/TG/heim:The Chosen of Gul (Chaos Marauders): Difference between revisions

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Line 5: Line 5:
Warband Rating: 80
Warband Rating: 80


Treasury: 32
Treasury: 72


Wyrdshards: 0
Wyrdshards: 0
Line 44: Line 44:
Special rules: Leader  
Special rules: Leader  


Experience: 24
Experience: 29


Advances: +1 W
Advances: +2 W


Skill Lists: Combat, Strength, Speed, Special
Skill Lists: Combat, Strength, Speed, Special
Line 85: Line 85:
Special rules: Wizard, Mark of Chaos
Special rules: Wizard, Mark of Chaos


Experience: 10
Experience: 11


Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)
Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)
Line 128: Line 128:
Special rules:  
Special rules:  


Experience: 11
Experience: 12


Advances: Strongman
Advances: Strongman
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Special rules:  
Special rules:  


Experience: 9
Experience: 11


Advances:  
Advances:  

Revision as of 19:49, 26 May 2013

Information

Kurgan Marauders

Warband Rating: 80

Treasury: 72

Wyrdshards: 0

Stored Equipment: Mace

Heroes

Dengizich (Marauder Chieftan)

M WS BS S T W I A Ld
4 5 3 4 4 1 5 1 8


equipment: Sword, mace, light armor


Special rules: Leader

Experience: 29

Advances: +2 W

Skill Lists: Combat, Strength, Speed, Special


Fluff Goes here

Mundzuc (Seer)

M WS BS S T W I A Ld
4 4 3 3 3 1 4 1 8


equipment: Sword, mace


Special rules: Wizard, Mark of Chaos

Experience: 11

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill Lists: Combat, Academic, Special

Rituals: Wrath of the Great Eagle, Tchar's Reward


Fluff Goes here

Bleda (Champion)

M WS BS S T W I A Ld
4 4 3 4 3 1 4 1 7


equipment: Two handed weapon


Special rules:

Experience: 12

Advances: Strongman

Skill Lists: Combat, Strength, Special


Fluff Goes here

Tuldila (Champion)

M WS BS S T W I A Ld
4 4 3 4 3 1 4 1 7


equipment: Sword, Mace


Special rules:

Experience: 11

Advances:

Skill Lists: Combat, Strength, Special


Fluff Goes here


Henchmen

The Tribesmen (Marauders)

M WS BS S T W I A Ld
4 4 3 3 3 1 4 1 7


number of Henchmen 1

Equipment Sword, mace

Special rules:

Experience: 1

Advances:


Notable Moments

Your Dead

Uldin That condemned dog was a criminal at home and a coward on the field. The gods saw fit to have him struck down at the hands of the Southern weaklings.

Tribesmen We lost three tribesmen who fought well, bringing honor and souls to the Great Gods.

Record

Chance Encounter vs The Twelve Peers - Victory - The Gods demand victory, even if it takes a heavy toll.

See also

/TG/heim