Campaign:Changeling-The DERPing/Alice: Difference between revisions
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'''Merits:''' | '''Merits:''' | ||
Danger Sense: 2 pts | |||
Dual-Kith: 3 pts | |||
'''Flaws:''' | '''Flaws:''' |
Revision as of 23:08, 8 December 2009
Name: Alice Kalyani Court: Kith: Nocker\Satyr Player: Draw Legacies: Seeming: Wilder Chronicle: The DERPing House: Concept: Technorat
Attributes:
Physical Social Mental Strength ● Charisma ●●● Perception ●●● Dexterity ●●●● Manipulation ● Intelligence ●●●● Stamina ●●● Appearance ●●●● Wits ●
Abilities:
Talents Skills Knowedges Alerness ●●● Crafts ●●● Computers ●●● Athletics Drive Enigmas Brawl Etiquette Greymayre ● Dodge ●●● Firearms ●● Investigation Empathy ●●● Leadership Law Intimidation Melee Linguistics Kenning ● Performance Lore ●●● Persuasion Security Medicine Streetwise Stealth ●● Politics Subterfuge Survival Science ●●● Other Other Other Other Other Other Other Other Other
Advantages:
Glamour: ●●●● / □□□□ Willpower: ●●● / □□□ Banality: ●●● / □□□
Backgrounds:
Treasure: Gravity Gun ●● Resources ●●●
Realms:
Merits:
Danger Sense: 2 pts Dual-Kith: 3 pts
Flaws:
Health
Bruised 0 Hurt -1 Injured -1 Wounded -2 Mauled -2 Crippled -3 Incapacitated
Experience Points:
Notes and other information: