Super Texas/Deirde: Difference between revisions

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Latest revision as of 23:47, 22 June 2023

Deidre Schwartz-Chapmann, "The Dread of Night"[edit]

Background[edit]

Description[edit]

Information[edit]

Name: Deidre Schwartz-Chapmann
Superhero Handle: The Dread of Night
Superpowers: Bogeyman stuff, look down
Age: 16
Height: 
Weight: 
Motivation: To win her parents' approval, and that of society in general.
Quote: "I AM THE DREAD OF NIGHT! THE TERROR OF EVILD-Hey wait! Stop Running!"

Character Stats (28)[edit]

Strength -1 Fighting 4
Stamina 0 Intellect 0
Agility 5 Awareness 4
Dexterity 4 Presence -2

Combat Abilities[edit]

Derived Offensive Stats[edit]

  • Initiative: +13
  • General Melee: +11
  • Unarmed +11 dmg -1
  • Crowbar +11 dmg 1
  • General Ranged: +12

Defenses (5)[edit]

Defense Total Stat Ranks Other
Dodge 9 5 Agility 4 -
Parry 5 4 Fighting 1 -
Toughness 0 0 Stamina 0 -
Fortitude 0 0 Stamina 0 -
Will 4 4 Awareness 0 -

Advantages (14)[edit]

  • Agile Feint
  • Benefit (Cipher)
  • Contact (other bogeys)
  • Daze (Intimidate)
  • Equipment (2)
  • Favored Environment (shadows)
  • Fearless
  • Hide In Plain Sight
  • Improved Initiative (2)
  • Jack of all trades
  • Move-By Action
  • Uncanny Dodge

Equipment (2PP/10EP)[edit]

  • Crowbar (2EP)
  • Camera Cellphone (2EP)
  • Laptop (1EP)
  • Multitool (1EP)
  • Lockpicks (1EP)
  • Pepper spray (4EP)

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Skills (43)[edit]

Total Stat Ranks Other
Acrobatics 10 5 Agility 5 -
Athletics 9 -1 Strength 10 -
Close Combat 11 4 Fighting 7 -
Deception 8 -2 Presence 10 -
Expertise 0 0 Intellect 0 -
Insight 9 4 Awareness 5 -
Intimidation 10 -2 Presence 12 -
Investigation 5 0 Intelect 5 -
Perception 10 4 Awareness 6 -
Persuasion 0 -2 Presence 0 -
Ranged Combat 12 4 Dexterity 7 -
Sleight of hand 10 4 Dexterity 6 -
Stealth 11 5 Agility 6 -
Technology 5 0 Intellect 5 -
Treatment 0 0 Intellect 0 -
Vehicles 4 4 Dexterity 0 -


Languages[edit]

English

Powers (35)[edit]

Stalker Senses [Senses Array]
  • Rank 5 (1pp/rank, 6pp total)
  • Power Feats: Darkvision, Danger Sense, Counters Concealment (Invisibility)
  • Extras: Innate
  • Flaws:
  • Deidre never stubs her toe on the furniture at night when it's dark. Ever.
Creepy Crawler [Movement]
  • Rank 4 (-1pp/rank, 3pp total)
  • Power Feats: Wall-crawling 2, Slithering, Safe fall, Jump 2
  • Extras: Innate
  • Flaws: Requires check, Limited (Wall-crawling and jumping needs tentacles)
  • Things that go bump in the night...and then go bump your ass.
OH NO! TENTACLES! [Extra Limbs]
  • Rank 4 (2pp/rank, 9pp total)
  • Power Feats:
  • Extras: Innate, Projection
  • Flaws:
  • AAAAA TENTACLES!
Fear Never Dies [Regeneration]
  • Rank 10 (-1pp/rank, 7pp total)
  • Power Feats:
  • Extras: Persistent, Innate, Energizing
  • Flaws: Needs check (intimidation and terror powers), Limited (full effect manifests only when people are afraid)
  • Bogeymen are more known for being sneaky bastards, but they can also be notoriously tough customers when push comes to shove.
Behind you! [Teleport]
  • Rank 1 (3pp/rank, 5pp total)
  • Power Feats:
  • Extras: Turnabout, Easy, Change Velocity
  • Flaws: Medium (shadow)
  • Doop dee doo...nobody here...doop dee d-*CLONK*
Your Worst Nightmare [Illusion]
  • Rank 6 (-1pp/rank, 6pp total)
  • Power Feats:
  • Extras: Selective
  • Flaws: Ranged, Needs check, Distracting
  • description goes here
I'm not here [Concealment]
  • Rank 3 (-1pp/rank, 3pp total)
  • Power Feats: Sight, Hearing
  • Extras:
  • Flaws: Limited (Shadows), Passive
  • description goes here

Complications[edit]

  • Motivation: Acceptance Deidre seeks approval from her parents as well as society in general.
  • FEAR ME: Deidre tends to be a massive ham when doing her superhero work, trying to cow and intimidate her foes at every turn, wether it be by leaving a calling card of sorts or any other number of fear and paranoia-inducing theatrics. (then again, she IS a bogeyman)
  • Creeeeepy...: Bogeymen are CREEPY, man. She's no exception. Normal people find her really creepy. Which she is. Not exactly a social reject, but pretty close to that.

Total Point Value[edit]

Abilities 28 + Defenses 5 + Skills 43 + Advantages 14 + Powers 35 = 125/125 pp