Whisper: Difference between revisions

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== Basics ==
== Basics ==
'''Name:''' Whispering Blossom(Blossom to just about everyone) <br/>
'''Name:''' <br/>
'''Concept:''' Humble Gardener <br/>
'''Concept:''' <br/>
'''Aspect:''' Wood <br/>
'''Aspect:''' <br/>
'''Motivation:''' <br/>
'''Motivation:''' <br/>
'''Intimacies:''' The Weak, Plants, Animals <br/>
'''Intimacies:''' <br/>
'''Anima Banner/Totem:'''<br/>
'''Anima Banner/Totem:'''<br/>
'''Anima Effect/Tell:'''<br/>
'''Anima Effect/Tell:'''<br/>
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=== Background ===
=== Background ===
''An outcaste Dragonblood, soldiers of the Realm came across him tending a quiet, beautiful garden in the East with his anima in full display since he'd just fended off a dangerous animal. After being given a chance to gather up his things he was taken to the Realm and adopted by House [to be decided], but turned out to be a disappointment. While he participated in the mandated passing-on-of-the-blood, he had little interest in any other aspects of his duties as a Dragonblooded citizen of the Realm.''


''Instead, Blossom spent most of his time doing the thing he really cared about: Tending gardens and wandering the wilds. He eventually disappeared pretty much entirely from the public view, and from his adopted house's memory, treated like little more than another servant and never demanding much else.''
''If he's outside of the Realm, Blossom's probably just decided that his gardens could survive without him for the moment and gone wandering, and no one's noticed he's missing yet.''
''For the most part, Blossom is content to be a wanderer, exploring the natural places in the world and helping those he comes across. He does so without expecting payment and often without seemingly noticing that he's done anything particularly important, it's just a reflexive action on his behalf. While he's a more than capable fighter, he usually seeks to parlay before fighting, though he won't lie to get out of battle. He doesn't kill people if he can avoid it.''
''Blossom's habit of humming to himself and talking to plants inexplicably gets on some people's nerves.''


=== Appearance ===
=== Appearance ===
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<pre>
<pre>
Strength  ●●●       Charisma    ●●●     Perception  ●●●●
Strength        Charisma        Perception 
Dexterity ●●●●●     Manipulation ●        Intelligence ●●
Dexterity     Manipulation ●        Intelligence
Stamina  ●●●       Appearance  ●●●      Wits        ●●●
Stamina        Appearance  ●    Wits       
</pre>
</pre>


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  ''Terrestrial Block''
  ''Terrestrial Block''
  Linguistics   ●●  Awareness ●●     Athletics ●●    Bureaucracy        '''Archery'''     ●●●●
  Linguistics     Awareness     Athletics     Bureaucracy        Archery     
  Lore              Craft     ●●    '''Dodge'''    ●●●●● Investigation      '''Medicine'''   ●●●
  Lore              Craft         Dodge     Investigation      Medicine     
  Occult            Integrity        Melee          Larceny            '''Performance'''
  Occult            Integrity        Melee          Larceny            Performance  
  '''Stealth'''      ●●  Resistance      Presence ●●    '''Martial Arts'''  ●●●●● '''Ride'''        
  Stealth         Resistance      Presence     Martial Arts       Ride         
  Thrown            War              Socialize      Sail                '''Survival'''   ●●
  Thrown            War              Socialize      Sail                Survival     




=== Crafts ===
=== Crafts ===
(Wood)
 
Gardening, pruning.


=== Linguistics ===
=== Linguistics ===
''Low Realm, High Realm, Forest-Tongue''
 


== Backgrounds ==
== Backgrounds ==


''Breeding: ●●●<br/>''(6 Advantage Points)
''Breeding: <br/>''
''Artifact: ●●●●<br/>''
''Artifact: <br/>''
''Resources: ●●<br/>''
''Resources: <br/>''


== Charms ==
== Charms ==
'''Martial Arts'''<br>
First Martial Arts Excellency(1m/2dice, max number of extra dice is equal to the Ability. Reflexive.)<br>
Five-Dragon Claw(1m, attack does Lethal damage and ignores hardness. Supplemental, Combo.)<br>
Five-Dragon Force Blow(2m, doubles base damage and if the attack generates more raw damage than the target’s(Stamina + Resistance), the roll to avoid knockdown is made at a difficulty equal to the attacker’s Strength. Simple, Combo.)<br>
Five-Dragon Fortitude(1m/2B or 1m/1L. This charm increases the user's soak. Reflexive, Combo.)<br>
Five-Dragon Blocking Technique(4m+1wp, adds half the exalt's permanent Essence to his PDV for the duration of the scene and permits parrying Lethal damage with bare hands. Simple, Basic Combo)<br>
Five-Dragon Form(5m, for the duration of the scene the exalt's unarmed attacks do lethal damage, lethal soak is equal to bashing soak, +1 accuracy with form weapons and Essence is added to Strength or Dexterity for the purpose of determining feats of strength/jumping distance/running speed. Simple, Form-Type)<br>


'''Archery'''<br>
Dragon-Graced Arrow(1m, adds +2Lethal to an arrow. Supplemental, Elemental, Obvious, Combo.)




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== Essence ==
== Essence ==
'''Essence:''' ●●<br/>
'''Essence:''' ●●<br/>
'''Personal Essence Pool:''' 2+5+3 = 11/11 <br/>
'''Personal Essence Pool:''' <br/>
'''Peripheral Essence Pool:''' 8+5+5+5 = 14/23 <br/>
'''Peripheral Essence Pool:'''<br/>
'''Committed Essence:''' 9<br/>
'''Committed Essence:''' <br/>
''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)''
''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)''


== Willpower ==
== Willpower ==
'''Willpower:''' ●●●●●<br/>
'''Willpower:''' <br/>
Temporary: □□□□□<br/>
Temporary: □□□□□<br/>


== Virtues ==
== Virtues ==
'''Virtues:''' <br/>
'''Virtues:''' <br/>
* Compassion ●●●<br/>
* Compassion <br/>
* Conviction ●●<br/>
* Conviction <br/>
* Temperance ●●<br/>
* Temperance <br/>
* Valor      ●●<br/>
* Valor      <br/>
'''Flawed Virtue:''' Compassion<br/>
'''Flawed Virtue:''' <br/>
'''Virtue Flaw:'''<br/>
'''Virtue Flaw:'''<br/>
'''Limit:''' □□□□□ □□□□□<br/>
'''Limit:''' □□□□□ □□□□□<br/>


== Inventory ==
== Inventory ==
* Jade Dire Lance<br>
 
(Speed 4, Accuracy +2, Defense +2, Rate 2, Attune 5, Damage +9L, Tags: 2, L, R)
* Jade Short Powerbow<br>
(Speed 5, Accuracy +2, Rate 2, Attune 4, Damage +2L, Tags: 2, B)
* Broadhead Arrows<br>
(Damage +2L)


== Combat ==
== Combat ==
'''Dodge DV:''' 6<br/>
'''Dodge DV:''' <br/>
'''Dodge MDV:''' 3<br/>
'''Dodge MDV:''' <br/>
'''Parry DV:''' 6(With Dire Lance)<br/>
'''Parry DV:''' (With Dire Lance)<br/>
'''Soak:''' 3B/1L/0A <br/>
'''Soak:''' 0B/0L/0A <br/>




=== Attacks ===
=== Attacks ===


''Jade Dire Lance'' (Speed 4, Attack: 12 Dice, Damage 12L(counting Str), Parry DV 6, Rate 2, Tags 2, L, R)<br/>
 
''Jade Short Powerbow with Broadhead Arrows'' (Speed 5, Attack: 12 Dice, Damage 7L(counting Str), Rate 2, Tags 2, B)<br/>
''Unarmed(Kick)'' (Speed 5, Attack: 10 Dice, Damage +3B, Parry DV7, Rate 3, Tags ???)<br/>
''Unarmed(Punch)'' (Speed 5, Attack: 10 Dice, Damage +0, Parry DV7, Rate 2, Tags ???)<br/>


=== Health ===
=== Health ===
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== Advancement ==
== Advancement ==
=== Bonus Points ===
=== Bonus Points ===
4 BP: Dexterity 4 --> 5<br/>
 
5 BP: Artifact 0 --> 4<br/>
1 BP: Stealth 3 --> 4<br/>
2 BP: Martial Arts 3 --> 5<br/>
1 BP: Archery 3 --> 4<br/>
2 BP: Dodge 3 --> 5<br/>


=== Experience Points ===
=== Experience Points ===

Revision as of 13:51, 10 March 2009


(italicized text is just a comment, don't keep it in your sheet)

Basics

Name:
Concept:
Aspect:
Motivation:
Intimacies:
Anima Banner/Totem:
Anima Effect/Tell:
Experience: /
(write experience points as "unspent / total" plx)

Background

Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●        Charisma     ●      Perception   ●
Dexterity ●      Manipulation ●        Intelligence ●
Stamina   ●        Appearance   ●     Wits         ●

Abilities

Terrestrial Block
Linguistics     Awareness      Athletics     Bureaucracy         Archery     
Lore              Craft          Dodge      Investigation       Medicine    
Occult            Integrity        Melee           Larceny             Performance 
Stealth         Resistance       Presence      Martial Arts       Ride        
Thrown            War              Socialize       Sail                Survival    


Crafts

Linguistics

Backgrounds

Breeding:
Artifact:
Resources:

Charms

Essence

Essence: ●●
Personal Essence Pool:
Peripheral Essence Pool:
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower

Willpower:
Temporary: □□□□□

Virtues

Virtues:

  • Compassion ●
  • Conviction ●
  • Temperance ●
  • Valor ●

Flawed Virtue:
Virtue Flaw:
Limit: □□□□□ □□□□□

Inventory

Combat

Dodge DV:
Dodge MDV:
Parry DV: (With Dire Lance)
Soak: 0B/0L/0A


Attacks

Health

□ -0
□□ -1
□□ -2
□ -4
□ Incapacitated

Advancement

Bonus Points

Experience Points

See Also

Exalted