Campaign:Conquering Of Canals/Tin: Difference between revisions
1d4chan>Sleepy |
1d4chan>Sleepy (→Combat) |
||
Line 95: | Line 95: | ||
'''Dodge DV:''' ''5''<br/> | '''Dodge DV:''' ''5''<br/> | ||
'''Dodge MDV:''' ''7''<br/> | '''Dodge MDV:''' ''7''<br/> | ||
'''Soak:''' 0A/ | '''Soak:''' 0A/2L/4B ''(add armor and 0A/(Sta/2 round down)L/(Sta)B)''<br/> | ||
'''Pierced''': 0A/ | '''Pierced''': 0A/2L/4B ''(add half from armor and full from stamina)''<br/> | ||
'''Hardness:''' 0A/0L/0B ''(armor only)''<br/> | '''Hardness:''' 0A/0L/0B ''(armor only)''<br/> | ||
=== Attacks === | === Attacks === | ||
'' | ''Staff'' (Speed 6, Accuracy +3, Damage +8B, Parry DV +2, Rate 2, Tags 2, R)<br/> | ||
=== Health === | === Health === |
Revision as of 04:27, 4 August 2009
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics
- Campaign: Something Exalted
- Name: Tin
- Concept: Just a lowly Priestess
- Caste: Zenith
- Motivation: Purify an Abyssal
- Positive intimacies:
- Negative intimacies:
- Anima: TBD
- Experience: 0/0
Background
-
Appearance
-
Attributes
Strength ● Charisma ●●●●● Perception ●●● Dexterity ●●●● Manipulation ●●●● Intelligence ● Stamina ●●●● Appearance ●● Wits ●●●
Abilities
Archery Integrity ●●● Craft Athletics ● Bureaucracy Martial Arts Performance ●● Investigation Awareness ●●● Linguistics ●●● Melee Presence ●●● Lore Dodge ●●● Ride Thrown ●●● Resistance ●●● Medicine ●●● Larceny Sail War Survival Occult ●● Stealth Socialize
Languages: Low Realm, , High Realm, Old Realm
Specialties
Performance (Prayer) +2
Backgrounds
Artifact (Staff): ●●● Manse: ●●●●● Artifact (winter breath Jar): ●
Charms
Sagacious Reading of Intent 3m
Enemy-Castigating Solar Judgement 2m
Pres Ex 1
Peony Blossom Attack 2me
One Weapon Two Blows 1m
Melee Ex 1
Righteous Lion Defense
Durability of Oak
Ox Body -1/-2
Body mending meditation
Combos
-
Essence
Essence: ●●●
Regeneration: (10, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 16/16
Peripheral Essence Pool: 39/39
Committed Essence: not yet
Willpower
Willpower: ●●●●● ●●●
Temporary: 8/8
Virtues
Virtues:
Compassion ●●●● Conviction ●●● Temperance ●●● Valor ●
Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory
Monk's Raiment
Manses and Hearthstones
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: 5
Dodge MDV: 7
Soak: 0A/2L/4B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/2L/4B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
Staff (Speed 6, Accuracy +3, Damage +8B, Parry DV +2, Rate 2, Tags 2, R)
Health
□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying
one Dying level per dot of Stamina
Advancement
-6 on virtues -7 on ess 3 -4 for manse 4 and 5 -1 for specialties +8 for oathbound (abstinence from physical pleasure) +2 for phobia (water) -7 for Priest
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy