/TG/heim:Ardeshir the Sorcerer (Posessed): Difference between revisions

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Ensorcelled Staff (''Spear'')
Sorcerer's Scepter (''Mace'')


Spell: Vision of Torment
Spell: Vision of Torment


Experience: 20/24
Experience: 20/24


===Rahim, Bound Ifrit===
===Rahim, Bound Ifrit===

Revision as of 13:01, 21 March 2013

Intro

A sage of Arabia and his apprentices, personal guard and bound spirits search the city for tomes from the Great Library and sources of power.

Heroes

Ardeshir the Sorcerer

Magister

M WS BS S T W I A Ld
4 4 4 3 3 1 3 1 8




Sorcerer's Scepter (Mace)

Spell: Vision of Torment

Experience: 20/24

Rahim, Bound Ifrit

Posessed

M WS BS S T W I A Ld
5 4 0 4(5) 4 2 4 2+1 7




Great Claw

Experience: 8/11


Rahman, Bound Ifrit

Posessed

M WS BS S T W I A Ld
5 4 0 4(5) 4 2 4 2+1 7




Great Claw

Experience: 8/11

Kirash, Apprentice

Mutant

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Axe, Mace, Scorpion Familiar (Scorpion Tail)

Experience: 0/2

Shahkam, Apprentice

Mutant

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Axe, Mace, Viper Familiar (Scorpion Tail)

Experience: 0/2


Inventory

4gp

Notable Events, Stories, etc.

Log

Creation: 500 gp to start. Bought a magister for 70, two posessed for 90 each and two mutants for 25 each. Purchased two tails for the mutants for 40 each, and two claws for posessed, for 50 each. Bought three maces, two axes and a spear for 26 total. Gold left: 1

See also

/TG/heim