Warcry/Tactics/Hedonites of Slaanesh Daemons: Difference between revisions

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**''Fighter Commentary''
**''Fighter Commentary''


* '''[Double] Sadistic Killer''' : Add 1 tot he damage points allocate by this fighter this activation that have a Range characteristic of 3 or less.
* '''[Double] Sadistic Killer''' : Add 1 to the damage points allocate by this fighter this activation that have a Range characteristic of 3 or less.
**''Fighter Commentary''
**''Fighter Commentary''


* '''[Double] Crushing Grip''' : pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of this battle round that fighter cannot make a move action or disengage action.
* '''[Double] Crushing Grip''' : Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of this battle round that fighter cannot make a move action or disengage action.
**''Fighter Commentary''
**''Fighter Commentary''



Revision as of 00:40, 20 May 2020

Hedonites of Slaanesh Tactics

Faction Overview

Pros

  • Easily one of-if not the-fastest warbands in the game.
  • Dishes out a lot of attacks with high critical damage.

Cons

  • Extremely frail, with your highest armor rating being 4 on the Hellstrider variants.
  • Sort of reliant on critical hits to kill foes.

Abilities Overview

  • [Double] Lithe and Swift : Add half the value of this ability (rounding up) to the Move characteristic of this fighter for the next move action they make this activation.
    • Fighter Commentary
  • [Double] Sadistic Killer : Add 1 to the damage points allocate by this fighter this activation that have a Range characteristic of 3 or less.
    • Fighter Commentary
  • [Double] Crushing Grip : Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of this battle round that fighter cannot make a move action or disengage action.
    • Fighter Commentary
  • [Triple] Impaling Strike : Until the end of this fighters activation the next time this fighter finishes a move action within 1" of and enemy fighter pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
    • Fighter Commentary
  • [Triple] Locus of Excruciation : Until the end oF the battle round, add 1 to the Strength characteristic of attack actions that have a Range of 3 or less made by friendly fighters while within 6" of this fighter.
    • Fighter Commentary
  • [Quad] Deadly Venom : Until the end of this fighters activation, add half the value of this ability (rounding up) to the damage points allocated by critical hits from attacks actions made by this fighter. In addition, after each attack action made by this fighter, roll a dice. on a 5+, until the end of this battle round the target fighter cannot make move actions or disengage actions.
    • Fighter Commentary

Fighter's Overview

Leader

Daemonette Alluress

  • Stats: Movement 5"; Toughness 3; Wounds 20; 145 Pts.
    • Rule: Leader, Warrior
    • Weapons:
      • Claw-Range 1"; Attacks 5; Strength 3; Damage 2/4
  • Fighter Commentary -

Fiend Blissbringer

  • Stats: Movement 8"; Toughness 3; Wounds 35; 220 Pts.
    • Rule: Agile, Leader
    • Weapons:
      • Claw-Range 1"; Attacks 5; Strength 3; Damage 2/4
  • Fighter Commentary -

Seeker Heart seeker

  • Stats: Movement 10"; Toughness 3; Wounds 30; 205 Pts.
    • Rule: Mount, Warrior, Leader
    • Weapons:
      • Claw-Range 1"; Attacks 5; Strength 3; Damage 2/4
  • Fighter Commentary -

Hellstrider Hellreaver

  • Stats: Movement 10"; Toughness 4; Wounds 30; 205 Pts.
    • Rule: Mount, Destroyer, Leader
    • Weapons:
      • Claw-Range 2"; Attacks 4; Strength 4; Damage 2/4
  • Fighter Commentary -

Fighter

Daemonette

  • Stats: Movement 5"; Toughness 3; Wounds 10; 75 Pts.
    • Rule: Warrior
    • Weapons:
      • Claw-Range 1"; Attacks 4; Strength 3; Damage 1/4
  • Fighter Commentary -

Fiend

  • Stats: Movement 8"; Toughness 3; Wounds 30; 150 Pts.
    • Rule: Agile
    • Weapons:
      • Claw-Range 1"; Attacks 4; Strength 3; Damage 1/4
  • Fighter Commentary -

Seeker

  • Stats: Movement 10"; Toughness 3; Wounds 20; 130 Pts.
    • Rule: Mount, Warrior
    • Weapons:
      • Claw-Range 1"; Attacks 4; Strength 3; Damage 1/4
  • Fighter Commentary -

Hellstrider with Claw-Spear

  • Stats: Movement 10"; Toughness 4; Wounds 20; 145 Pts.
    • Rule: Mount, Destroyer
    • Weapons:
      • Claw-Range 2"; Attacks 3; Strength 3; Damage 1/4
  • Fighter Commentary -

Hellstrider with Hellscourge

  • Stats: Movement 10"; Toughness 4; Wounds 20; 145 Pts.
    • Rule: Mount, Destroyer
    • Weapons:
      • Reach-Range 3"; Attacks 4; Strength 3; Damage 1/3
  • Fighter Commentary -

Minions, Thralls, and Allies

General Tactics

Other Helpful Tips

Example Builds

Warcry Tactics
Grand Alliance: Chaos
Grand Alliance: Death
Grand Alliance: Destruction
Grand Alliance: Order
Monsters & Mercenaries