Warlord Battle Titan: Difference between revisions
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The Titan itself is nothing short of an unstoppable death machine, with a bunch of unique rules that were apparently made for the sole purpose of making it impossible to be taken out by anything besides another Warlord Titan | The Titan itself is nothing short of an unstoppable death machine, with a bunch of unique rules that were apparently made for the sole purpose of making it impossible to be taken out by anything besides another Warlord Titan. To clarify: | ||
*It has '''THIRTY''' Hull Points and AV 15/15/14 in addition to its six void shields, and gets a 5+ invulnerable save against any attacks that breach its shields. | *It has '''THIRTY''' Hull Points and AV 15/15/14 in addition to its six void shields, and gets a 5+ invulnerable save against any attacks that breach its shields. | ||
*It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units. | *It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units. |
Revision as of 01:23, 20 February 2016
The backbone of the Adeptus Titanicus, the Warlord Battle Titan is the Imperium of Man's primary battle titan, undertaking the majority of the frontline combat action, it stands at approximately 40 metres tall (135 feet), and will be a enormously significant presence in any battle. It is a newer and more powerful model of Battle Titan than its smaller brother, the Reaver. It is crewed by a Princeps, Steersman, Moderati, and Sensori. Also comes with 1 techpriest, along with 4 Servitors manning the weapons.
Weaponry
The Warlord Battle Titan has four weapon mounts: two for the arms and two carapace weapons.
Possible arm mounted weapons are the Plasma Destructor, Quake Cannon, Volcano Cannon, Laser Blaster, Gatling Blaster, Melta Cannon and the Titan Powerfist.
Possible carapace mounted weapons are the Apocalypse Missile launcher, Vortex Missile, Vulcan Mega-Bolter, Plasma Blastgun, Inferno Gun and the Turbo-Laser Destructor
Chaos Warlord Titan
Just like all the other Titans, Chaos has its own spin on the Warlord Titan. In fact, it has four- one for each of the Dark Gods.
- Banelord-Class Titan: The most common of the Chaos Warlord Titans is devoted to Khorne and has two additional guns- one in its mouth and another on the tail that is attached to its back. On top of the guns normal Warlord Titans get, it can also equip a Havoc Missile Rack, a Hellstrike Cannon, and a Doomfist.
- Warplord-Class Titan: Not much is known about these, except that they're dedicated to Tzeentch.
- Plaguelord-Class Titan: We don't know much about the Warlord Titans dedicated to Nurgle either, other than that they exist.
- Painlord-Class Titan: No fluff on Slaanesh's dedicated Warlords either. You'd think GW wasn't putting effort into this.
Forge World wants a word with you...
As for April 2015, Forge World, our favorite "sell your liver to buy our AWESOME products" company has decided to add the Warlord Titan as a playable unit in the Horus Heresy ruleset. It's up to the reader to decide what to think about it.
The Titan itself is nothing short of an unstoppable death machine, with a bunch of unique rules that were apparently made for the sole purpose of making it impossible to be taken out by anything besides another Warlord Titan. To clarify:
- It has THIRTY Hull Points and AV 15/15/14 in addition to its six void shields, and gets a 5+ invulnerable save against any attacks that breach its shields.
- It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units.
- In addition to the normal Super-heavy Walker rules, it can't be hurt by Haywire attacks, dangerous terrain, or any non-witchfire psychic powers, can never be locked in an assault, and can only be hit by infantry and MCs in assault on a roll of 6+ (5+ if the unit assaulting it is a GC or another super-heavy walker). Oh, and it has Armored Ceramite too so melta weapons won't do shit either. Additionally, its Stomp attacks use a Large Blast template.
- The only thing keeping it from being completely broken is the fact that its base cost is 2750 points, which can increase up to 2900 points.
- Nearly all of its weapons options are free, and it has a pair of built-in weapons that allow it to Overwatch on top of giving it the ability to fire Snap Shots with them at BS2. You know, in case someone ignores the whole "assault is worthless against it" thing.
- In the absurdly rare event it ever does get destroyed, it produces a 36-inch blast that has a 1 in 3 chance of being Strength D no matter how far you are from the center of the blast.
As ridiculous as it is to own a Reaver Titan, never mind deploy one into the tabletop, anyone who has the cash to buy a Warlord would probably be better off using that money on something they can actually use, because the odds of finding someone stupid enough to go up against a Warlord are roughly equal to that of the Traitor Legions renouncing the Dark Gods and returning to the light of the Emperor. However, it's possible a group of friends or perhaps entire gaming clubs could put money together to buý one, which is probably the only way to make buying one reasonable.
The price of this whale penis of wallet rape comes to a glorious total of £1,240 (or $2000 for you Americans). That's about as expensive as a used car in good condition or a few months of gas.
God-Emperor save us all.
Gallery
<gallery> Image:Warlordmodel.jpg|now I am become Forgeworld, destroyer of wallets