Warhammer 40,000/7th Edition Tactics/Movement 101: Difference between revisions
Jump to navigation
Jump to search
Line 10: | Line 10: | ||
==Countering Enemy Movement== | ==Countering Enemy Movement== | ||
*Someone who wants to flee will attempt to get away any way they can. Do not focus on directly pursuing | *Someone who wants to flee will attempt to get away any way they can. Do not focus on directly pursuing an enemy unit, instead you should cover their escape routes. | ||
**Sometimes, the bait they throw out to cover the retreat of their unit is worth killing, even if it's small-fry by comparison. | **Sometimes, the bait they throw out to cover the retreat of their unit is worth killing, even if it's small-fry by comparison. | ||
[[Category: Warhammer Tactics]] | [[Category: Warhammer Tactics]] |
Revision as of 10:52, 3 April 2010
This page indexes how movement works in 40k:
How Movement Works
Common Rules Mistakes
Basic Advice
- Unless your strategy depends on it, keep your units from being strung out. You never know when an enemy may change tactics and a unit may need fire support quickly.
Countering Enemy Movement
- Someone who wants to flee will attempt to get away any way they can. Do not focus on directly pursuing an enemy unit, instead you should cover their escape routes.
- Sometimes, the bait they throw out to cover the retreat of their unit is worth killing, even if it's small-fry by comparison.