Warhammer/Tactics/6th Edition/Dwarfs: Difference between revisions
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=== Core Units === | === Core Units === | ||
* '''Warriors''' | * '''Warriors:''' | ||
* '''Crossbowmen''' | * '''Crossbowmen:''' | ||
* '''Thunderers''' | * '''Thunderers:''' | ||
* '''Miners''' | * '''Miners:''' | ||
* '''Rangers''' | * '''Rangers:''' Scouts AND move through forests. Pansy elves won't know what hit them. | ||
=== Special Units === | === Special Units === |
Revision as of 10:44, 1 September 2021
Why play Dwarfs?
Should this page be about the first or the second 6th edition book?
Army Special Rules
Units Analysis
Named Characters
Lords & Heroes
- Lord:
- Runelord:
- Daemon Slayer:
- Thane:
- Runesmith:
- Engineer:
- Dragon Slayer
Core Units
- Warriors:
- Crossbowmen:
- Thunderers:
- Miners:
- Rangers: Scouts AND move through forests. Pansy elves won't know what hit them.
Special Units
Rare Units
Tactics
Know your Weaknesses and know your Strengths
Army compositions
Synergies
Warhammer Fantasy 6th Edition Tactics Articles | |
---|---|
Bretonnia • Chaos • Chaos Dwarfs • Dark Elves • Dogs of War Dwarfs • The Empire • High Elves • Lizardmen • Ogre Kingdoms Orcs & Goblins • Skaven • Tomb Kings • Vampire Counts • Wood Elves |