Tyranid Warrior: Difference between revisions
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Warriors are a type of [[Tyranid]], which are usually deployed at | Warriors are a type of [[Tyranid]], which are usually deployed at the earlier stages of planetary consumption. They guide the lower forms of gaunts as they are synapse creatures and form a potent fighting force. | ||
== In Game == | == In Game == | ||
These guys are fucking expensive (3 for fucking NZ $73! Fuck you, GW.) but have 3 wounds, toughness 4 and a 4+ save. Unfortunately, this means that they suffer instant death from all weapons strength 8 or up and thus see little play in the competitive field as a single Battle Cannon shot can wipe out an entire unit. | These guys are fucking expensive (3 for fucking NZ $73! Fuck you, GW.) but have 3 wounds, toughness 4 and a 4+ save. Unfortunately, this means that they suffer instant death from all weapons strength 8 or up and thus see little play in the competitive field as a single Battle Cannon shot can wipe out an entire unit. |
Revision as of 18:11, 17 September 2013
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Warriors are a type of Tyranid, which are usually deployed at the earlier stages of planetary consumption. They guide the lower forms of gaunts as they are synapse creatures and form a potent fighting force.
In Game
These guys are fucking expensive (3 for fucking NZ $73! Fuck you, GW.) but have 3 wounds, toughness 4 and a 4+ save. Unfortunately, this means that they suffer instant death from all weapons strength 8 or up and thus see little play in the competitive field as a single Battle Cannon shot can wipe out an entire unit.