Campaign:Contagion/Tom: Difference between revisions

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== Pyrisms ==
== Pyrisms ==
*'''Divine Fire'''
*'''Divine Fire:'''
*
*Cost: 1 Willpower or 1 Willpower and one point of aggravated damage (see below).
*Action: Instant.
*Dice Pool: Dexterity + Resolve – target’s Defense.
*Roll Results:
*Dramatic Failure: Take 3 points of lethal damage
*Failure: Nothing; flames fail to appear.
*Success: Deal one point of lethal per Success on the roll or one point of aggravated per success if you opt to take one aggravated damage yourself when activating Divine Fire.
*Exceptional Success: No additional effect.
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Revision as of 20:34, 30 May 2010

Name: Thomas Banson
Conspiracy: ??? Campaign: [Campaign:Contagion Contagion]

Attributes

Mental Attributes
Intelligence: ●●
Wits: ●●
Resolve: ●●●●
Physical Attributes
Strength: ●●
Dexterity: ●●●
Stamina: ●●
Social Attributes
Presence: ●●
Manipulation: ●●
Composure: ●●

Skills

Mental Skills
Academics:
Computer:
Crafts: ●●●
Investigation:
Occult:
Science:


Physical Skills
Firearms: ●●●●
Athletics:
Drive:
Stealth: ●●
Brawl: ●●●
Social Skills
Persuasion: ●●
Empathy:
Subterfuge:

Specialties

  • Persuasion: Principle
  • Crafts: Mechanical repair/maintenance
  • Firearms: Sniper rifle
  • Occult: Quashmallim

Merits

  • Pyrism: ●●●●
  • Professional Training (Engineer): ●●●
  • Contacts: US Army Engineers, Basilisk Armory Munitions Engineers, MTC Engineers
  • Resources: ●●●
  • Fast Reflexes ●●


Advantages

Willpower: 6/6
Morality: 6
Virtue: Fortitude
Vice: Pride
Initiative:7
Defense: 2
Speed: 10
Health: 7
Health:

  • □ -1 to all actions
  • □ -2 to all actions
  • □ -3 to all actions
  • □ Disabled or dying

Pyrisms

  • Divine Fire:
  • Cost: 1 Willpower or 1 Willpower and one point of aggravated damage (see below).
  • Action: Instant.
  • Dice Pool: Dexterity + Resolve – target’s Defense.
  • Roll Results:
  • Dramatic Failure: Take 3 points of lethal damage
  • Failure: Nothing; flames fail to appear.
  • Success: Deal one point of lethal per Success on the roll or one point of aggravated per success if you opt to take one aggravated damage yourself when activating Divine Fire.
  • Exceptional Success: No additional effect.




Attacks

Sniper Shot ()


Possessions

  • Bulletproof Vest (Rating 2/3, Strength 1, Defense –1, Speed 0, Cost •••)
  • Generic Sniper rifle (Damage: 4 (9 again), Range: 250/500/1000, Capacity: 10+1, Strength: 2, Size: 3, Cost: ••••)


XP and Progression

XP: 9/9
  • Gained 5 from morality 6 at start
  • 3 XP spent on Investigation 0->1
  • 6 XP spent on Merit: Fast Reflexes 0->2


Background