/TG/heim:Revenants of Sângeluna: Difference between revisions

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'''Revenants of Sângeluna Win vs. Von Vannenscmidt's Royal Regiment in Defending the Find (Notable Casualties: None.)''' Von Vannenschmidt had the luck to locate a very sizeable haul of Wyrdstone hidden in a small building overlooking a ditch and had his men searching the area. So focused were they, and so thick the encroaching mist, that they did not notice an approaching undead menace until too late! The Mountainguard only just managed to get into position, so close was the zombie hoard. The Averlander rangers loosed their arrows to a paltry effect, clearly some dark magic at work - even the notorious halflings did little. With no time to fire the crossbows, the Mountainguard put up a valiant effort, managing to stall the Vampiric minions. However, when the vampire himself began tearing into them, Von Vannenschmidt wisely called a retreat to avoid any unneccessary death. (He had also just managed finished stuffing his pockets with Wyrdstone).
'''Revenants of Sângeluna Win vs. Von Vannenscmidt's Royal Regiment in Defending the Find (Notable Casualties: None.)''' Von Vannenschmidt had the luck to locate a very sizeable haul of Wyrdstone hidden in a small building overlooking a ditch and had his men searching the area. So focused were they, and so thick the encroaching mist, that they did not notice an approaching undead menace until too late! The Mountainguard only just managed to get into position, so close was the zombie hoard. The Averlander rangers loosed their arrows to a paltry effect, clearly some dark magic at work - even the notorious halflings did little. With no time to fire the crossbows, the Mountainguard put up a valiant effort, managing to stall the Vampiric minions. However, when the vampire himself began tearing into them, Von Vannenschmidt wisely called a retreat to avoid any unneccessary death. (He had also just managed finished stuffing his pockets with Wyrdstone).
'''Revenants of Sângeluna Win vs. Dakka's Lads in a Skirmish (Notable Casualties: One piddly Goblin, whose name was Lan.)''' Dakka was happy. Reeeeally happy. He'd found a stash of wyrdstone just lying around in an empty run down shack, just laying there! Someone could trip over those.  As he and his mob o' boys began reveling in their claim, wouldn't you know it, Nilphar and his hoard of undead arrived in a shroud of fog and mist.  He also wanted that loot and would do anything to get his hands on it.  Dakka's Lads noticed them and took position to do what they did best: Lay down the dakka.  The zombies and shuffled through the ruins to the west, picking their way slowly toward the building.  Just when everything seemed to be going well, they bumped into a patrol of goblins, who waved and screamed, giving away their location.  With a hail of bolts and gunfire, Kreiger went down.  The counter-attack the zombies made drove the goblins back, resulting in the death of many of them, including an unfortunate one who was surrounded and promptly ripped apart.  Nilphar despretly wanted that wyrdstone, and was about to charge into the building to, if it wasn't for a meddling kid!- I mean goblin.  Once he was out of the way, the undead poured out from the ruins and rubble, surging into Dakka's treasure trove.  Taking what he could, he and and the remainder of their boys hightailed it, leaving a few pieces behind for Nilphar to take.


==See also==
==See also==

Revision as of 00:12, 26 March 2013

Information

Warband Rating: 143

Treasury: 19

Wyrdshards: 3

Stored Equipment: Axe

Heroes

Nilphar Vrokstien

Vampire

M WS BS S T W I A Ld
6 4 4 4 4 2 6 2 8




Equipment:Gromril Sword, Sword, Shield, Bow (24"), Heavy Armour, Lucky Charm

Special rules: Cause Fear, Immune to Psychology/Poison

Leader - Any models in the warband within 6" of the Vampire may use his leadership instead of their own.

No Pain - Vampires treat a 'stunned' result on the Injury chart as 'knocked down'.


Experience: 31

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill Lists: (Combat, Speed, Strength, Academic,)

Skill Expert Swordsman. This warrior has been expertly taught in the art of swordsmanship. He may re-roll all missed attacks if he is using a sword in the hand-to-hand phase of the turn that he charges. Note that this only applies when they are armed with normal swords or weeping blades, and not with doublehanded swords or any other weapons.


Melara Vandimus

Necromancer

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Equipment:Dagger, Helmet

Special rules: Wizard

Spells: "Spell of Awakening" Difficulty: Auto. If an enemy hero is killed, then the Necromancer can raise him to fight as a Zombie in his servitude.

"Lifestealer" Difficulty 10. The Necromancer sucks out the very essence of life from his victim, stealing its vigour for himself. You may choose a single model within 6". The target suffers a wound (no save allowed) and the Necromancer gains an extra wound for the duration of the battle. This may take the Necromancer’s Wounds above his original maximum value. This spell will not affect the Possessed or any Undead models.

Experience: 13

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill Lists: (Academic, Speed)

Kreiger

Dreg (Wight)

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 7




Equipment: Halberd, Sword, Shield, Helmet, Heavy Armour, Lucky Charm

Special rules: N/A

Experience: 5

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill List: Combat, Strength

Skills: Fearsome - Causes fear

Resilient - The warrior is covered in battle scars. Deduct -1 Strength from all hits against him in close combat. This does not affect armour save modifiers.

Orgoff

Dreg (Wight)

M WS BS S T W I A Ld
4 3 2 3 3 1 3 1 7




Equipment: Halberd, Sword, Shield, Helmet, Heavy Armour, Lucky Charm

Special rules: N/A

Experience: 4

Skill Lists: (Combat, Strength)

Skills: Fearsome - Causes fear


Vlar

Dreg (Wight)

M WS BS S T W I A Ld
4 2 2 3 3 2 3 1 7




Equipment: Sword, Mace, Shield, Helmet, Heavy Armour, Lucky Charm

Special rules: N/A

Experience: 2

Skill Lists: (Combat, Strength)

Skills: None

Henchmen

Zombies

M WS BS S T W I A Ld
4 2 0 3 3 1 1 1 5




Number: 7

Special rules: Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain

Ghoul

Charles, Montgomery and Burns

M WS BS S T W I A Ld
4 3 2 3 4 1 3 2 5




Number: 2

Experience: 2

Special rules: Cause Fear

Advances: +1 WS

Zombie Gottri

M WS BS S T W I A Ld
2 4 3 3 4 1 2 1 9




EXP: 11

Equipment: Dwarven Axe, Hand Gun

Special rules: Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain

Mercenaries

Merc Name

M WS BS S T W I A Ld

Equipment goes here



Special rules:

Experience:

Advances:

Skill Lists:

Fluff Goes Here

Notable Moments

Every time a zombie gets a crit, he is possessed by the spirit of Bruce Lee.

Your Dead

Why is this even here? ALL OF MY PEOPLE ARE ALREADY DEAD.

Record

Revenants of Sângeluna Win vs. Dorfs in a Surprise Attack (Notable Casualties: Dorf Engineer, Dorf Minion. Dorf Warband decides to leave the area to regroup): Whilst picking through the rubble looking for wyrdstone, Nilphar Vrokstien and his cadre of undead were ambushed by dwarven treasure hunters. The valiant, yet piss-drunk troll-slayer Finn charged into the disorganized undead rabble, struggling to land blows against the humble wight Drom. As Nilphar regrouped his forces and launched a counter attack against them, Finn finally cut down Drom, but he himself was later surrounded and mauled into submission by the encroaching zombies. Morgrim and Dizmad, along with their sharp-eyed gunsmith Gottri, held their line against their enemies despite the loss of their companion. Morgrim was the next to fall, having been laid low by the vengeful Kreiger, Drom's brother-in-death. He directed his fury against Dizmad next, skewering him to a zombie as he rushed in for the kill. Gottri stubbornly remained steadfast on the roof of a nearby building, before being cornered by Nilphar and one of his repulsive zombie minions. During the melee, this zombie showed some memory of his former life as a man from Nippon and with a swift, flying kick, knocked Gottri from the roof where he feel to his death. Beaten and broken, Morgrim and Finn escaped with their lives, leaving the vampire and his troop to their continue their nefarious survey.

Revenants of Sângeluna Win vs. The Malaphim in Occupy (Notable Casualties: ONE. ZOMBIE. Drom is booted due to his Hand Injury): Dr. Kane was looking for a new, out-of-the-way-and-empty building to set up a laboratory, muddling about in the middle of town, when suddenly the streets became blanketed with mist. Horrid, guttural moans and groans came from within and out shambled a hoard of zombies, led by the sinister vampire, Nilphar. He also wanted this territory, if only to move his coffin into one of the basements. Their disagreements soon broke into fighting, as they took up arms to rid one another from the area. Nilphar's zombies managed to enter and hold the majority of the houses, while the rest moved in on the monstrous Aschidrael. That was a mistake. He tore through them like paper, only to be put down by Nilphar's blade (and by his blade, I really mean the zombie next to him kill-stole). In the manor at the center, Drom and Kreiger (not to mention the cwoardly Marcellus), battled with Kane and Kadraksha. The wights were both defeated, but when they heard Aschidrael throes of pain and agony, they took their companion and left. Nilphar once again claimed victory, but at a cost.

Revenants of Sângeluna Win vs. The Rötkreigers in a Skirmish (Notable Casualties: None.) As the undead began to scour the area, searching the ruins for lost treasures at their master's command, the Rötkreigers stumbled upon them. At the other end of the wide street, the Rötkreigers took up position in the buildings, sending a few warriors to skirt around the side and flank the oncoming undead hoard. Stealthy, the zombies shuffled through broken buildings and rubble in the streets, avoiding gunfire from the buildings to the north. The Rötkreigers position was overrun and they decided to retreat before their losses became too heavy.

Revenants of Sângeluna Win vs. Von Vannenscmidt's Royal Regiment in Defending the Find (Notable Casualties: None.) Von Vannenschmidt had the luck to locate a very sizeable haul of Wyrdstone hidden in a small building overlooking a ditch and had his men searching the area. So focused were they, and so thick the encroaching mist, that they did not notice an approaching undead menace until too late! The Mountainguard only just managed to get into position, so close was the zombie hoard. The Averlander rangers loosed their arrows to a paltry effect, clearly some dark magic at work - even the notorious halflings did little. With no time to fire the crossbows, the Mountainguard put up a valiant effort, managing to stall the Vampiric minions. However, when the vampire himself began tearing into them, Von Vannenschmidt wisely called a retreat to avoid any unneccessary death. (He had also just managed finished stuffing his pockets with Wyrdstone).

Revenants of Sângeluna Win vs. Dakka's Lads in a Skirmish (Notable Casualties: One piddly Goblin, whose name was Lan.) Dakka was happy. Reeeeally happy. He'd found a stash of wyrdstone just lying around in an empty run down shack, just laying there! Someone could trip over those. As he and his mob o' boys began reveling in their claim, wouldn't you know it, Nilphar and his hoard of undead arrived in a shroud of fog and mist. He also wanted that loot and would do anything to get his hands on it. Dakka's Lads noticed them and took position to do what they did best: Lay down the dakka. The zombies and shuffled through the ruins to the west, picking their way slowly toward the building. Just when everything seemed to be going well, they bumped into a patrol of goblins, who waved and screamed, giving away their location. With a hail of bolts and gunfire, Kreiger went down. The counter-attack the zombies made drove the goblins back, resulting in the death of many of them, including an unfortunate one who was surrounded and promptly ripped apart. Nilphar despretly wanted that wyrdstone, and was about to charge into the building to, if it wasn't for a meddling kid!- I mean goblin. Once he was out of the way, the undead poured out from the ruins and rubble, surging into Dakka's treasure trove. Taking what he could, he and and the remainder of their boys hightailed it, leaving a few pieces behind for Nilphar to take.

See also

/TG/heim:_JT_and_Friends_Private_League

/TG/heim