Tarkir: Difference between revisions
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Some of this information has NOT been confirmed (to my knowledge). But it looks like its true. | Some of this information has NOT been confirmed (to my knowledge). But it looks like its true. | ||
Each clan fought primarily against a dragon and its brood. Each clan | Each clan fought primarily against a dragon and its brood. Each clan worships the prominent aspect of their respective dragon enemy. When the Khans of Tarkir set first came out, it seemed like all Takir dragons shared these aspects. Each clan (in Khans of Tarkir) is a wedge. A wedge, in mtg, is a color combination of a color and its 2 enemies. The clans were based around a single color, and one of that color's allies and one of its enemies. In the mana cost of the wedge cards, the color the clan is primarily based around is to the left. The middle color is the enemy of both remaining colors to emphasize in Triple Khans draft (which aren't really being done anymore), its much more flexible to go into 2 enemy colors first instead of 2 allied colors first. The last color is simply the remaining color. The first word of the clans can be used to describe a decks color, regardless of if it actually matches it's clan's theme (E.G. an Abzan deck is any WBG deck). The legendary dragon's that lead the broods are the same color combination as the clan they oppose except they are missing the enemy color. Each clan's | ||
{{Template:Tarkir Clan}} | {{Template:Tarkir Clan}} |
Revision as of 00:44, 24 February 2015
Some of this information has NOT been confirmed (to my knowledge). But it looks like its true.
Each clan fought primarily against a dragon and its brood. Each clan worships the prominent aspect of their respective dragon enemy. When the Khans of Tarkir set first came out, it seemed like all Takir dragons shared these aspects. Each clan (in Khans of Tarkir) is a wedge. A wedge, in mtg, is a color combination of a color and its 2 enemies. The clans were based around a single color, and one of that color's allies and one of its enemies. In the mana cost of the wedge cards, the color the clan is primarily based around is to the left. The middle color is the enemy of both remaining colors to emphasize in Triple Khans draft (which aren't really being done anymore), its much more flexible to go into 2 enemy colors first instead of 2 allied colors first. The last color is simply the remaining color. The first word of the clans can be used to describe a decks color, regardless of if it actually matches it's clan's theme (E.G. an Abzan deck is any WBG deck). The legendary dragon's that lead the broods are the same color combination as the clan they oppose except they are missing the enemy color. Each clan's
Clans of Tarkir | ||||
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Abzan Houses Endurance |
Jeskai Way Cunning |
Sultai Brood Ruthlessness |
Mardu Horde Speed |
Temur Frontier Savagery |