Warhound Scout Titan: Difference between revisions
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The Warhound class Scout titan is the smallest Imperial [[Titan]] in use, although it still reaches around 15 metres (50 feet) at its peak. It is captained by a Princeps, crewed by two Moderati, maintained by 2 Techpriests, and operated by 3 Servitors. A unique feature in Warhound Titans is its inverted knee joints, which affords the Warhound a spectacular speed for a walker of such size; it even has the ability to transfer all power from the plasma reactor into the legs, allowing it to bound across the battlefield with ease. Unlike the other Titans, which feature human shapes, the Warhound more closely resembles a jackal, with a head poking out from under hunched shoulders. | The Warhound class Scout titan is the smallest Imperial [[Titan]] in use, although it still reaches around 15 metres (50 feet) at its peak. It is captained by a Princeps, crewed by two Moderati, maintained by 2 Techpriests, and operated by 3 Servitors. A unique feature in Warhound Titans is its inverted knee joints, which affords the Warhound a spectacular speed for a walker of such size; it even has the ability to transfer all power from the plasma reactor into the legs, allowing it to bound across the battlefield with ease. Unlike the other Titans, which feature human shapes, the Warhound more closely resembles a jackal, with a head poking out from under hunched shoulders. | ||
The Warhound Titan can only be used in Apocalypse and Escalation, and is one of the deadliest things on two legs, having 9 hull points and 2 void shields. While all its weapons are strong, just stick with two Turbo-Laser Destructors for their Destroyer rule. While it doesn't have as large a blast radius as the full-fire Plasma Blastgun, it's still a big radius, and the Destroyer rule means you stick rolling to wound and rolling for penetration on ANYTHING the template TOUCHES. This thing will take fire and probably not survive the game, but expect it to take a chunk of the enemy army with it. | The Warhound Titan can only be used in [[Apocalypse]] and [[Escalation]], and is one of the deadliest things on two legs, having 9 hull points and 2 void shields. While all its weapons are strong, just stick with two Turbo-Laser Destructors for their Destroyer rule. While it doesn't have as large a blast radius as the full-fire Plasma Blastgun, it's still a big radius, and the Destroyer rule means you stick rolling to wound and rolling for penetration on ANYTHING the template TOUCHES. This thing will take fire and probably not survive the game, but expect it to take a chunk of the enemy army with it. | ||
Can also be hidden, although that would require a tactical gen- CREEEEEEEEEEED!!!!! | Can also be hidden, although that would require a tactical gen- CREEEEEEEEEEED!!!!! |
Revision as of 16:03, 17 April 2016
Overview
The Warhound class Scout titan is the smallest Imperial Titan in use, although it still reaches around 15 metres (50 feet) at its peak. It is captained by a Princeps, crewed by two Moderati, maintained by 2 Techpriests, and operated by 3 Servitors. A unique feature in Warhound Titans is its inverted knee joints, which affords the Warhound a spectacular speed for a walker of such size; it even has the ability to transfer all power from the plasma reactor into the legs, allowing it to bound across the battlefield with ease. Unlike the other Titans, which feature human shapes, the Warhound more closely resembles a jackal, with a head poking out from under hunched shoulders.
The Warhound Titan can only be used in Apocalypse and Escalation, and is one of the deadliest things on two legs, having 9 hull points and 2 void shields. While all its weapons are strong, just stick with two Turbo-Laser Destructors for their Destroyer rule. While it doesn't have as large a blast radius as the full-fire Plasma Blastgun, it's still a big radius, and the Destroyer rule means you stick rolling to wound and rolling for penetration on ANYTHING the template TOUCHES. This thing will take fire and probably not survive the game, but expect it to take a chunk of the enemy army with it.
Can also be hidden, although that would require a tactical gen- CREEEEEEEEEEED!!!!!
The Warhound Titan has two hardpoints on its arms for weapons, the possible weapons that can be mounted are the Vulcan Mega-Bolter, Plasma Blastgun, Inferno Gun and Turbo-Laser Destructor.
Chaos Warhound Titan
Also known as the Feral-Class Titan, the Warhound Titans in service to the Ruinous Powers tend to be used in much larger numbers to strike fear into its enemies. One of the reasons why today's Mechanicus broke up the Titan Legions like the Astartes broke into Chapters is because Horus let traitor Warhounds scare the shit out of Terran civvies in groups of 10. Chaos is kind of a dick like that.
With the arrival of Imperial Armour 13, you can now swear a Chaos Warhound to the service of a chaos god. This gives them a god-specific benefit and grants them the Demon special rule.