Campaign:DickbuttBrigade: Difference between revisions

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*Glim Nackle - [http://www.myth-weavers.com/sheetview.php?sheetid=182185 Frenchy's Level 1 Gnome Bard]
*Glim Nackle - [http://www.myth-weavers.com/sheetview.php?sheetid=182185 Frenchy's Level 1 Gnome Bard]
*Araos - [http://www.myth-weavers.com/sheetview.php?sheetid=182150 Clampaste's Level 1 Human Ranger]
*Araos - [http://www.myth-weavers.com/sheetview.php?sheetid=182150 Clampaste's Level 1 Human Ranger]
''OOPS!'' Seems Myth Weavers, our character sheet hosts, have AIDS. We'll have to wait for a cure to come out to display our characters. Worst case scenario we'll use pages of this wiki for the characters.

Revision as of 23:22, 30 January 2010

Players

The insignia of the proud members of the Dickbutt Brigade.
  • Zabasaz - MSN/Email: zabasaz@hotmail.com; AIM: man of 500 lbs
  • Clampaste - clampaste@gmail.com;
  • Righ - infraredcentipede@yahoo.com; MIA
  • Rikimau - mvrikimau@gmail.com
  • Frenchy - pingouin32@gmail.com; unconfirmed
  • echo_USER - echo_USER@ymail.com;
  • Firaa - fira_blades@hotmail.com;
  • semihotgirl - semihotgirl@yahoo.com; unconfirmed
  • Thari - diz.rpg@gmail.com;
  • Lami - akirosette@gmail.com;
  • Asshole Piercer the Knight of the Butt Fiesta People of Brownsville, but only in the year 1993, and on the day of March 5'th, for It is then that I found myself, The III. - duei@aol.com

The Game

Premise

In the realm of Arlumont, in the Orcish lands of Hirrosh, a ship lands at an Imperial harbor known as Kuran's Landing. It is the Fourth Sun of the Fire Season; 31st reign of Euriach, as told by the Imperial calendar. The ship moors in the morning, where mist and smoke create a strangulating haze so disorienting that one cannot predict the direction at which the sun would soon rise. There is no calm in the ambiance of the harbor as in the distance, Hirroshi Orcs close the gap between the human war settlements, picking off caravans and patrols with their brutal tactics and their supreme numbers. In this desperate time of war, the ship that moors at Kuran's Landing just seven miles south of the nearest Orcish war fortress Morkron carries not provisions, not weapons, not supplies... but supplemental and expendable humans to even the inferior numbers the Euriach Empire possesses.

Prisoners.

A gamble for anyone involved, prisoners from the deepest reaches of the empire's many dungeons are being shipped to the war front, armed, and promised freedom in their act of Imperial duty. The ship, known as The Harrowing Cry, experienced the most turbulent sea passage of all the sea-bound carriers bringing in society's rejected to join in the bloodshed; thus, it is among the last to moor.

This, among many other measures, is an attempt to take this province from the Morkron Vanguard. Little do the Imperial forces know what lies in waiting at the Dawn of the Fifth Sun. And little do the heroes of this story know just what lies within these ancient and war-torn lands. Will they seek to uncover these secrets, or more likely will they resolve to escape the horrors of this land altogether?

Rules

  • Playing with D&D3.5 rules!
  • Standard role play game. Nothing too fancy, just play in character, don't be afraid to break the fourth wall or joke around.
  • Level Adjustment races (+1) are okay, if cleared with me first.
  • Private erotic role-play sessions with your DM award vast sums of experience.
  • Character generation rules are in the player character's section.
  • No touching of the hair or face.
  • AND THAT'S IT!

Days and times to play, Timezone of each player

  • Righ - I'm available most nights other than wednesdays and fridays. Timezone is Central. I personally don't want to be up all hours either, though, so it would be better if we started earlier in the day.
  • Frenchy - I'm GMT+1. Available thursday (after 10pm), friday, saturday and sunday when I'm not gaming with my group or eating live snails.
  • Rikimau - -6 GMT, American Central. Basically any time after 5-6 most of the week. I'm not terribly busy these days.
  • Zabasaz - -8 PST (Pacific); No Fridays or Saturdays.
  • echo_USER - -6 GMT, Central Standard Time. After about 4pm or 5pm, I'm pretty flexible.
  • Clampaste - +10 GMT. God dammit Australia. Other then that, I'm good with pretty much 11am-10pm Weekends, Can go later/earlier if I really have to, And 4pm-11pm Weekdays.
  • Lami - -8PST; No sundays thursdays or Tuesday wensday afternoons

Player Characters

We're using a classic array (16 14 13 12 11 10) and I'd prefer avoiding the use of traits/anti-feats, and for all special supplements to be cleared with me. Mildly open to homebrewing. List your characters below with this format:

OOPS! Seems Myth Weavers, our character sheet hosts, have AIDS. We'll have to wait for a cure to come out to display our characters. Worst case scenario we'll use pages of this wiki for the characters.