Bard: Difference between revisions

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(Bit of a grammar/spelling effort, expanded with famous bards.)
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The class that can do a little of almost everything, just not so well. A lot of people think they suck.
[[Image:Bard 1.jpg|thumb|right|The basic bard image, from Players Handbook 3.5.]]


The primary focus of bards is their party-buffing "Bardic Music" ability, which when combined with a high Charisma score and lots of ranks in Perform, can work wonders for a combat-heavy party. If your party is interested in roleplaying, the performer/scoundrel aspect of the bardic class offers lots of opportunities for acting in character. As noted above, bards combine some of the elements of almost every class, but the price they pay for versatility is ineffectiveness. Bards will never outshine any core class in their specific role (unless you use splat-books, like most people do now, and with the possible exception of party skillmonkey), but make suitable fill-ins for almost any class. Notable exceptions include the barbarian, fighter, and ranger; the bard cannot hope to match the combat abilities of these more martial classes (Am I the only one that's heard of Snowflake Wardance?).
The class that can do a little of almost everything, just not so well. A lot of people think they suck, though this only really reflects on their support class feel, even without the powerful healing of a cleric or druid.


(Get with the program people. 90% of 3.5 clases are better fighters than the fighter. Excluding the bard, who simply sucks at everything.)
The primary focus of bards is their party-buffing "Bardic Music" ability, which when combined with a high Charisma score and lots of ranks in Perform, can work wonders for a combat-heavy party. A bard can also easily enter the [[Dirgesinger]] class (From Libris Mortis), if you feel inclined to play an emo-rockerboy who summons undead. (Be warned, you may lose the will to live.)
If your party is interested in roleplaying, the performer/scoundrel aspect of the bardic class offers lots of opportunities for acting in character. As bards are the quintessential fantasy musicians, roleplaying a a drunken, semifamous bard could be quite rewarding, and even more infuriating to your party.
As noted above, bards combine some of the elements of almost every class, but the price they pay for versatility is ineffectiveness. Bards will never outshine any core class in their specific role (unless you use splat-books, like most people do now, and with the possible exception of party skillmonkey), but make suitable fill-ins for almost any class. Bards are rather good in traditional rogue missions (Break into this castle, steal shit, come back.) because of their ability to cast arcane spells and wide range of class skills. Of course, a Arcane Trickster could outdo a bard.
Bards are, however, pretty pathetic in simple combat. A bard cannot fill the place for a barbarian, fighter or ranger; he cannot hope to match the combat abilities of these more martial classes... without splatbooks. (Am I the only one that's heard of Snowflake Wardance?).


*Combine with the Gnome race for maximum efficiency!!(at driving everyone insane)
(Get with the program people.  90% of 3.5 classes are better fighters than the fighter.  Excluding the bard, who simply sucks at everythin- DISREGARD THAT, I ROLLPLAY.)
 
Since bards are traditionally rolled to make other members of your party groan, they are masterfully applied to the gnome. If you need proof of their magical ability to annoy, think about the dirgesinger. Think about how they can take "Perform: Gong" as their instrument.
 
[[Image:Deekin.jpg|thumb|[[Deekin]] the [[Kobold]] is a famous bard from the [[Forgotten Realms]], showing up in NWN and spawning far too much rule 34.]]


[[category:Dungeons & Dragons Classes]]
[[category:Dungeons & Dragons Classes]]
{{dnd-stub}}

Revision as of 01:19, 6 May 2009

The basic bard image, from Players Handbook 3.5.

The class that can do a little of almost everything, just not so well. A lot of people think they suck, though this only really reflects on their support class feel, even without the powerful healing of a cleric or druid.

The primary focus of bards is their party-buffing "Bardic Music" ability, which when combined with a high Charisma score and lots of ranks in Perform, can work wonders for a combat-heavy party. A bard can also easily enter the Dirgesinger class (From Libris Mortis), if you feel inclined to play an emo-rockerboy who summons undead. (Be warned, you may lose the will to live.) If your party is interested in roleplaying, the performer/scoundrel aspect of the bardic class offers lots of opportunities for acting in character. As bards are the quintessential fantasy musicians, roleplaying a a drunken, semifamous bard could be quite rewarding, and even more infuriating to your party. As noted above, bards combine some of the elements of almost every class, but the price they pay for versatility is ineffectiveness. Bards will never outshine any core class in their specific role (unless you use splat-books, like most people do now, and with the possible exception of party skillmonkey), but make suitable fill-ins for almost any class. Bards are rather good in traditional rogue missions (Break into this castle, steal shit, come back.) because of their ability to cast arcane spells and wide range of class skills. Of course, a Arcane Trickster could outdo a bard. Bards are, however, pretty pathetic in simple combat. A bard cannot fill the place for a barbarian, fighter or ranger; he cannot hope to match the combat abilities of these more martial classes... without splatbooks. (Am I the only one that's heard of Snowflake Wardance?).

(Get with the program people. 90% of 3.5 classes are better fighters than the fighter. Excluding the bard, who simply sucks at everythin- DISREGARD THAT, I ROLLPLAY.)

Since bards are traditionally rolled to make other members of your party groan, they are masterfully applied to the gnome. If you need proof of their magical ability to annoy, think about the dirgesinger. Think about how they can take "Perform: Gong" as their instrument.

Deekin the Kobold is a famous bard from the Forgotten Realms, showing up in NWN and spawning far too much rule 34.