Whisper: Difference between revisions
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== Essence == | == Essence == |
Revision as of 17:00, 10 March 2009
(italicized text is just a comment, don't keep it in your sheet)
Basics
Name: Whispering Blossom(Blossom to his friends, which is almost everyone)
Concept: Humble Gardener
Aspect: Wood
Motivation:
Intimacies: The Weak, Plants, Animals
Anima Banner/Totem:
Anima Effect/Tell:
Experience: 1/10
(write experience points as "unspent / total" plx)
Background
Blossom used to be part of a rather large family with a lot of Dragonblooded blood in its veins, if asked where it is, he'll reply that it's "somewhere out east." If pressed he'll admit that he went wandering one morning and never got around to finding his way back. Some years ago, soldiers of the Realm found him tending a surprisingly magnificent garden in the middle of a forest while chasing criminals. After he disarmed half of them with his hoe, they realized he was Dragonblooded and dragged him back to the realm where he was subsequently adopted.
Unfortunately for his adopted family, Blossom was pretty much impossible to make a part of Realm life. An absent-minded, kind-hearted wanderer, he spent most of his time in gardens and parks, tending to plants(and talking to them) or tending to those who couldn't afford to be treated anywhere. Aside from the required passing-on-of-the-blood, he participated in none of his new house's affairs and eventually they ended up forgetting about him. Since then he's managed to wander his way out of the Realm again, searching for new wonders to behold and new people to help.
Blossom's a kind soul who abhors fighting if it can ever be avoided and would prefer to talk his way around things instead, though he refuses to lie to accomplish this. If forced to fight, he generally ends it by the direct method of disarming his enemies and then walking away, though if they persist in trying to kill him he may well beat them unconscious, bandage them and then leave.
It's a wonder he's still alive, really.
Appearance
Blossom's dressed in a plain brown robe and carries several bags slung around his person, including one particularly large, rattling one on his back which contains a variety of hoes, rakes, small shovels and other gardening tools. He's bald, but his smooth scalp has long ago been colonized by a thick patch of ivy which sprouts pleasantly-coloured flowers in the spring and summer. He keeps it trimmed to prevent it trailing down his back.
If divested of his robes, Blossom looks plain but pleasant, not a work of art, but clearly someone who's lived a healthy life full of physical exercise.
Attributes
Strength ●●● Charisma ●●● Perception ●●● Dexterity ●●●● Manipulation ● Intelligence ●●●● Stamina ●●●● Appearance ●●● Wits ●●●
Abilities
Terrestrial Block Linguistics ●●● Awareness ●● Athletics Bureaucracy Archery Lore ●● Craft ●●●● Dodge ●●● Investigation Medicine ●●●●● Occult Integrity ●●● Melee ●●●● Larceny Performance Stealth Resistance ●●● Presence Martial Arts Ride Thrown War Socialize Sail Survival ●●●
Crafts
(Wood)
Gardening, Carpentry
Linguistics
Forest-Tongue, Low Realm, High Realm
Specialties
Melee: +2, Disarming
Backgrounds
Breeding: ●●●
Artifact: ●●
Resources: ●
Charms
(Resistance)
First Resistance Excellency:
Ox-Body Technique:
Strength of Stone:
Impervious Skin of Stone Meditation:
(Medicine)
First Medicine Excellency:
Infection-Banishing Prana:
Disease-Banishing Technique:
Essence
Essence: ●●
Personal Essence Pool: 11/11
Peripheral Essence Pool:18/23
Committed Essence: 5(Jade Hoe)
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower:●●●●●
Temporary: □□□□□
Virtues
Virtues:
- Compassion ●●●
- Conviction ●●
- Temperance ●●
- Valor ●●
Flawed Virtue: Compassion
Virtue Flaw:
Limit: □□□□□ □□□□□
Inventory
- Jade Hoe
(Speed: 3, Accuracy: +3, Damage: +10B, Defense: +2, Rate: 3, Attune: 5, Artifact: 2. D, 2, R)
Combat
Dodge DV: 4
Dodge MDV: 5
Parry DV: 5(With Jade Hoe)
Soak: 4B/2L/0A
Join Battle: 5
Mental Parry Defense Value (MDV): (Charisma or Manipulation + Social Ability + Specialty)/2.
Attacks
Jade Hoe: Speed 3, 11 Dice, 13 Blunt Damage, Rate 3, D.
Health
□ -0
□□ -1
□□ -2
□ -4
□ Incapacitated
Advancement
Bonus Points
4 BP: Wits 2 --> 3 4 BP: Dex 3 --> 4 2 BP: Artifact 0 --> 2 1 BP: Medicine 4 --> 5 1 BP: Melee 3 --> 4 1 BP: Craft 3 --> 4 1 BP: Melee Specialty, Disarming
Experience Points
9 XP: Dodge 0 --> 3