Star Wars: Legion/Tactics/Rebels: Difference between revisions
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===Cons=== | ===Cons=== | ||
Literally everything in your army (with the exception of Luke) has white defense dice. literally. everything. | Literally everything in your army (with the exception of Luke) has white defense dice. literally. everything. (Edit: Sabine Wren has been added. She has arguably better defense than Luke, and she's cheaper. less killy though...) | ||
This means that you will be constantly spending actions on dodge tokens without either support commander available for the rebels | This means that you will be constantly spending actions on dodge tokens without either support commander available for the rebels |
Revision as of 10:48, 8 August 2019
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Why Play Rebels
Pros
- Better infantry shooting.
- Cheaper units on average.
- Han solo, the infantry killing machine
- All around, one of the strongest and most competitive armies that make it to tournaments. The rebels have many abilities that both let you keep your troops on objectives, and let them survive.
Cons
Literally everything in your army (with the exception of Luke) has white defense dice. literally. everything. (Edit: Sabine Wren has been added. She has arguably better defense than Luke, and she's cheaper. less killy though...)
This means that you will be constantly spending actions on dodge tokens without either support commander available for the rebels
You will almost always find yourself fielding either too much, or too little Anti-Tank in your lists, and find it equally punishing
Without esteemed leader, your heroes are a little too... squishy. And with it, your infantry seem to not stay around as often
You're not empire