Campaign:EA-Exalted/Eleri Dunesong: Difference between revisions
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=== Background === | === Background === | ||
REDACTED BY AUTHORITY OF THE CAPITAL CONVENTION<br> | '''REDACTED BY AUTHORITY OF THE CAPITAL CONVENTION'''<br> | ||
EYES ONLY<br> | '''EYES ONLY'''<br> | ||
MEMBERS OF THE FIVE-SCORE FELLOWSHIP | '''ACCESS: MEMBERS OF THE FIVE-SCORE FELLOWSHIP, BUREAU HEADS'''<br> | ||
=== Appearance === | === Appearance === |
Revision as of 04:04, 4 April 2010
Basics
- Campaign: Campaign: EA-Exalted
- Name: Eleri Dunesong, Silken Wrath, "The White Demon"
- Concept: Daughter of the Dune people, promised bride to the tribe's patron God, stolen away to the degenerate Realm, tormented, then self-emancipated. Rejected by her own people upon her return, cursed and driven from them as the granddaughter of the King of Nightmares. Despite the pain of this renewed separation, determined to bring them the life above the sand they deserve as loyal children of Creation.
- Exalt Type: Solar
- Caste: Dawn
- Motivation: Free her people from the shackles they are still born into.
- Positive intimacies: People of the Dunes (Protective) ●●●●●
- Negative intimacies: The Institution of Slavery (Hatred) ●●●●●
- Anima Totem: A giant monochrome representation of herself from the waist up tears its way out of her back then towers above her, glowing a literal white-hot (as does all the light she sheds, the harsh white sunlight of the most inhospitable desert rather than the typical warm golden glow of other Solars), completely lacking in physical features or distinctions within its 'borders' as if it were a 'blank' reverse shadow puppet. Has the additional disturbing tendency, if they are affected by her Anima power, of seeming to 'look' directly at anyone viewing it, a line of pure darkness forming into a too-wide predatory grin, too-sharp teeth sillhouetted against that void.
- Experience: 57/60
Background
REDACTED BY AUTHORITY OF THE CAPITAL CONVENTION
EYES ONLY
ACCESS: MEMBERS OF THE FIVE-SCORE FELLOWSHIP, BUREAU HEADS
Appearance
Eleri Dunesong is a breathtakingly beautiful young girl that is obviously one of the Dune People, looking to be between the ages of 10 and 11 and standing roughly 4'7", with a slim build revealing the beginnings of curves. Her eyes, red as the arterial blood of those arrayed against her. Her hair a white shining as lustrously as the face of Luna in the night sky. Her skin as pure as the most perfectly refined White Jade. And though she would generally sooner die than reveal it to others, a Cynis mon is tattooed in purple ink on the sole of her left foot.
She typically wears a seemingly simple outfit comprised of a long red coat with a hemline extending down to her knees atop a suit of black form-fitting clothing in the form of a long-sleeved shirt, pants, and a pair of shoes bordering on slippers. Her clothing is un-ornamented with design or embroidery, simple yet flattering in cut and shape. It is also a shape-shifting artifact created by the Mountain Folk, capable of transforming into any articles of clothing its wearer can imagine with but a moment of concentration and a brief infusion of essence, and hardening when struck to protect its owner. The 'wardrobe' she has set into its memory, however, is a meager one, at least thus far.
Attributes
Strength ● Charisma ●●●●● Perception ●●● Dexterity ●●●●● Manipulation ● Intelligence ●●● Stamina ● Appearance ●●●●● Wits ●●●
Abilities
Archery x Integrity ●●●●● Craft x Athletics ●●●●● Bureaucracy x Martial Arts x Performance ●●●●● Investigation x Awareness ●●●● Linguistics ● Melee ●●●●● Presence ●●●●● Lore x Dodge ● Ride x Thrown x Resistance ●●●●● Medicine x Larceny x Sail x War x Survival ●● Occult ● Stealth ● Socialize ●
Crafts: None.
Languages: Old Realm (Dune People dialect, 'Common' dialect), High Realm.
Specialties
Melee: Blades ●●●
Integrity: A Heart Locked Away From Humans ●●●
Performance: Sexual ●●●
Presence: Terrifying ●●●
Resistance: Facing The Sun ●●●
Lore: People Of The Dunes ●
Athletics: Feats Of Strength ●●●
Linguistics: 'Common' Old Realm Dialect ●
Backgrounds
Artifact: ●●● (Blade Jade Grand Daiklave) Artifact: ●● (Transformative Armor) Artifact: ●● (Fivefold Harmonic Adapter: Orichalcum, on Black Jade Grand Daiklave, Eternal)
Charms
First Melee Excellency
Infinite Melee Mastery
Hungry Tiger Technique
Dipping Swallow Defense
Bulwark Stance
Fivefold Bulwark Stance
Heavenly Guardian Defense (Conviction Flaw of Invulnerability)
Call The Blade
Summoning The Loyal Steel
Graceful Crane Stance
Increasing Strength Exercise
Anima Powers
By spending 10 motes of Essence, Eleri can appear huge and terrifying for the remainder of the scene (or until she chooses to let the effect dissipate). She appears taller and fiercer, with a terrible visage, burning eyes, and a deadly rending grasp. This effect comes into play automatically once she spends 11-15 motes of Peripheral Essence.
Unless a creature has a Valor greater than the Ascending Sun's Essence, he is unable to look directly at Eleri or strongly oppose her. She gains +2 to her DV against affected characters. Players of mortals must also make Valor rolls for their characters when they are facing one of the Bronze Tigers. Mortals (and normal animals) that fail flee in terror of the wrathful apparition that confronts them. Golems, automata, the walking dead, and other creatures that do not know fear cannot be affected by this Anima power.
Merits and Flaws
Merits
None.
Flaws
Sun-Seared: Like all of the Dune People, Eleri is supernaturally vulnerable to the sun. Exposure to direct sunlight inflicts a damage of 1B/minute with a Trauma rating of 3, and she suffers a three-die penalty on all rolls while so exposed. Heavy clothing doubles the time interval for this form of environmental damage.
Sterile: Permanently Infertile due to an overdose of Maiden Tea.
Intolerance (Humanity: Minor [Common, Difficulty 3 Compassion roll or WP 1 to ignore for a scene, -3 to social actions other than intimidation])
Intolerance (Dynasts: Major [Uncommon, Difficulty 5 Compassion roll or WP 3 to ignore for a scene, -5 to social actions other than intimidation])
Intolerance (Solar Exalted: Major [Uncommon, Difficulty 5 Compassion roll or WP 3 to ignore for a scene, -5 to social actions other than intimidation])
Essence
Essence: ●●●●
Regeneration: 0 when active, 4/hour when relaxed, 8/hour when sleeping or meditating.
Personal Essence Pool: 22/22
Peripheral Essence Pool: 37/50
Committed Essence: 13 (Black Jade Daiklave 8, Transformative Armor 4 + Summoning The Loyal Steel 1)
Willpower
Willpower: ●●●●●●●●●●
Temporary: 10/10
Virtues
Virtues:
Compassion ● Conviction ●●●●● Temperance ● Valor ●●●●●
Virtue flaw: Deliberate Cruelty
Inventory
Black Jade Grand Daiklave (Orichalcum Fivefold Harmonic Adapter attached), Transformative Armor, a small pouch of occasionally bloodstained money in varying currencies.
Manses and Hearthstones
None.
Combat
Join Battle: 7 dice.
Dodge DV: 5
Dodge MDV: 9/11
Soak: 6A/6L/5B
Pierced: 3A/3L/3B
Hardness: 2A/2L/2B
Attacks
Punch: Speed 5, Accuracy 6, Damage 1B-5B, Parry DV 4, Rate 3, Tags: M.
Kick: Speed 5, Accuracy 5, Damage 4B-8B, Parry DV 1, Rate 2, Tags: M.
Clinch: Speed 6, Accuracy 5, Damage 1B-5B, Parry DV n/a, Rate 1, Tags: MP.
Black Jade Grand Daiklave: Speed 6-5, Accuracy 13-15, Damage 14L-18L, Parry DV 7-8, Rate 2, Tags: 2RPO.
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
Advancement
BP
Merits (0)
None
Flaws (16)
Sun-Seared (6)
Sterile (1)
Intolerance: Humanity (3)
Intolerance: Dynasts (3)
Intolerance: Solar Exalted (3)
Other BP Expenditures (31)
Conviction ●●●●● (3)
Valor ●●●●● (6)
Athletics ●●●●● (2)
Integrity ●●●●● (2)
Melee ●●●●● (2)
Performance ●●●●● (2)
Presence ●●●●● (2)
Resistance ●●●●● (2)
Specialty: Melee (Blades) ●●● + Athletics (Feats of Strength) ● (2)
Specialty: Athletics (Feats of Strength) ●● (1)
Specialty: Presence (Terrifying) ●●● + Performance (Sexual) ● (2)
Specialty: Performance (Sexual) ●● (1)
Specialty: Integrity (A Heart Locked Away From Humans) ●●● + Resistance (Facing the Sun) ● (2)
Specialty: Resistance (Facing the Sun) ●● (1)
Specialty: Lore (People of the Dunes) ● (1)
XP
Essence ●●● (16)
Charm: Infinite Melee Mastery (8)
Essence ●●●● (24)
Awareness ●●●● (6)
Specialty: Linguistics ('Common' Old Realm Dialect) ● (3)