 55 | 5 | 60 |
Unarmed Combat | SOM | 60 | 15 | 75 |
Traits
Ego: Brave, Situational Awareness, Enemy (Arthur Baxley), Modified Behavior (Blocked: Abandon Mission) (Level 2), Neural Damage (Sound → Color Synaesthesia), Social Stigma (Suspected War Criminal)
Morph: Tough (Level 2), Addiction: Cigarettes (Level 1), Zero-G Nausea
Reputation
c-rep = 30
i-rep = 20
Equipment
Armor
- Total
- 23/19
- +10 vs Fire/Heat or Shock, +30 vs Liquid Based Attacks
- Body Armor (heavy)
- 18/13
- Helmet (full) (+3/+3)
- Chameleon Coating, Fireproofing, Lotus Coating, Refractive Glazing, Self-Healing, Shock Proof, Thermal Damping
- Bioweave Armor (light)
- 2/3
Primary Weapon
- Automatic Rifle (Railgun)
- AP: -9
- (-14 w/AP rounds)
- DV: 2d10+8
- (2d10+6 w/AP rounds)
- Modes: SA/BF/FA
- Magazine: 45
- Ammo: 400 regular rounds, 200 armor piercing rounds
- Acessories: Extended Magazine, Flash Suppressor, Safety System, Silencer, Smartlink
Other Weapons
- Unarmed
- DV: 1d10+3
- Knife
- AP: -1
- DV: 1d10+2+3
- Monofilament Sword
- AP: -4
- DV: 2d10+2+3
- Bioware Claws
- AP: -1
- DV: 1d10+1+3
- Heavy Pistol (Firearm)
- AP: -4
- (-9 w/AP rounds, -2 w/Zap rounds)
- DV: 3d10+4
- (2d10+2 w/AP rounds, 1d10+2 + shock w/Zap rounds)
- Modes: SA/BF/FA
- Magazine: 24
- Ammo: 200 biter rounds, 100 armor piercing rounds, 100 zap rounds
- Acessories: Arm Slide, Extended Magazine, Flash Suppressor, Safety System, Silencer, Smartlink
Grenades
- Sticky Concussion Grenade
- DV: 1d10 ÷ 2
- Armor to Resist: E
- Number: 5
- Other Effects: Any character caught within a base blast radius of 10 meters must make a SOM x 2 Test. If they fail, they are knocked down. If their MoF is 30+, they are additionally stunned until the end of the next Action Turn. Anyone caught in the blast radius suffers a –10 action modifier for the rest of that Action Turn.
- Sticky Frag Grenade
- AP: -4
- DV: 3d10 + 6
- Armor to Resist: K
- Number: 10
- Sticky Overload Grenade
- AP: AV x 2
- DV: 1d10 ÷ 2
- Armor to Resist: K
- Number: 5
- Other Effects: Anyone caught in the base 10-meter blast radius must make a SOM + WIL Test. If they fail, they must immediately leave the area of effect. If they fail with an MoF of 30+, they are incapacitated for 3 Action Turns with disorientation and/or vomiting, after which they must roll again. Overload munitions remain in effect for 1 full minute. Anyone in the area of effect suffers a –30 action modier, which reduces by 10 per Action Turn after they leave the area. Additionally, anyone facing the direction of the overload round suffers a –10 glare modier (neutralized by anti-glare systems).
Implants
Basic Biomods, Basic Mesh Inserts, Cortical Stack, Direction Sense, Enhanced Hearing, Enhanced Smell, Enhanced Vision, Bioweave Armor (light), Chameleon Skin, Circadian Regulation, Claws, Clean Metabolism, Enhanced Respiration, Grip Pads, Neurachem (L1), Temperature Tolerance, Toxin Filters, Anti-Glare, (2x) Access Jacks, Dead Switch, Ghostrider Module, Hardened Skeleton, Reflex Booster, Medichines, Respirocytes, Skinlink, Wrist-Mounted Tools
Gear
(2x) Fiberoptic Cable, Miniature Radio Farcaster, Ecto, Smart Clothing, Utilitool, (4x) Backup Insurance (low), Breadcrumb Positioning, (2x) Electronic Rope, Emergency Distress Beacon, Flashlight, (10x) Nanobandage, Spindle, Spindle Climber, (10x) Smoke Grenades
Credits: 2425, 2x Expensive Favors
Muse
Juiz
Apptitudes
COG | COO | INT | REF | SAV | SOM | WIL |
---|---|---|---|---|---|---|
10 | 10 | 20 | 10 | 10 | 10 | 10 |
Stats
LUC | TT | IR |
---|---|---|
20 | 4 | 40 |
Skills
Base | |
Academics: Literature | 40 |
Academics: Political Science | 40 |
Academics: Psychology | 60 |
Hardware: Electronics | 30 |
Infosec | 30 |
Interface | 40 |
Perception | 30 |
Profession: Accounting | 60 |
Profession: Squad Logistics | 40 |
Programming | 20 |
Research | 30 |
Character Info
Date of Birth: 30 December 29BF
Place of Birth: Saint-Raphaël, Bellechase MRC, Québec
Current Residence: Hexagon, Earth-Moon L5
Unremarkable childhood, moved to Montréal to attend college. Joined Canadian Armed Forces instead. Stayed on when CAF merged with United Nations Emergency Defense Force (UNEDF), one of a bunch of multinational military forces that got thrown together to tight the TITANS. Became a minor war hero/celebrity due to actually surviving several missions against the TITANS warbots, and actually succeeding at some of them. Eventually made Lieutenant Colonel due to staying alive when most of her superiors got killed. Given the nicknames Shrike (for one battle where one of her units put the 'heads' of warbots on pikes; erroneously reported as being on her orders to improve morale; after this incident it became a trademark of her units, to her chagrin) and La Louve (the She-Wolf, by French speaking press for her skill and ferocity) in the press. Became close friends with her executive officer, Major Rachel Baxley. On her last mission, was sent with her unit to defend a final desperate evacuation of Paris. Something went terribly wrong and her entire unit, and tens of thousands of civilian evacuees ended up dead. Became known as the Butcher of Paris.
Persistent net rumors claim it was Aubrac's fault. Different versions exist - some examples include that she panicked and deserted her post, that when the TITANS warbots broke through she ordered her unit onto the evacuation shuttles ahead of civilians, or that she decided it was simpler to execute any evacuees with backups than try to protect them long enough to get on shuttles. No one really knows what happened - official files are sealed or have disappeared and no one has come forward with an official account.
Aubrac was believed dead until Direct Action found a previously unknown backup of her ego in cold storage. They revived her as a special project - her skills as a soldier were a valuable commodity, her reputation as a war criminal gave them leeway to do whatever they wished with her. DA edited her memories and put in place behavioral blocks to make it less likely she would go against their orders. They used for extremely high risk missions, though not often.
Aubrac suffers from sound → color synaesthesia due to the aftereffects of a TITAN nanovirus. She is reserved and cold to those around her, giving the impression of someone who's only interest is in getting her job done. This is largely due to the fact that nearly everyone she ever knew - family, friends, etc - died during the Fall.
The only connection remaining from her old life is the father of Rachel Baxley, a wealthy former executive with Solaris who blames her for the death of his daughter, and the ruining of his daughter's reputation due to the Paris Incident.