Campaign:Contagion/Tom: Difference between revisions
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*Contacts: US Army Engineers, Basilisk Armory Munitions Engineers, MTC Engineers | *Contacts: US Army Engineers, Basilisk Armory Munitions Engineers, MTC Engineers | ||
*Resources: ●●● | *Resources: ●●● | ||
*Fast Reflexes ●● | |||
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'''Virtue:''' Fortitude<br/> | '''Virtue:''' Fortitude<br/> | ||
'''Vice:''' Pride<br/> | '''Vice:''' Pride<br/> | ||
'''Initiative:''' | '''Initiative:'''7 <br/> | ||
'''Defense:''' 2<br/> | '''Defense:''' 2<br/> | ||
'''Speed:''' 10<br/> | '''Speed:''' 10<br/> | ||
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== XP and Progression == | == XP and Progression == | ||
:XP: | :XP: 9/9 | ||
*Gained 5 from morality 6 at start | *Gained 5 from morality 6 at start | ||
*3 XP spent on Investigation 0->1 | *3 XP spent on Investigation 0->1 | ||
*6 XP spent on Merit: Fast Reflexes 0->2 | |||
== Background == | == Background == |
Revision as of 19:54, 30 May 2010
Name: Thomas Banson
Conspiracy: ???
Campaign: [Campaign:Contagion Contagion]
Attributes
- Mental Attributes
- Intelligence: ●●
- Wits: ●●
- Resolve: ●●●●
- Physical Attributes
- Strength: ●●
- Dexterity: ●●●
- Stamina: ●●
- Social Attributes
- Presence: ●●
- Manipulation: ●●
- Composure: ●●
Skills
- Mental Skills
- Academics: ●
- Computer: ●
- Crafts: ●●●
- Investigation: ●
- Occult: ●
- Science: ●
- Physical Skills
- Firearms: ●●●●
- Athletics: ●
- Drive: ●
- Stealth: ●●
- Brawl: ●●●
- Social Skills
- Persuasion: ●●
- Empathy: ●
- Subterfuge: ●
Specialties
- Persuasion: Principle
- Crafts: Mechanical repair/maintenance
- Firearms: Sniper rifle
- Occult: Quashmallim
Merits
- Pyrism: ●●●●
- Professional Training (Engineer): ●●●
- Contacts: US Army Engineers, Basilisk Armory Munitions Engineers, MTC Engineers
- Resources: ●●●
- Fast Reflexes ●●
Advantages
Willpower: 6/6
Morality: 6
Virtue: Fortitude
Vice: Pride
Initiative:7
Defense: 2
Speed: 10
Health: 7
Health:
- □
- □
- □
- □ -1 to all actions
- □ -2 to all actions
- □ -3 to all actions
- □ Disabled or dying
Pyrisms
- Divine Fire
Attacks
Sniper Shot ()
Possessions
- Bulletproof Vest (Rating 2/3, Strength 1, Defense –1, Speed 0, Cost •••)
- Generic Sniper rifle (Damage: 4 (9 again), Range: 250/500/1000, Capacity: 10+1, Strength: 2, Size: 3, Cost: ••••)
XP and Progression
- XP: 9/9
- Gained 5 from morality 6 at start
- 3 XP spent on Investigation 0->1
- 6 XP spent on Merit: Fast Reflexes 0->2