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| Iterative successes converge towards our inevitable victory, bitches. | | Iterative successes converge towards our inevitable victory, bitches. |
| ==Tier Lists==
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| '''Aurora'''
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| *''Maiden of Gears'' (FoW): If you're running Aurora, you are running her with a bunch of clockwork angels. This list gives some nice bonuses to said clockwork angels, and allows you to buy two extra units of them. It also gives a bunch of bonuses to Steelsoul Protectors such as advanced deployment and the possibility to field more of them, which help guard Aurora's otherwise squishy clockwork flock. The tier 4 of this list requires two or more heavy vectors. Although this doesn't seem to synergize well with Aurora's otherwise fast, assassination-oriented playstyle, convergence players should almost always be using some heavy vectors anyway, and the tier bonus for this level gives them advanced <s>deployment</s> move to help them work better with your angels.
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| '''Axis'''
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| *''Sustained Attack'' (FoW): There are two reasons that you take this theme list and some of the extreme restrictions it applies (limited warjack selection, minimal shooting even by the low standards of an Axis list, and not even a single way to get Flare support): one, you get to bring 4 Enigma Foundries for 8 points, ergo you get to return up to 12 infantry models a turn. Two, your clockwork vessel infantry units get AD. This is probably the ur-jam list for Convergence, as 4 full units of Obstructors/Reductors (flavor to taste) and 4 Enigma Foundries sets you back only 32 points for 40 bodies that can replace a little over a full unit a turn in ideal circumstances. Needless to say, this is a skew list: you will roll over a lot of lists that simply aren't prepared to handle that many infantry in one place, but be wary of mass infantry kill or lists with high defense that can walk through most of your infantry with minimal fear for their lives (e.g. any Khador list with Iron Flesh).
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| '''Directrix'''
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| *''Carrier Group'' (FoW): This theme exists in case anyone wanted to know what it was like to run a swarm of bees into battle. If you follow this to tier 4, then all servitors go to FA4 which could amount to FA4*4types*3per group=48 servitors (for 28 f'ing points!!!)and your two prime axioms will spawn 6 more of your choice turn 1 and one more every turn after that...that is silly. (Don't take max servitors). This theme isn't bad though if you take a bunch of bombs and elim servitors along with double axiom. Your bots take out infantry and axioms to lay the hurt on literally everything else...arc noding through the axioms every chance you get. You will lose the servitors very quickly but hopefully not before you take out all of their infantry that can kill the axioms...with those out of the way the axioms can clean up everything else (in theory). A hilarious, although not necessarily practical, way to run this list is to take max elimination servitors. Then drag in an opponent's warjack with the Axiom, cast Backlash on it, and put 10+ damage on the opponent's warcaster with puncture.
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| '''Lucant'''
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| *''Iron Giants'' (FoW): As the name implies, this tier list is about taking a wall of steel, and plastering your opponent against it. There is also an alpha-strike theme, apparently, as the list gives you +1 to your roll to start the game at tier 1 and gives a unit Advance Deployment at tier 2. Other than that, you get more, cheaper heavy vectors, and you are limited to basically anything with a medium or large base. Not the best tier list, but not the worst either.
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| '''Syntherion'''
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| *''The Great Machine'' (FoW): The CoC version of the Mortenebra or Absylonia tier list, where you're working under restrictions that don't matter too much because you mostly get to take what you wanted to take anyways. The benefits are correspondingly modest, but nice to have: tiers 2 and 3 are probably the most important, as they allow you to put all your friendly-target upkeeps out on round one while still being able to allocate focus to your battlegroup, and free focus on your Corollary means that you have a bit more flexibility early game because getting it fueled up isn't a priority. The tier 4 bonus (free Galvanizer) isn't something to build your list around, but free is free.
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| [[Category: Warmachine Tactics]]
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